Okay Escapist should my gay-warrior be based off Omar from the Wire or Midnighter from the Authority?
I was making a joke about how sex is handled in in-game marriages by bringing up my own orientation.Monkfish Acc. said:Seeing as asexuals make up something like 1% of the population, I don't see us being a demographic that anyone thinks about ever.Erana said:But can I have a healthy non-sexual relationship in Skyrim? I don't like mandatory bonkings, and while we're talking orientations, I would like the asexual, hetero-romantic demographic to get to play. :3
Maybe they'll just tactfully step away from referencing boning because it's unnecessary. But failing that, you could always stick your fingers in your ears, squeeze your eyes real tight and pretend they are just hugging a lot.
Anyway.
I am not sure if this is a good thing or a bad thing. It kind of seems like taking the easy way out.
I mean, yeah, good that it's not all hetero all the time, but would it be so hard to give your characters an orientation. "EVERYONE IS PANSEXUAL" is pretty much declaring you are giving up early on the off chance you fuck it up and offend somebody.
dunno if someone got to this already but the marriage system is nonessential meaning skyrim didn't NEED it but they added it for the people who care if you don't care or or want to be a lone wolf then just don't get married you won't loss anything other than a companion and some side-quests (btw be thankful i reread my comments or you would of gotten a shit ton of irrational anger from misinterpreting your comment)Deathfish15 said:Why does there even need to be marriage in Skyrim to begin with? In Oblivion you were a lone wolf hero. Sure, you could own houses, towers, and kingdoms, but it doesn't make sense to tag along a wife or husband (or now "partner") into keeps to only attract more vampires and undead.
yes FABLE DID IT! FABLE DID IT! horribly with little emotional connection (honestly my marrages were always either you bastard i'm not getting paid enough for this or i love you honey lets bonk/here's a gift) but you're right fable did it but then again in fallout 2 you could be a gay pornstar and one of the ultima games let you be gay(albeit you couldn't marry but you were saving your village and the world respectively) and they came out before fable.SeanTheOriginal said:FABLE DID IT! FABLE DID IT!
um at lvl 20 charon was killed by a death claw and butch died somewhere around lvl 12 and they stayed dead so i don't understand the invincible bullet hoses you are referring to (in nv if you are playing regular they ko then pop up after the fight but in hardcore they stay dead also in the higher levels you have so much loot that you are practically invincible at around 25 i 1shot killed a quarry deathclaw) and your second paragraph does have some good points but you can't judge something until you've experienced it who knows skyrim might use a new system that actually is realistic (you and lovey go to a good spot talk for a bit while eating maybe exchange gifts) or they might just be extra quest givers who knows those who look forward to this are optimists and you are a pessimist trying to spoil their anticipation and enjoyment of imagining this new system. damn if only i could write this much when essays roll aroundUber Waddles said:Read more carefully. The companion system was already done in Fallout 3 (and New Vegas, which isn't a full-blown Bethesda game, but we'll count it for the sake of arguement). The companion system in both games was pretty awful. The partner was nothing more than shield. Your partner was nearly impossible to kill in most circumstances, which adds a level of unbalance if you have something that can continuously spray bullets and not die, and they were pretty much all programmed to be Rambo. They'd jump in and kill most of the stuff for you. Even New Vegas, which introduced new commands to make your companion better usually just festered into a nigh-invincible bullethose.Arina Love said:and how exactly it degraded gameplay? just because you don't like it doesn't mean it's useless i had family in every fable and pretty happy with this feature it's all about if you can immerse yourself in to this feature enough or not. "added nothing to the gameplay" for you maybe don't forget there are other people that will want this so no harm done, you just ignore it if you don't like it but don't deny it to people who is looking forward to it it's a win win situation. they don't force you to do anything.Uber Waddles said:God I hate the writer of these sometimes.
Obvious bias is extremely obvious. Seriously.
This is not the first game to let you marry anyone you wanted to. This isn't the first game to let you marry whoever you want to and take them along with you. And its not the first game to try a useless mechanic try to seem like its a cornerstone for the game.
It will pretty much divulge into a "Press triangle press square moan-and-groan". Except inbetween that, you can go to a dungeon - a feature that has been done before in other Bethesda games (Fallout, anyone?) and the feature to have a companion degraded the gameplay, not added to it. Similar features exist in games that are highly praised (like banging people in your party), which once again - added nothing to the gameplay.
Its a useless feature. It won't add anymore to your immersion than Fable's marriage system or Fallout's partner system did. Its one of those features that gets tacked onto games of this genre today because games that advertise gimmicks like these get more publicity and sell better.
It doesn't add anything to gameplay because it doesn't add anything to gameplay. Its all going to be NPC's with stock personalities and sayings. There might be a few NPC's that differ from this, but its going to end up being like every relationship mechanic that's ever been incorperated. Its either going to be useless - where you get a stock NPC who you can show affection for and treat as an extra bag, or you'll get key NPC's to marry that unlock different and special things. These key NPC's will more than likely require something special or a quest, and the only way to know this is to have a strategy guide open. The second case is less of a marriage, and more of a way of disguising quests. If you want to marry me for this awesome sword, go kill X for me.
Acheivement unlocked - Civil Ceremonykeoskey said:There better not be a 360 achievement for gay marriage.
Baby steps. First it's no-homo, then it's all protagonist choice, then it finds a way to balance out. The problem with your idea is that it means creating a character that is specifically gay or straight, and for a triple-A gaming company to do something like that means that they are making a choice to include gay people whether you want them or not.Thoric485 said:The thing i don't like about this is that characters aren't made with a set personality and sexual preference, but adjust to the player's gender.
So they're not straight, gay, lesbian or bi-sexual, they're all... protagonist-sexual. And that's bland, lame and quite frankly immersion breaking.
Bit tardy but I wanted to point out one thing very quickly.omicron1 said:Imagine if Deus Ex: Human Revolution for some reason were to feature the ability to convert to Christianity (just Christianity, mind - not Islam or Hinduism, for the sake of discussion) with the resulting abilities to pray to recover health faster, summon guardian angels to fight for you, and return from the dead. Even assuming this was perfectly balanced, the mere presence of such a one-sided politico-religious world element in (a non-niche) game would likely be met with derision, scorn, and hatred from atheist gamers worldwide.
I was being wry. It was more jokes.Erana said:I was making a joke about how sex is handled in in-game marriages by bringing up my own orientation.Monkfish Acc. said:Seeing as asexuals make up something like 1% of the population, I don't see us being a demographic that anyone thinks about ever.
Maybe they'll just tactfully step away from referencing boning because it's unnecessary. But failing that, you could always stick your fingers in your ears, squeeze your eyes real tight and pretend they are just hugging a lot.
But if you're going to insist that minorities aren't worth the time simply because of their smaller numbers, I take it you aren't familiar with this recent Escapist news article [http://www.escapistmagazine.com/forums/read/7.272766-Dragon-Age-2-Lead-Writer-Blasts-Homophobic-Fan].
I mean, Jesus Christ. Asexuality is not antisexuality. Is it really so hard to spend two minutes on Google to not spread misconceptions?