Stunning New Deus Ex Trailer Shows Off a Little Gameplay

May 28, 2009
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AC10 said:
What about the intense parts in Deus Ex when a turret bot blows off both your legs and you get off a rocket to destroy it and you're left crawling on the ground slowly towards a medical bot to fix yourself up? That was a fun mechanic.
I do miss JC's amazing regenerative legs. He could've ditched the whole UNATCO gig from the one-off and wowed audiences on stage. Hong Kong would've loved an impromptu street performance from him, and Tracer Tong knows all the club hotspots, the chick-magnet that he is.
 

oktalist

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Caliostro said:
AC10 said:
Furthermore, it's been confirmed that there is regenerating health in the game
I don't get why that's a bad thing... So you don't have to hotkey quicksave and quickload to revert a single mistake, or you don't get stuck trying to go through very difficult areas with almost no health because you didn't have the clairvoyance to predict you wouldn't have an health pack anywhere near and saved after a really tough scene... Yeah, that's fucking horrible!
Why bother with nano-augmentations if you can just hide under a table every few seconds to wipe the blood off your face? Regenerating health doesn't cost the player anything to use it, so there's no motivation to not get shot. You could have an "automatically use medkits" option, that could work. But that'd be such a minor feature, it wouldn't be worth mentioning.

Managing how many medkits you're carrying is part of the game's difficulty. Games are supposed to be challenging, remember? And not just in that the enemies can take more bullets than a Challenger tank.

Also, the first Deus Ex had regenerating health. It was called the regeneration augmentation. You got it at a certain point in the story, and you had to choose between that and some other augmentation. You could switch it on and off; it wasn't always on. And it used up your bio-electric energy, so there was still a cost to using it.

Again, we don't even know how that'll work yet... Why ***** about it?
Just cause? Oh wait, different game.

No, I agree. Let's reserve judgement until the game actually comes out. But until then, no harm in vocalising what it is we don't want to see, and bitching that Square seems to think those are the best parts.

I don't get the hate on cover based shooting. Ok, I can see the problem in multiplayer games (nobody gets out of cover), but in single player games? Combat feels much more credible and all around better if people are actually taking cover from bullets instead of standing around like lemons waiting to be shot.
For the NPCs, sure. But I don't really see the point for the player character in a first person game. Deus Ex already lets the player take cover. It's called "crouching behind stuff." It works really well. I don't really want to mess around with some cover system in order to emulate the same thing.

Stat based combat is one of the worse things in videogames EVER. It's horrible, and a very bad way to "pad" some faux depth into games where the combat clearly has none.

blah blah random numbers snip
So the combat in Deus Ex has no depth, eh?

Stats force you to specialise in certain skill areas, rather than just being awesome at everything. If you really hate "random" numbers so much, think of it as giving your character off-screen training, or improving his cybernetic systems.
 

Worgen

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Whatever, just wash your hands.
SteelStallion said:
Worgen said:
SteelStallion said:
Stunning? The graphics look terrible TBH.

On the plus side, gameplay is looking fun. A modern day assassin's creed with some action thrown in.
yeah yeah, it needed bump mapping out the ass and more bloom to have good graphics, without it, it just looks horrible
Don't throw your snide sarcasm at me, I'm entitled to my opinion. For the record though, the color palette is really dull, you can see lots of anti-aliasing issues and small things like clipping and low res textures make it look bad.
there is a difference between bland graphics and bad graphics, today its quite difficult to have bad graphics but bland graphics are all over and what do you expect from an early alpha build of a game? for it to look like god of war 3 or something? My point is that you can call the graphics bland but this early in development saying its got bad graphics is like saying your not happy unless every game out there is forced to spend 40 mil on graphics
 
May 28, 2009
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Caliostro said:
Yeah... How's that a bad thing? Stat based combat is one of the worse things in videogames EVER. It's horrible, and a very bad way to "pad" some faux depth into games where the combat clearly has none.
You're right, I hate stat-based combat. It's one of the main reasons I will never be able to really play some of the games that have it. However, since Deus Ex does not have that kind of stat-based combat, something tells me you haven't played it.

You're thinking of this:

*Attacks rat at point blank range*
*Random dice roll! Aw, too bad, you missed!*

And yes, boy is it shit. Only KotOR has ever pulled it off well.

We're thinking of levelling up sort of stats, in which you slowly improve the main character's abilities, putting points into various skills, improving them. And with this, you shoot a guy in the head, he dies, it's just that you can make it far easier to shoot the guy in the head.
 

Hawk of Battle

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3nimac said:
Everything is yellow. Why is everything yellow?
That's what I want to know. I mean I could live with the previous one being always night, it was a dystopian future and probably saved on memory space and just seemed to work that way, but this... I have never seen so much yellow. Not even in broad daylight lit up with giant halogen lamps would you ever get this amount of yellow! Seriously, what the fuck?!?

On saying that, the gameplay looks tidy enough. If it's paced like the first one and has the same kind of level design/interectivity then it may be quite good. Just for gods sake tone down the yellow!
 

swimon

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I saw nothing wrong with this trailer, it looked a bit to actiony but that doesn't mean anything in a trailer. Really the trailer I have problems with is the first pre rendered "symbolic" one. Mainly because it seems to set up our hero as a "reluctant badass who never asked for these arms given by the evils of science" and I am so damn tired of that cliché. Could still be good though, we really don't know anything.

Also the robot at the end, was it making geth noises? It was probably meant to be just generic machine noises but listen to it at the end, it's clearly geth. I'm guessing that there are 200 units on that platform ^^.
 

Therumancer

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Interesting, I like the premise, but the determining factor is going to be how well done the RPG/customization elements are, and how much freedom you actually have.

Differant people like games for differant reasons, I liked the first Deus Ex because of the radically differant ways you could customize your character and complete objectives. From what little I've seen here this could basically be a more or less linear third person shooter with a fancy takedown move.

I'm becoming increasingly jaded when it comes to games and advertisements, and hope other people are as well. Many years I probably spend close to a thousand dollars on games, probably more since I was forced into retirement. However I am increasingly feeling like I'm being robbed by the companies producing these things, they play their cards close to their chest, and then when the game finally comes out it isn't one tenth what the game was presented as even if it's otherwise good. I understand the principle of advertising and the whole bit with movie trailers being more entertaining than a lot of the movies, but I'm paying $50 to $60 a pop here, and while on the internet with some frequency (especially on The Escapist) I can't live on the site for every game I might be interested in buying where some changes and disappointing bits might be hidden somewhere (but not promoted for obvious reasons).

It's getting to the point where I don't really care how "cool" their trailers look, I want to see what the actual gameplay looks like, and by this I don't mean early Beta footage of things that they know were going to be scrapped. Things have gotten bad to the point where even pre-order incentives of game content are losing their luster because there is no way to tell if a game is going to be any good until you play it given how they are running the advertising and information... though I guess that is part of the entire idea.

Right now there are very few companies and product lines that I trust within the industry, and that list is shrinking. If these guys want me to get psyched up for "Human Revolution" then they need to start selling me on the game itself other than some tiny bits of teaser.
 

Gaderael

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SteelStallion said:
Worgen said:
SteelStallion said:
Stunning? The graphics look terrible TBH.

On the plus side, gameplay is looking fun. A modern day assassin's creed with some action thrown in.
yeah yeah, it needed bump mapping out the ass and more bloom to have good graphics, without it, it just looks horrible
Don't throw your snide sarcasm at me, I'm entitled to my opinion. For the record though, the color palette is really dull, you can see lots of anti-aliasing issues and small things like clipping and low res textures make it look bad.
The game looks great, gameplay-wise, but yeah, it's looking pretty washed out with the sepia/brown colour palette. Normally, this doesn't bother me, but to me it seems to be holding the game back. There's no need for it to look so dull.

I mean, look at, say, Bladerunner. Human Evolution has a very similar design. But with Bladerunner, the colours just pop everywhere, and really help bring the world alive. If a distopian world like Bladerunner's can look vibrant amidst the decay, then so can the world of Deus Ex.
 

oranger

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Its the lack oh HUD that's doing it to people, I think. No character data on the HUD means nothing to represent, which means a bland fucking game.

It could be they just didn't want to give anything away, or let the fancy hud get in the way of the demo....but still, I don't think so. I think there will be no HUD, I just feel it from what they demonstrated....its gonna be all "intuitive" and shit.
IE no character development.

edit: or just periodic "gated" development, with very, very few branches. Or just one.
 

weker

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SteelStallion said:
I'm entitled to my opinion.
your entitled to be wrong, you have to be blind to think these graphics are bad, they could be described as a lower end of good graphics and thats about it.
 

Diligent

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Heh heh, I love how impossible it is to please the denizens of the internet.
Many people seem to be complaining that the game has too limited a colour palette, but remember when those initial videos of Diablo 3 came out, everybody complained that it had too broad a colour palette.
The yellow/brown colours that are used can evoke feelings of isolation and oppression, while still being able to have physically open spaces, and to me that fits perfectly with the theme of deus ex.
Granted, if the whole game looks like that, it would be a bit of a drag, but we've only seen one bit of what is presumably one part of the game.
I'm just worried that they don't strip out my beloved RPG mechanics completely.

Also, it's interesting to see how Blade Runner is still influencing EVERYTHING, which is my biggest gripe with the look. Sort of flies in the face of the original game, but hey, as long as it's fun..........[sub]please be fun.[/sub]
 

Skorpyo

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May 2, 2010
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Time to upgrade my computer.

There's no way that would run on mine.
 

Weaver

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Diligent said:
Heh heh, I love how impossible it is to please the denizens of the internet.
Many people seem to be complaining that the game has too limited a colour palette, but remember when those initial videos of Diablo 3 came out, everybody complained that it had too broad a colour palette.
The yellow/brown colours that are used can evoke feelings of isolation and oppression, while still being able to have physically open spaces, and to me that fits perfectly with the theme of deus ex.
Granted, if the whole game looks like that, it would be a bit of a drag, but we've only seen one bit of what is presumably one part of the game.
I'm just worried that they don't strip out my beloved RPG mechanics completely.

Also, it's interesting to see how Blade Runner is still influencing EVERYTHING, which is my biggest gripe with the look. Sort of flies in the face of the original game, but hey, as long as it's fun..........[sub]please be fun.[/sub]
I was actually really happy that Diablo 3 had a very vibrant colour range, but I guess I was one of the rare ones.
 

Kanodin0

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weker said:
SteelStallion said:
I'm entitled to my opinion.
your entitled to be wrong, you have to be blind to think these graphics are bad, they could be described as a lower end of good graphics and thats about it.
Technically I'm sure the graphics are high end. Artistically it looked like an ugly yellow mess.

I know the point of most trailers is "lookit all the cool ways to murder people" but this one has still made me really skeptical.
 

Dectilon

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Man, people come to the strangest conclusions based on no real information. This is what the trailer tells us:

- there are cutscenes
- there are multi-person takedowns
- you can punch holes in walls
- there are guns

That's it. Nothing about the action-to-sneaking ratio. However, the developers have said that one of the most important things for them is that you should be able to build and play any way you want.

http://www.eurogamer.net/articles/2010-08-13-deus-ex-interview

Not a very good trailer if you ask me. I'm looking forward to the next one though, so we get to see how the sneaking will work.
 

Firia

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What's with all the hate on Page 1? Oh wah, it's got a limited color scheme. It's graphics are not as top notch as the most current top notch game right now. Is has a cover system. There is action.

Why can't people just take what they see at face value, and judge after they've played the game? I'm excited, and I've seen the same stuff everyone else has seen. I'm not going to pass judgment on it based on 2.3 minutes of footage. Lets just wait and see. :p Everyone slow the Hate Train, and just chill. :)