CaitSeith said:
Dreiko said:
Either their mannerisms and look matters or their fictional age matters. Until there's a consistent approach you can never really conclude this argument because the moment you do somebody who holds the opposite view will begin attacking you for that discrepancy and if you agree with them then you're back to square 1.
What matters is if the side that makes you feel attracted to her is the infantilized one. If it isn't, then the rational question is: why does her need to be infantilized?
It's cause it's part of the character. If someone has blue eyes, they have blue eyes. When you turn them into someone with brown eyes, that's not the same person any more, and you don't have to be someone who has a thing for blue eyes to feel this way. Unless you have a canon explanation for the change it will always be a corruption of the original that reduces the believability of the world.
It's like with the age thing. Nobody needs to be infantalized nor do I see any value in that trait, but if someone who I happen to like for whatever reason is infantalized, then that is who they are, so at that point when you take that out it's not the same character any more. In a sense it's purism and wanting to experience the original vision of a work. It's one of those neutral things that you don't really care about being there or not as long as the char's other traits are interesting. I think people are a little hysterical about people actually being into the infantalization when that's probably an infinitesimal amount of the fans.
Bombiz said:
these feel like bad takes. I need you to expand on them. otherwise it seems like people shouldn't really bother with fiction. cause after all it's just fiction. why should they care about what happens to any of the characters? it's all fiction after all and doesn't have any implications
Fiction is there to make you experience things you can't experience in reality. The value is to be found in its fictional nature, proportional to how removed it is from reality. The less it has to do with reality, the more removed it is, the less it can affect reality, the more value it has, because you're experiencing something that's that much harder to ever be experienced in real life. It may sound paradoxical but it is a sort of novelty that fiction has, one that shines brighter the more it fades away.
You just have to know the rules and not get lost in it, you have to keep in mind just how not real fiction is. When you derive satisfaction out of acknowledging how not real fiction is, that is a sure-fire way of being grounded in the real world, and that helps you keep a balanced view and not be adversely affected by any fear-mongered ail that supposedly befalls those who partake in X type of medium (it used to be DnD and rock music and now it's games and it'll be something else in the future...maybe dubstep!)
Ideally, the best way to experience fiction is as though it has all the implications in the world within the confines of the fictional world and no implications at all in real life. Games that achieve a high level of immersion are good at providing you with that feeling for example.
uhh idk about that. it would depend on the people host it. their could've been a shift in management or maybe the current management had a change of heart as to what they would like on their platform. And I don't think it's "strangling artistic freedom" if Sony doesn't want to host that type of content on their platform. it's their platform. they can do with it whatever they want.
Thing is, they are gonna still host that content, this is only affecting new games. Sony isn't going around and pulling down their dozens of games with similar content that's already out on sale, so it's not as though they have any firmly held beliefs on the matter. And I think a reasonable approach would have been to let those approved games get made and just not approve new games unless it was understood that they would have to follow the new policies to begin with.