ChromeAlchemist said:
Jaythulhu said:
*snip* on you.
I have to admit, it's nice to see someone younger than myself admit that I have a point, and to offer a constructive counter-point.
I guess I find it difficult to accept the games of today, especially given my views of them as simplistic, if graphically superior versions of things I've already played and adventures I've already completed.
To this day, I hold up the old SSI dungeons and dragons games like any of the forgotten realms series, or the eye of the beholder series as the end all of gaming as a story telling and truly immersive gaming, mostly because what you do, which quests you complete and how you act/interact honestly modify the end of the game, while the majority of "A-grade" titles I've played over the last decade have had to struggle to gain a remotely similar level of complexity or plot development.
I grew up in an era where being a gamer required you to be part of the nerd (also intelligent, non-sport) crowd, and I have trouble accepting the new "gaming as mainstream" thing, especially since it appears, at least to me, that over the last ten or so years games have gone from intelligent to retarded with flashy exploding bodies.
Surely I'm not alone in feeling that gaming has regressed, gone backwards to the lowest common denominator, when really, it should have bounced forward, and only those with a functional brain that can tell the difference between a wholesome meal and mcdonalds can get things working and playing, right? Or am I giving the human race too much credit?