Or we can realize that Skyrim is essentially a lobotomized version of Elder Scrolls designed specifically to appeal to the lowest common denominator. Some people do have opinions outisde the realm of your comprehension, ya know.Mirroga said:All I can say is, if you're not into Skyrim it's either you never liked the RPG setting or you simply don't play too many games in different genres.
This. It's still fun and I do enjoy it but I just lost months of my life to Morrowind. Hell my alarm tone is Nerevar Rising. I wake up in a good mood some days because I instantly think of all the fun I had in that game.Fappy said:I still have fun with Skyrim despite it's repetitive nature, though I wish they'd return to the quest variety offered in Morrowind![]()
I've listened to the Morrowind soundtrack far more times than I care to admit. Oblivion's "Sunrise of Flutes" would be a good alarm tone me thinks ;3Blunderboy said:This. It's still fun and I do enjoy it but I just lost months of my life to Morrowind. Hell my alarm tone is Nerevar Rising. I wake up in a good mood some days because I instantly think of all the fun I had in that game.Fappy said:I still have fun with Skyrim despite it's repetitive nature, though I wish they'd return to the quest variety offered in Morrowind![]()
Nah. Skyrim is a good example of streamlining as opposed to dumbing down. It's less complex than Oblivion in superficial and super tedious ways but more sophisticated where it counts.woodaba said:Or we can realize that Skyrim is essentially a lobotomized version of Elder Scrolls designed specifically to appeal to the lowest common denominator. Some people do have opinions outisde the realm of your comprehension, ya know.Mirroga said:All I can say is, if you're not into Skyrim it's either you never liked the RPG setting or you simply don't play too many games in different genres.
Er, so what your saying is that you have to write a story for the game world, or else there is nothing interesting? This isn't fucking minecraft, that is a flaw, if a game is so poorly designed that people have to imagine something else is happening than it is a bad game.FelixG said:A slight correction, players who lack an active imagination are the ones who I would say fell victim to the hype.Shadowstar38 said:Skyrim on the whole is a victim of the hype machine. For a game with literally hundreds of hours to, I found it too dull to even get through 30.
My imagination works overtime when I am playing the game, self narration in my head, thinking of my characters in their own way and their individual stories as they move through the world ect.
Not everyone can do that, and they are the ones who are failed by the game.
I have played games from every genre, and I am a RPG fanatic, yet I still think Skyrim is a horrible piece of shit. Whats the point of being free if all you can do is go to the same areas and kill the same baddies doing essentially the same quest over and over again.Mirroga said:I have analyzed some behaviors about the fun in different genre. All I can say is, if you're not into Skyrim it's either you never liked the RPG setting or you simply don't play too many games in different genres. The appeal of Skyrim and possibly other Bethesda games is the "freedom" found in it that are rare in today's videogames.
... with Daggerfall's spellmaker. Can't forget Daggerfall's spellmaker.Woodsey said:Most of the time I just enjoyed exploring.
The perfect mix would be Morrowind's openness and range of variety with Skyrim's world and Oblivion's quests.
And some Hubba Bubba.lacktheknack said:... with Daggerfall's spellmaker. Can't forget Daggerfall's spellmaker.Woodsey said:Most of the time I just enjoyed exploring.
The perfect mix would be Morrowind's openness and range of variety with Skyrim's world and Oblivion's quests.
That was my first reaction when I played as a werewolf. But if you have the Dawnguard DLC it adds a skill tree and leveling system to the werewolf power. Give it some time and feed on a few bodies and it actually makes for a pretty unstoppable wolf-man killing machine. Although that function should have been in the base game...Applejack said:I thought werewolfness would help spice things up a bit but it makes me really weak.
I always wondered why a tiny part of me insisted that Oblivion was better despite the god-awful flaws the game had. It's so true though, Skyrim may play better but it's nowhere near as much fun as Oblivion, I just never noticed it before.TopazFusion said:
Yeah this is what i've been afraid of as if yet to play Skyrim.CannibalCorpses said:That was exactly the question i asked myself once i'd finished it...where is the fun? The combat is boring, the skill system is so broken it's laughable and half the quests have no worthwhile rewards. The exploration part of the game is the only redeeming feature and that always leads to a dungeon with a fractionally harder bad guy at the end with a skill book and a magical item or 2. The difficulty settings change nothing but how many times you have to hit something before it dies and how many silly pause potions/meals you consume in the process.
It's a modern game i'm afraid...visuals over substance, hype over quality...and sadly it will be considered one of the best games of it's time as a result.
Why is it that so many other RPGs can establish a character while still giving you control over who they become, but skyrim can't? Also, I like how the Ultima games gave you a nameless voiceless protagonist, yet those games don't suck. It is not fine for what it is, because all it is is a failed attempt at making a RPG.FelixG said:You dont have to, but you are a nameless, voiceless protagonist, its only a bad game if you go into it expecting something else, it is fine for what it is.charge52 said:Er, so what your saying is that you have to write a story for the game world, or else there is nothing interesting? This isn't fucking minecraft, that is a flaw, if a game is so poorly designed that people have to imagine something else is happening than it is a bad game.FelixG said:A slight correction, players who lack an active imagination are the ones who I would say fell victim to the hype.Shadowstar38 said:Skyrim on the whole is a victim of the hype machine. For a game with literally hundreds of hours to, I found it too dull to even get through 30.
My imagination works overtime when I am playing the game, self narration in my head, thinking of my characters in their own way and their individual stories as they move through the world ect.
Not everyone can do that, and they are the ones who are failed by the game.
It is up to you what your characters motivations are, why you are doing what you are doing, not every game needs to hold your hand and tell you why you are doing what you are doing, thats fine for the majority of games, but not every game has to follow that model.