Dirty Hipsters said:
I have to check every room. EVERY ROOM. I might already be completely overloaded with equipment to the point of not being able to move, have full ammo for all of my weapons, have full health and a crapload of healthpacks, and tons of money, but I still have to check EVERY ROOM just so that I don't miss getting whatever cool thing may or may not be waiting for me there.
This. I tired going through the cult temple in dragon's age with only 20 inventory slots. Yet I still looked EVERYWHERE
Napierdalac said:
I would jump onto the reloading team.. Gotta have a full clip! You never know what's behind the next door.
And this. Gun...must...be...at...full...AGH
I always try out sniping in any FPS. No matter how it's designed, I have to try to snipe at least once before moving on.
In ASII/Brotherhood, every archer had to die. EVERY SINGLE ONE. And I always had to have full items.
In strategy games, I work my opponent down to where they can do nothing, and build up a HUGE army just to wipe out a single standing building. I actually get sad when they surrender.
On most MechWarrior games, I do everything I can to max out armor. Unless it's an Urbanmech, in which case it is equipped with as many missiles as it can carry.
In sandbox games, I get to the highest point possible and jump off. Then, I max out an enemy attention rating and see how long I can last.
I go for the melee kill more times than I should...if only to save ammo
I hoard items. I won't use my 200 health potions, because a boss might be around the next corner. I won't throw a grenade at the ten soldiers, I could be fighting a tank soon.