Silicon Knights President: "Gameplay Isn't Everything"

Bored Tomatoe

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Hmmm... No... No, I'm afraid you are wrong Mr. Dyack. You see, your philosophy of film techniques led to tedious unskippable cutscences in one of the shittiest games released last year. This game was so terribly bad because of your "Film techniques" (Shitty, annoying, tedious cutscences) and because the actually gameplay was... how do I put this... Fuck awful.
 

murphy7801

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shaltir said:
murphy7801 said:
Fumbles said:
Johnmw said:
Nimbus said:
Spoken like a true non-gamer.
Indeed. So we weren't meant to enjoy the gameplay of too human, that's a relief... What were we meant to enjoy about it then, the deep artistic sentiment of bastardising Norse mythology into a cliché somewhere between the Matrix and 300. He seems to be more defending his work (albeit badly), that actually advancing any points on the artistry of gaming, which is a shame because its an interesting subject.
300 was Greek mythology, The Matrix was an allegory to Alice... am I missing something?
It was done badly the mythology part that is (well and the rest). I'm so glad no one is defending too human as a good game.
300 was based on a comic book i do believe...i..um...kinda liked it...
Which based on a Greek historical event.
 

gsf1200

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Oct 22, 2008
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If gameplay isn't the most important thing, then why the rise of the casual games, that have no story at all? And that have basic graphics?
 

murphy7801

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ShoryukenDude said:
murphy7801 said:
Games can exist without storyline not the reverse
Sure the game can Exist, but without some kind of decent storyline, it isnt any Good. Same goes in reverse.
Loads good games have no storyline if makes a game with no game play it basically becomes a interactive movie.
 

Hamster at Dawn

It's Hazard Time!
Mar 19, 2008
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He's actually right to some extent. There are a lot of games that are good because of gameplay but there are also good adventure games that actually have very weak gameplay. There also needs to be variety. Quality of graphics isn't that important but you often need different environments to keep the game interesting. Gameplay is certainly a key part of games (obviously no gameplay would stop it from actually being a game) but it isn't everything.
 

Simriel

The Count of Monte Cristo
Dec 22, 2008
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So, Games in fact do not need, the ability to be played. Uh huh... He is NEVER gonna sell a game.
 

wadark

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I agree insomuch as "gameplay isnt EVERYTHING". However, gameplay is important, otherwise it's just film. But as was stated, all parts are equal really. Good gameplay only works when the rest of the elements work together to keep you interested and involve. On the other hand, more often than not, a great story cannot overcome terrible gameplay.

The point being that a game needs to have a roughly equal focus on each element. Too much of one causes the others to suffer.
 

shaltir

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Jul 3, 2009
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murphy7801 said:
shaltir said:
murphy7801 said:
Fumbles said:
Johnmw said:
Nimbus said:
Spoken like a true non-gamer.
Indeed. So we weren't meant to enjoy the gameplay of too human, that's a relief... What were we meant to enjoy about it then, the deep artistic sentiment of bastardising Norse mythology into a cliché somewhere between the Matrix and 300. He seems to be more defending his work (albeit badly), that actually advancing any points on the artistry of gaming, which is a shame because its an interesting subject.
300 was Greek mythology, The Matrix was an allegory to Alice... am I missing something?
It was done badly the mythology part that is (well and the rest). I'm so glad no one is defending too human as a good game.
300 was based on a comic book i do believe...i..um...kinda liked it...
Which based on a Greek historical event.
yeah..true..i guess...are you mad that it got history wrong or that it was a bad movie though? i'm confused on that part..because i'm fairly certain the comic wasn't written to be historically accurate.

EDIT: oh, nevermind, i see where you said you didn't like it at all.
 

Fumbles

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Apr 15, 2009
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shaltir said:
murphy7801 said:
Fumbles said:
Johnmw said:
Nimbus said:
Spoken like a true non-gamer.
Indeed. So we weren't meant to enjoy the gameplay of too human, that's a relief... What were we meant to enjoy about it then, the deep artistic sentiment of bastardising Norse mythology into a cliché somewhere between the Matrix and 300. He seems to be more defending his work (albeit badly), that actually advancing any points on the artistry of gaming, which is a shame because its an interesting subject.
300 was Greek mythology, The Matrix was an allegory to Alice... am I missing something?
It was done badly the mythology part that is (well and the rest). I'm so glad no one is defending too human as a good game.
300 was based on a comic book i do believe...i..um...kinda liked it...
Both the original Matrix and 300 were awesome movies.. Thats were I was confused. I think that Johnmw meant that the storyline(For too Human) was like a horrible cross between the two. A cybernetic sword and sandal story. No Too Human was not bad.. It was freaking HORRIBLE.
 

Aura Guardian

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Apr 23, 2008
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Bored Tomatoe said:
Hmmm... No... No, I'm afraid you are wrong Mr. Dyack. You see, your philosophy of film techniques led to tedious unskippable cutscences in one of the shittiest games released last year. This game was so terribly bad because of your "Film techniques" (Shitty, annoying, tedious cutscences) and because the actually gameplay was... how do I put this... Fucking awful.
[sarcasm]Are you kidding? The gameplay was very original. I mean, using the right thumbstick as the melee and gun combat instead of using it as a camera angle adjuster is just brilliance. Imagine if Eternal Darkness had the same control scheme, then that would have been a reason it didn't sell instead of it being a sleeper hit.
[/sarcasm]
 

sneak_copter

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Nov 3, 2008
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theultimateend said:
Gameplay is absolutely the most important thing in the gaming world.

This is why I'm playing Playstation One Games on a Modded PSP instead of all the latest bullshit.

They look like crap, they sound like crap, sometimes the story is terrible, but the gameplay is so spot on almost every goddamn time that I'm left being extremely pleased.

You can polish a turd, indeed it'll be a pretty shiny turd...but it is still a goddamn turd.
I agree. Good way to put it, too.
 

murphy7801

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Apr 12, 2009
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shaltir said:
murphy7801 said:
shaltir said:
murphy7801 said:
Fumbles said:
Johnmw said:
Nimbus said:
Spoken like a true non-gamer.
Indeed. So we weren't meant to enjoy the gameplay of too human, that's a relief... What were we meant to enjoy about it then, the deep artistic sentiment of bastardising Norse mythology into a cliché somewhere between the Matrix and 300. He seems to be more defending his work (albeit badly), that actually advancing any points on the artistry of gaming, which is a shame because its an interesting subject.
300 was Greek mythology, The Matrix was an allegory to Alice... am I missing something?
It was done badly the mythology part that is (well and the rest). I'm so glad no one is defending too human as a good game.
300 was based on a comic book i do believe...i..um...kinda liked it...
Which based on a Greek historical event.
yeah..true..i guess...are you mad that it got history wrong or that it was a bad movie though? i'm confused on that part..because i'm fairly certain the comic wasn't written to be historically accurate.
No there's very little historical accuracy but the Greeks would actually appreciate that its the art of story telling.
 

murphy7801

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Apr 12, 2009
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We have all played but games with cheese uninspired story lines not very creative visual style or characters that border on the morose but yet we still love them because there so fun to play and will give us hours of enjoyment for years to come.
 

Mythos1092

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Jul 10, 2009
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I like games that have good stories and things like that. When the creators sacrifice fun gameplay for a good story, they become idiots. That's all there is to it. Shiny graphics and a great story are all good, but if the gameplay isn't fun then it's a terrible game.
 

murphy7801

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Apr 12, 2009
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Mythos1092 said:
I like games that have good stories and things like that. When the creators sacrifice fun gameplay for a good story, they become idiots. That's all there is to it. Shiny graphics and a great story are all good, but if the gameplay isn't fun then it's a terrible game.
yes quite
 

Fumbles

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Mythos1092 said:
I like games that have good stories and things like that. When the creators sacrifice fun gameplay for a good story, they become idiots. That's all there is to it. Shiny graphics and a great story are all good, but if the gameplay isn't fun then it's a terrible game.
I agree and Disagree. Most people did not like MGS4 because they "Did not Get it."... Well I'm sorry that your Iq level is 75 and you need your shiny colors and fun "games". A good story is just that...a good story. I actually liked Xenosaga, because of its story, even though there was little to no gameplay.
 
Mar 26, 2009
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*BOOP BOOP PRENTENTIOUS METER AT CRITICAL LEVEL!*
I believe this is one of the first signs of gaming apocylpse; when someone sacrifices the core elements of a game for an artistic message. He really is the gaming equivilent of Jackson Pollock, a true follower of the "this is art, and if you don't like it you're an uncultured moron" crowd, and this man is beggining to turn. I mean, first this and the next thing you know, companies will attempt to flog this off as a game http://peculiarvelocity.files.wordpress.com/2009/02/painting_jackson_pollock.jpg.