What more do you need?imahobbit4062 said:OT: Destroy All Humans was kind of...not existent.
Basically there were humans and I needed to Destroy them.
What more do you need?imahobbit4062 said:OT: Destroy All Humans was kind of...not existent.
Basically there were humans and I needed to Destroy them.
Yes, but he put it out there as bait. COme on, you know all the Bioshock and Dead space lovers on the escapist.ChrisRedfield92 said:Already there.Darth_Dude said:Nice work troll. No seriously, that was just in the right spot and the right thread. YOU are going to get alot of spam for this.ChrisRedfield92 said:Bioshock and Dead Space...
And saying what you think isn't trolling.
Loads of people say that, but while it was really pretentious and contrived, I enjoyed it.Omikron009 said:The plot in Modern Warfare 2 made no sense. It was basically just a way of shuttling you between kick ass action sequences.
If they love it then why should they care what I think?Darth_Dude said:Yes, but he put it out there as bait. COme on, you know all the Bioshock and Dead space lovers on the escapist.ChrisRedfield92 said:Already there.Darth_Dude said:Nice work troll. No seriously, that was just in the right spot and the right thread. YOU are going to get alot of spam for this.ChrisRedfield92 said:Bioshock and Dead Space...
And saying what you think isn't trolling.
Yeah but it's batshit crazy before that part in the game. For example there is the train where they have the flashbacks into other people's lives and then try to kidnap the president by copping his train and swapping it while they are moving(like no one would notice the other train) only to find out the president has a secret zombie body double.NickCaligo42 said:Final Fantasy 8. The whole blasted thing just seemed to be making itself up as it went along, with major elements of the setting just popping in as if the developers forgot to mention them. It's to the point where there's actually a [a href="http://squallsdead.com/"]portion of the fan base[/a] who thinks that the real explanation for the game's events is that Squall actually dies when Edea stabs him with a bunch of icicles after the party's botched assassination attempt and that everything following this is an elaborate and increasingly irrational hallucination generated by his dying brain. In the theorist's own words:
"I choose to believe that this is how the game was intended to be understood because, to me, the game makes no sense otherwise. Everything that happens to the characters after the first disc is retarded. The ending is like recapping the game on acid. There has to be something more to the story than a simple ?Hero Takes All? plot."
In the fan's own words, folks--it's a story so unclear and yet so lazily written that even the game's supporters would rather believe it's all one long aberrant coma nightmare than a real story. And with visuals like this...
[img src="http://squallsdead.com/endshot8.jpg" alt="As Eli Roth would say: OOH! Faced!"/]
... that's a tough thesis to argue with.
The la-li-lu-le-lo is another name for The Patriots, it's just that everyone is being kept under surveilance by the Patriots (yay, Nanomachines). It's basicly a way to talk about the Patriots without them knowing.slightly evil said:Nobody's said MGS yet, WTF is the la-li-lu-lei-lo? and what exactly was the cournel in 2? I never played the first so I can't judge but if i wanted to i could wikipedia it. I'm glad I didn't follow it because 4 seems the most bullshit game of the lot... just anoyed that the cutscenes explained everything but what i wanted to know.
Oh come on, its obvious you're looking up the plot now. Would you kindly admit there is more plot to what you thought?ChrisRedfield92 said:Ok, gettin warmer...Pararaptor said:Ah, thank you.Glademaster said:snipIt's part of it, I guess.ChrisRedfield92 said:OK then, let me guess, you're somehow connected to the city and you're not just there by accident. Is that the twist?
You're the son of the city's founder...
and maybe something like brainwashing is thrown in there.
Oh and I just remembered that Atlas has a strange fixation with the phrase: "Would you kindly" so does that have anything to do with it?
I bet it's mescaline or something. And the ghosts are actually the cops. Basically pacman is just an acid freak.Upbeat Zombie said:Pacman. Why are the ghosts always chasing him?
Why does pacman need to eat pellets?
What Is in one of those power pellets?....I need answers!
Do you need a reason?imahobbit4062 said:I know, But I can't recall having a reason to destroy all humans (Well, There may have been, but I haven't played it in a long time).grimsprice said:Clue is in the title dude.imahobbit4062 said:Basically there were humans and I needed to Destroy them.
The story was an excuse to try a new RPG technique. The one with concentric circles and functionally different attacks. Which i thought was a bloody bad ass combat system. I wish it had become more popular. Its a sort of a blend between FF tactics and FF 12. It definitely flopped though.LordNue said:Quest 64 has almost no plot.
Ok there's 5 minutes of plot in a 12 hour game whopty-fucking-doodogstile said:Oh come on, its obvious you're looking up the plot now. Would you kindly admit there is more plot to what you thought?ChrisRedfield92 said:Ok, gettin warmer...Pararaptor said:Ah, thank you.Glademaster said:snipIt's part of it, I guess.ChrisRedfield92 said:OK then, let me guess, you're somehow connected to the city and you're not just there by accident. Is that the twist?
You're the son of the city's founder...
and maybe something like brainwashing is thrown in there.
Oh and I just remembered that Atlas has a strange fixation with the phrase: "Would you kindly" so does that have anything to do with it?
OT: Army Of Two was an entire plot about escaping, then saving someone, then escaping again while finding out what's happening. When they find out who's attacking the city and why, they go on a mission to kill the leader because of all the grief he's been causing them. Its not a great plot, but when you design a game around no "proper" missions where everything just has to connect, it was never going to be good.
Surprised with what they did with it though.