Man, there is nothing quite like a list to provoke people into presenting their opinions as fact.
This is how I would describe Oblivion (and I'm sure there are many who would disagree and say the same of Morrowind, but I didn't play that in it's time), but Skyrim doesn't do this well. It's short stories are all, as I'm sure you might've read above, Go to the Draugr Ruin!, then Go to the Draugr Ruin! again to get me something else please and thank you.Fox12 said:Sure, they don't have the mechanics and lore of Dark Souls, but they're still pretty genius in their own right. You just have to look at the games as an anthology of short stories, instead of as an epic.
Quicktime events? Really? Looks lame. No offense, but I don't get it. Seems like one of those "the internet thinks this is cool! This is cool! (but it's actually not. You just like it 'cause its popular and you think that makes you smart/good/part of the crowd)."madigan said:My first experience with God Hand was when my roommate in college picked it up one evening on a random whim. He started playing it around 11pm and the beginning seemed sort of bland and clunky so I ignored it and went back to playing WoW (*shudders*). The morning I had to get up at 9am for class and as I was leaving the apartment I saw that he was still playing in the living room, even though he had class soon too. Later, when I got back in the evening, he was still in the living room playing God Hand.
I asked him, "Dude, didn't you have class today? Did you stay home ALL DAY playing this?" He turned around to look at me, seemingly unaware that I was ever there until I spoke up. His eyes were bloodshot and his mouth slightly agape, and he stared right through me into the unending void. Without speaking, he bid me to take a seat by his side. Curious, I took a seat, and he returned his gaze to the screen and continued where he had left off. Since there is no way to possibly describe what I experienced using words, just watch this:
http://youtu.be/6s544sFja5k?t=7m15s
I would agree, since I consider Skyrim the weakest of the Bethesda games, mechanics not included. I was actually thinking more of Fallout 3 in that post, though. Running into a secret community of inbred cannibals, and finding bodies in their basement. Saving kidnap victims from Super Mutants in Germantown at night. Running into the cult of Dave. Destroying the Necronomicon in the Dunwich building. Finding a community of "vampires" in the sewers. Helping ghouls takeover Tenpenny tower. Returning to Vault 101 just before the final battle. I know the game generates some hate from old guard fans, but I love Fallout 3 for it's approach to story telling. I even love the ending, since it fit the theme of the narrative.garjian said:This is how I would describe Oblivion (and I'm sure there are many who would disagree and say the same of Morrowind, but I didn't play that in it's time), but Skyrim doesn't do this well. It's short stories are all, as I'm sure you might've read above, Go to the Draugr Ruin!, then Go to the Draugr Ruin! again to get me something else please and thank you.Fox12 said:Sure, they don't have the mechanics and lore of Dark Souls, but they're still pretty genius in their own right. You just have to look at the games as an anthology of short stories, instead of as an epic.
Fellow owner of the Prehistory of the Far Side?lacktheknack said:True story: Gary Larson, the cartoonist responsible for The Far Side, once tried to draw a simple one-panel comic about a dog dreaming that it had murdered a car. Unfortunately, he had difficulty drawing the car, and people mistook it for a dog having sex with a car. This resulted in outrage, lost newspaper subscriptions, and him being kicked from some newspapers.
Seriously, screw drawing cars.
OT: Godhand: Best Non-Violent Adventure Game Of All Time?
We are all fans and calling them "giant assholes" is probably the greatest compliment we can pay these gentlemen.Boba Frag said:Haha! Hopefully not, I rather like the comic most of the time.Scars Unseen said:This should be one of the tags for the next Critical Miss strip.Boba Frag said:written by a giant asshole
Are you a journalist, sir?
That was some skillful out of context text selection![]()
Those words, I do not think they mean what you think they do.Czann said:Goodhand?
Skyrim all the way to the top. Not some emo, closed JRPG.
Hmm? Quest NPC's are essential so they can't die. Merchants aren't which is a pain. I never had much issue with the dragons, usually it was guards dying but the vamps from Dawngaurd were a bit of problem in that regard.Armadox said:one easily broken by having quest specific npcs able to be slayed.