i agree that our culture is built around romanticising violence (and fear. lots of fear, but thats a rant for another time), and the themes are far more important than the content (including how its presented. i think blatant anti-heroes are less unhealthy than violent "white knight" sorts of protagonists in a setting of black and white morality where the bad guys are icky and kick puppies while they try to destroy the world(on which they live) for no adequately explained reason and anyone who doesnt like the hero turns out to be wrong and anyone who thinks hes being to violent turns out to be evil, if theres even that much nuance).XT inc said:I don't see the problem here, we've been in a culture of violence as long as I have known. Growing up heroes were always the knights, the cops, the cowboys, the soldiers etc. What did they do to be so great? They blew the bad guys away, be it by gun or sword, or magic whatever.
The heroes where never portrayed as the humanitarians, no one ever wanted to pretend they were doing paperwork for a charitable organization to increase funding. No. They wanted to be the hero who killed the bad guys and saved the good guys.
Be it tv, comics, books, cartoons or games it's not the medias fault that is how people are raised, this is just the current platform to get media across. Sure the visual aspect has gotten a lot more gory and violent, but the concepts the same only now its better expressed. What kids used to do in their imagination is now done on screen.
edit: im not one of those people who thinks kids are just miniature adults who dont think about sex so much, but i do believe they fill the cultural mold around them (and that they have the potential to be a lot smarter than they generally are, but like many animals they will not outgrow their environment)