The Amala Labyrinth in Shin Megami Tensei Nocturne. If you have to ask why, you haven't played the game yet.
This, tooVaudevillianVeteran said:One word: Orzammar.
I loved Dragon Age: Origins, but that level never fails to make me want to stop playing for a week or two before getting it over with. The atmosphere is bland, the boss in the middle can be annoying as hell and insanely difficult if not prepared and it's just so long winded.
I feel the same way, but another special mention goes to Circle Tower. God I hate the fade. Luckily I only had to do it properly once after I found the 'SkipTheFade' mod. Whoever made that is a genius.VaudevillianVeteran said:One word: Orzammar.
I loved Dragon Age: Origins, but that level never fails to make me want to stop playing for a week or two before getting it over with. The atmosphere is bland, the boss in the middle can be annoying as hell and insanely difficult if not prepared and it's just so long winded.
I'll be honest, after the first playthrough of FFVII I got to a point after the first Chocobo races and decided to pick it up again the next day. Never got back to it.Museli said:For a game I totally love, Final Fantasy VII is stuffed with bad bits. The Kalm Village flashback bit can bugger right off, as can chocobo racing and Cloud's messed up memories in the Lifestream. Oh, and plodding through the snow on the northen continent, getting repeatedly lost until you collapse. Looking back, it feels like every bit of that game was either awesome or terrible - there's no middle ground.
It did have it's tedious bits. I think the parade was one of the most annoying, or the bit where you have to cross dress to infiltrate a place. God was that cringe worthy. It was still good where it counted though.DannyFree said:I'll be honest, after the first playthrough of FFVII I got to a point after the first Chocobo races and decided to pick it up again the next day. Never got back to it.Museli said:For a game I totally love, Final Fantasy VII is stuffed with bad bits. The Kalm Village flashback bit can bugger right off, as can chocobo racing and Cloud's messed up memories in the Lifestream. Oh, and plodding through the snow on the northen continent, getting repeatedly lost until you collapse. Looking back, it feels like every bit of that game was either awesome or terrible - there's no middle ground.