Sorry, was there a plot there somewhere?

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Ultress

Volcano Girl
Feb 5, 2009
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Ninja Gaiden 2's plot was only there to shoehorn in the violence and Sonia's breasts.Mind it did it's job well but I wouldn't call it a good plot.
 

Darth_Dude

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Jul 11, 2008
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ChrisRedfield92 said:
Darth_Dude said:
ChrisRedfield92 said:
Bioshock and Dead Space...
Nice work troll. No seriously, that was just in the right spot and the right thread. YOU are going to get alot of spam for this.
Already there.
And saying what you think isn't trolling.
Yes, but he put it out there as bait. COme on, you know all the Bioshock and Dead space lovers on the escapist.
 

Ironic Pirate

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May 21, 2009
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Someone has probably done it, but spoilers are done like this (spoiler) Soylent green is people (/spoiler) with Brackets ([ and ]) instead of parenthesis.
 

SL33TBL1ND

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Nov 9, 2008
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Omikron009 said:
The plot in Modern Warfare 2 made no sense. It was basically just a way of shuttling you between kick ass action sequences.
Loads of people say that, but while it was really pretentious and contrived, I enjoyed it.
 

wildpeaks

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Dec 25, 2008
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Metro 2033: it's frustrating because it could have had more depth, but you're spoonfed only tiny bits of story between the shooter sequences.

I'm still hoping they expand on that aspect in 2034 however.
 

Acton Hank

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Nov 19, 2009
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Darth_Dude said:
ChrisRedfield92 said:
Darth_Dude said:
ChrisRedfield92 said:
Bioshock and Dead Space...
Nice work troll. No seriously, that was just in the right spot and the right thread. YOU are going to get alot of spam for this.
Already there.
And saying what you think isn't trolling.
Yes, but he put it out there as bait. COme on, you know all the Bioshock and Dead space lovers on the escapist.
If they love it then why should they care what I think?
 

_Cake_

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Apr 5, 2009
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NickCaligo42 said:
Final Fantasy 8. The whole blasted thing just seemed to be making itself up as it went along, with major elements of the setting just popping in as if the developers forgot to mention them. It's to the point where there's actually a [a href="http://squallsdead.com/"]portion of the fan base[/a] who thinks that the real explanation for the game's events is that Squall actually dies when Edea stabs him with a bunch of icicles after the party's botched assassination attempt and that everything following this is an elaborate and increasingly irrational hallucination generated by his dying brain. In the theorist's own words:

"I choose to believe that this is how the game was intended to be understood because, to me, the game makes no sense otherwise. Everything that happens to the characters after the first disc is retarded. The ending is like recapping the game on acid. There has to be something more to the story than a simple ?Hero Takes All? plot."

In the fan's own words, folks--it's a story so unclear and yet so lazily written that even the game's supporters would rather believe it's all one long aberrant coma nightmare than a real story. And with visuals like this...

[img src="http://squallsdead.com/endshot8.jpg" alt="As Eli Roth would say: OOH! Faced!"/]

... that's a tough thesis to argue with.
Yeah but it's batshit crazy before that part in the game. For example there is the train where they have the flashbacks into other people's lives and then try to kidnap the president by copping his train and swapping it while they are moving(like no one would notice the other train) only to find out the president has a secret zombie body double.

Or the giant TVs that haven't had a signal for but they are still turned on and displaying nothing.

Or the spider mech that is radio controlled when they clearly state they can't send any radio transmissions.

Or randomly sending the newest SeeD members (and sniper who has never taken a shot) who don't live anywhere near were the speech is taking place to assassinate the evil chick(who is openly psycho and kills the president during the speech and everyone cheers - que the dancers).

Fanboys are just trying to pretend it`s deep.
 

slightly evil

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Feb 18, 2010
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Nobody's said MGS yet, WTF is the la-li-lu-lei-lo? and what exactly was the cournel in 2? I never played the first so I can't judge but if i wanted to i could wikipedia it. I'm glad I didn't follow it because 4 seems the most bullshit game of the lot... just anoyed that the cutscenes explained everything but what i wanted to know.
 

Upbeat Zombie

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Jun 29, 2010
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Pacman. Why are the ghosts always chasing him?
Why does pacman need to eat pellets?
What Is in one of those power pellets?....I need answers!
 

Mistermixmaster

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Aug 4, 2009
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slightly evil said:
Nobody's said MGS yet, WTF is the la-li-lu-lei-lo? and what exactly was the cournel in 2? I never played the first so I can't judge but if i wanted to i could wikipedia it. I'm glad I didn't follow it because 4 seems the most bullshit game of the lot... just anoyed that the cutscenes explained everything but what i wanted to know.
The la-li-lu-le-lo is another name for The Patriots, it's just that everyone is being kept under surveilance by the Patriots (yay, Nanomachines). It's basicly a way to talk about the Patriots without them knowing.

Well, I haven't had the bad luck of playing many games with bad storylines, but Terminator: Salvation was pretty terrible. I spent a total of 2 hours and 37 minutes and completed the game? And what did I exactly accomplish?? Good thing I only rented it though.

Other than that, Singularity had a pretty thin storyline, don't get me wrong, the story is definately there, but there is so little of it. They give you some story, a lot of shooting, some story, more shooting and then wrap it up with a mix of shooting and story.
You and another US special forces guy arrive at a hidden island, you suddenly jump back in time by accident, save a dude from a burning building, return to original time, shoot baddies, meet guy you rescued back in time, escape, shoot more baddies, meet a scientist, go back in time and meet the same scientist, shoot some more, repair a boat with a time flux or something, get bomb, go back in time and detonate bomb, and then either kill the scientist and rule the world with main bad guy, or shoot bad guy and scientist and become a legend where people doubt you excist, yet you control the world... what?
 

xavi

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Jul 1, 2010
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I'm gonna get hate mail for this but...zelda:wind waker.
Plot-do what it takes to save the princess. Get A, take to B, find C take it to where you found A, use C to grab D, ect.

Note: I loved the game and have played through it multiple times. Just no remotely in depth storyline at all...
 

Dogstile

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Jan 17, 2009
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ChrisRedfield92 said:
Pararaptor said:
Glademaster said:
Ah, thank you.
ChrisRedfield92 said:
OK then, let me guess, you're somehow connected to the city and you're not just there by accident. Is that the twist?
It's part of it, I guess.
Ok, gettin warmer...

You're the son of the city's founder...
and maybe something like brainwashing is thrown in there.

Oh and I just remembered that Atlas has a strange fixation with the phrase: "Would you kindly" so does that have anything to do with it?
Oh come on, its obvious you're looking up the plot now. Would you kindly admit there is more plot to what you thought? :p

OT: Army Of Two was an entire plot about escaping, then saving someone, then escaping again while finding out what's happening. When they find out who's attacking the city and why, they go on a mission to kill the leader because of all the grief he's been causing them. Its not a great plot, but when you design a game around no "proper" missions where everything just has to connect, it was never going to be good.

Surprised with what they did with it though.
 

RobThePrezodent

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Oct 2, 2009
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Upbeat Zombie said:
Pacman. Why are the ghosts always chasing him?
Why does pacman need to eat pellets?
What Is in one of those power pellets?....I need answers!
I bet it's mescaline or something. And the ghosts are actually the cops. Basically pacman is just an acid freak.
 

Silver Patriot

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Aug 9, 2008
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imahobbit4062 said:
grimsprice said:
imahobbit4062 said:
Basically there were humans and I needed to Destroy them.
Clue is in the title dude.

LordNue said:
Quest 64 has almost no plot.
The story was an excuse to try a new RPG technique. The one with concentric circles and functionally different attacks. Which i thought was a bloody bad ass combat system. I wish it had become more popular. Its a sort of a blend between FF tactics and FF 12. It definitely flopped though.
I know, But I can't recall having a reason to destroy all humans (Well, There may have been, but I haven't played it in a long time).
Do you need a reason?
 

Acton Hank

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Nov 19, 2009
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dogstile said:
ChrisRedfield92 said:
Pararaptor said:
Glademaster said:
Ah, thank you.
ChrisRedfield92 said:
OK then, let me guess, you're somehow connected to the city and you're not just there by accident. Is that the twist?
It's part of it, I guess.
Ok, gettin warmer...

You're the son of the city's founder...
and maybe something like brainwashing is thrown in there.

Oh and I just remembered that Atlas has a strange fixation with the phrase: "Would you kindly" so does that have anything to do with it?
Oh come on, its obvious you're looking up the plot now. Would you kindly admit there is more plot to what you thought? :p

OT: Army Of Two was an entire plot about escaping, then saving someone, then escaping again while finding out what's happening. When they find out who's attacking the city and why, they go on a mission to kill the leader because of all the grief he's been causing them. Its not a great plot, but when you design a game around no "proper" missions where everything just has to connect, it was never going to be good.

Surprised with what they did with it though.
Ok there's 5 minutes of plot in a 12 hour game whopty-fucking-doo
And no I didn't look up the plot. I figured out the plot by playing hot and cold with guys who played the game all the way through.
 

The Arc of Eden

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Jun 7, 2010
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Borderlands. It's plot is soooo thin It made me cry, cuz the game was still fun, and if the creators had just invested in developing an actual story with character development and words I think the game would stand the test of time.

Pretty much any racing game. Everytime i start a race i feel "What's my motivation?.." And when they feebly attempt to give me some I find myself facepalming.