wulf3n said:
When everyone thinks "sexualization" they immediately think revealing clothes, ridiculous proportions, etc. But not all sexualization is physical.
Think about Alyx for a second. Shes Intelligent(upgrading dog) Strong, Brave and independent(fighting off the combine) Endearing and charming (with her goofy jokes etc) and Incredibly attractive, but realistically so.
But most of all she bonds with the player, showing deep feelings for the player, despite the fact that they haven't said anything.
She "likes" the player even though the player hasn't necessarily done anything to earn that.
wul3n, that's not what we're talking about... You're misunderstanding this thread, and are rather besmirching Alyx's legacy. All you're actually saying is that 'Alyx Vance is a cut above the rest' - and that's largely because from a design POV
she's not sexualised. If anything, she's rather sexless (which is fine, given the contexts of the story).
But then again, as I said before, this whole thread started off on a completely skewed note because
erttheking didn't define his usage, but he seemed to be saying 'when can something wrong be done right!'.
Princessbabe said:
What we're looking for here is videogame characters who possess a sexuality without any of the incongruous artifice that makes you step back and go "really? C'mon guys...".
---that doesn't seem to fit the lowbrow criteria of this thread, though, and it'd be a far harder character type to find - seeing as how videogames don't really do sex and sexuality very well at all, and a male defined culture doesn't rarely let women
be sexual without some caveats in tow.
teamcharlie said:
...but showin' some skin=sexism has always seemed way too easy an answer in my book and way too fraught with the specter of (I don't even really like typing this word) 'slut-shaming.'
Pointing out a character is objectified by the male gaze isn't slut-shaming, if that's what you were alluding to. 'Showing skin' often comes up as a problem because of its prevalence with female characters, especially when they lack agency as actual characters to begin with, or their design is incongruous relative to the environment, plot, or character narrative.
I think you cited one example which is good (and which fits Princessbabe's clearer definition) - ergo it doesn't really fit the alluded-to criteria of the OP:
1) Kinzie Kensington and Shaundi, SRIII and SRIV (moreso in the latter for both of them). Yes, Shaundi's the eye candy and Kinzie talks dirty, but they are solidly designed characters with full personalities, their own wants and desires, their own preferences, and inner strength that doesn't just come from men in their lives.
In the contexts of the series' heightened reality, yeah, Kinzie's especially brilliant in SRIV. Some of the brief back and forth's between she and Laura Bailey's Boss are fantastic, and likely represent very rare examples of two female characters riffing on their own sexual proclivities (mostly at the expense of Kinzie, to be fair). That's because SRIV (I've not played any of the earlier entries) is
inclusive as hell.
Easton Dark said:
For the most part, Street Fighter does a fine job with sexualization. Cammy is the exception.
Whoah, let's not say anything we'll regret...