Sony Explains Why Controller-Free Gaming Won't Work

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viking97

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Jan 23, 2010
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Baldr said:
Kinect can recognize objects to use in place of controllers so you don't need a standard controller. Thinking that Kinect is controller free is a mistake.
For example take a bowl and using it as a steering wheel in a racing game.
or a stick as a sword for a fantasy game.
this fact made me completely change my opinion about kinect being a stupid gimmick that can't be used for anything deep in the slightest.

i mean, a STICK!
 

AzrealMaximillion

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Jan 20, 2010
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Baldr said:
AzrealMaximillion said:
Baldr said:
Kinect can recognize objects to use in place of controllers so you don't need a standard controller. Thinking that Kinect is controller free is a mistake.
For example take a bowl and using it as a steering wheel in a racing game.
or a stick as a sword for a fantasy game.

Kinect can't register a person moving forwards and backwards. This makes weaving and dodging in boxing games better on the Move by default. And thinking of Kinect as controller free isn't a mistake. Using a bowl or a stick to help control a game is more of an extension of the person. The same has been said about operating a car.
where are you getting your information? because it is wrong. It does recognize back and forth through the IR signature gets darker when further away from the IR projector.
Got my info from a GameStop manager who got to test is 2 months before release. Having friends in the retail end of things helps. I probably should have clarified, Kinect can't read a person moving forwards or backwards in the sense that walking forwards and backwards isn't going to be happening for a while. There mat be a patch for that. Also weaving and dodging in boxing games is an imppossibility right now. This is coming from a source that had hands on experience with Kinect. Gameplay videos of Ubisoft's Fighters Uncaged, and MS' own Boxing game on Kinect Sports prove that. Both games require the player to put up both hand in a blocking stance. Early Kinect will not be that great. Wii Boxing had weaving and dodging on it Day 1. If the Kinect can't do that, those limts with it that Move, and even the Wii will capitalize on.
 

Megacherv

Kinect Development Sucks...
Sep 24, 2008
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Vanguard_Ex said:
I must admit, I love how Sony are resorting to this childish slating of the other platforms.
jeremypeel said:
Mmph. Cheap shot.
You know that they've been implicitly slandering Kinect for months right? Go watch Kevin Butler's Playstation Move from the Future advert because A) It's as subtle as a T-Rex (which is intentional) and B) you can't watch enough Kevin Butler.

Rune342 said:
It sounds to me that they are saying, we think controller free gaming won't work, because ours didn't work. But don't worry, we made this other thing that isn't copied from Nintendo at all...
Argh! Development for this started around the same time as the Wii did! WHy will people not look things up first?! (This isn't a dig at you, but it's a good post to relate to whilst ranting)
 

Lightslei

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Feb 18, 2010
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Dear Gaming Companies:

Please understand that the reason motion sensor fails is because it is against what gamers want to do - BE FUCKING LAZY. It requires energy, effort and it's by far easier to get tired with motion sensors. I mean have you tried to play one of your motion sensor games for more than 3 hours? It makes speed-running games practically impossible, in addition it feels weird to be moving my hand around randomly like I'm some psycho schizophrenic who thinks he's a girl who just discovered a dildo for the first time.

Sincerely,

Common Fucking Sense.
 

hooksashands

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Apr 11, 2010
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I wonder how much this guy gets paid just to stand around and make up inflammatory bullshit. Probably more than a game developer makes... which is just sad.
 

Danpascooch

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Apr 16, 2009
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I love my 360, and I haven't used my PS3 in years, but I gotta say, Kinect fucked up and Move got it right.
 

Icehearted

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Jul 14, 2009
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Sony pointed out that rumble was a thing of the past before jumping back into that bandwagons when MGS4 came our way. They also thought that the PS3 would sell well, even if there were no games for it. They also said that (by they I mean Ken "batty-cakes" Kutaragi) said that the defective button on the original PSP was planned, and that the PS3 was "too cheap" at $600.

Sony: a chuckle a minute.
 

drisky

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Mar 16, 2009
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So what there saying is that they have both the wiimote and kinect at the same time. Thats all well in good but how are they going inform the casual audience of that, they seem to be more leaning more towards the Kinect or "I already have a wii why would I play playstation (or x-box)?" And if your trying to inform the hardcore audience, yeah they don't care at all.
 

Rune342

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Aug 26, 2008
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Megacherv said:
Vanguard_Ex said:
I must admit, I love how Sony are resorting to this childish slating of the other platforms.
jeremypeel said:
Mmph. Cheap shot.
You know that they've been implicitly slandering Kinect for months right? Go watch Kevin Butler's Playstation Move from the Future advert because A) It's as subtle as a T-Rex (which is intentional) and B) you can't watch enough Kevin Butler.

Rune342 said:
It sounds to me that they are saying, we think controller free gaming won't work, because ours didn't work. But don't worry, we made this other thing that isn't copied from Nintendo at all...
Argh! Development for this started around the same time as the Wii did! Why will people not look things up first?! (This isn't a dig at you, but it's a good post to relate to whilst ranting)
I admit you're right, I didn't know that. I guess people (myself included) think that the Move copied the Wii because it was announced so far after the Wii.
 

Electrogecko

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Apr 15, 2010
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hooksashands said:
I wonder how much this guy gets paid just to stand around and make up inflammatory bullshit. Probably more than a game developer makes... which is just sad.
He's not making up anything and none of it is bullshit. Even if he's wrong, (which I don't think he is) his argument still has sound logic behind it.
A controller combined with a camera is going to be more precise and have more possible control options than a camera alone, but yes, Sony (and Microsoft for that matter) has been pretty shameless lately.
 

Asuka Soryu

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Jun 11, 2010
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lol I love how Sony's 3D TVs will perfect motion control.

Good to see Sony's not only bashing Kinect, they're still trying to sale their 3D tv's.
 

Jkudo

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Aug 17, 2010
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Electrogecko said:
hooksashands said:
I wonder how much this guy gets paid just to stand around and make up inflammatory bullshit. Probably more than a game developer makes... which is just sad.
He's not making up anything and none of it is bullshit. Even if he's wrong, (which I don't think he is) his argument still has sound logic behind it.
A controller combined with a camera is going to be more precise and have more possible control options than a camera alone, but yes, Sony (and Microsoft for that matter) has been pretty shameless lately.
That guy, Richard Marks, created eye toy and move, he already said weeks ago that controller free was limited(i kind of agree, he would know), that being said it is clearly no coincidence that the video was released at this time lol.
 

Blood Countess

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Oct 22, 2010
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yeah this still isn't going to get me to buy their Move product so who cares but yeah the cheap shot at Microsoft's product was a little sad and pathetic
 

thedeathscythe

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Aug 6, 2010
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Ahaha, the timing is a little suspicious...and by that I mean totally trying to bash the kinect. But I think they make several valid points, and they have tried it before, so it's not like they're just being pricks.
 

Fuselage

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Nov 18, 2009
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Jumplion said:
I have EyeToy: Antigrav, it was fun when I played it as a kid :D

As for the video, while he didn't explicitly mention Kinect, it's obvious that it's being referenced.

I think that we really need to concentrate on regular motion controls for now since we can barely get those to work half the time to begin with. While I do want Kinect to succeed in some points (and the other half of me wants it to fail so that Microsoft will shut the hell up), it's probably best to work the kinks out of regular motion controls for now.

Though the Move, for as much flak as it's getting for being a "ripoff" of the Wii (which, in essence, it is), it is sort of an intermediate between the Wii and Kinect in that is has both a controller and a camera, effectively doubling it's possibilities.

I for one can't wait to see what either of these controllers will put out. Maybe it'll be crap, maybe it'll be gold, but I'm always optimistic with new technologies.
I tried out the Move when they were demonstrating it at the shopping center near my school.
It is much, MUCH better than the Wii in horsepower and calibration.
Though I have to admit they probably just bought a Wii and said "Okay we need to find flaws in this and make the same thing only better"
Wii 2.0 HD = Move
 

fanklok

Legendary Table User
Jul 17, 2009
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Atleast they admit Eye toy sucked.

Worst. Christmas Present. EVER.

SomethingAmazing said:
''Even better, it turned out that gamers actually like having something in their hand while they play!''

Of course they do.
What?!?! That is so untrue I long for a medium where I can watch an imaginary protagonist do cool shit while I need to give no input at all.
 

Midniqht

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Jul 10, 2009
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Then again, the eyetoy was a raging pile of crap that no one liked. The kinect is more than just a dinky webcam. But hey... who is sony to judge when they pretty much made a damn wii-mote?