The Big Picture: Gender Games

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Evil Alpaca

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Very informative episode. I really enjoyed it.

This episode reminded me of Yahtzee's review of World of Warcraft; how the males of the horde races were composed of brutish shambling monstrosities but the females were simply sexy humans with a different covering. "Trolls with tits? They'd gouge their lungs out breastfeeding!"


What is sad, is that women don't need to be sexed up dolls to hold a gamer's attention. Women such as Alyx Vance (Half Life 2), Jade (Beyond Good & Evil), or Faith (Mirror's edge) are great female leads that never have to bare it all to hold the audience's attention.

Sex may sell but it not the only thing that sells. Well written characters can make money too.
 

coates32

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Fiz_The_Toaster said:
coates32 said:
Fiz_The_Toaster said:
coates32 said:
Fiz_The_Toaster said:
Also, a few people mentioned 3rd Birthday, and I have this to say. I must be a disgrace to my gender since I loved that game and I didn't have much of a problem with the whole clothing thing (read: I thought it was stupid and moved on), again I just wrote it off as Japan being Japan and me not living there to get it, and that's not the game's fault.
No, I don't think you're a "disgrace to your gender" for liking 3rd Birthday. That would be like me thinking that I'm a disgrace to men for being okay with El Shaddai doing the same thing to its protagonist (who's a pretty boy).
SWEET!!

I will say when I played El Shaddai I couldn't help but make comparisons to 3rd Birthday when I saw that mechanic, and thought El Shaddai did it better....
Yeah, I have to agree with you about El Shaddai doing that better, mainly because that guy's paints don't get shredded to shorts (even if it did, I would found it very difficult to be offended). I'm still not sure if I would enjoy 3rd Birthday, due to the games other mechanics.

And to MovieBob's point, I never thought of it that way but I agree with him about there needs to be more variety on of female characters (especially protagonists) expression of body language.
3rd Birthday's mechanics takes getting used to, I know it took me a while to get used to them before I was comfortable with them.

Yeah, I will say that Western game companies do pose their female characters better and you can tell a lot about their personalities with how they pose better than Japanese female characters. I know there are some exceptions, but fighting games seem to be the worst offender when it comes to this, and I will never understand why that is.
I don't think fighting games are all that concerned about varied expressions (particularly DOA), but there is Rainbow Mika from Street Fighter Alpha 3 that comes to mind as far as more unque body and facial language. It could be possible that I'm looking to deeply into this, though.
 

Cesilius

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cbert said:
Cesilius said:
I'm sorry if i sounded like an ass, i read some of your earlier posts and you make some good points, granted i still think you are missing the main point of why these games are made by a country mile.
hatchet buried - I'm frequently ass-ish and likewise apologize. And i agree to some extent with your point about market forces; game creators and publishers could capitalize immensely on changing the way sexuality is conveyed in games, making sex fun for the whole family.

If they do sex right (I confess I have no idea what "right" is - just ask my ex), it could mean both short-term profit from that mysterious 42% and long-term artistic legitimacy.

Plus we get (virtually) laid. Everybody wins.

EDIT: I will say that if more women were making games, we wouldn't need to have debates over poses, portrayals and boob physics. Maybe then we can get to some of the finer points of sexuality.
I agree and those changes would be most welcome. I do think though that if you reform the system (add female programmers such) , you will see an increase in games that focus less on sexuality. At the same time though i believe you will see little decrease in sexuality in gaming as it stands today. Sex has a very heavy influence in all arts.
 

Harry Mason

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Just when I though I couldn't love MovieBob any more, he makes an entire episode based on something I've been screaming at morons for years.

As far as the limited examples of women who are protrayed in ways that reflect their personality, here are my favorite examples:

"Alright, lets get in, kick some ass, and get out!"

"What the hell is that on the ceiling, and is it going to eat me?"

DETERMINATION

Yes, I realize there are some exceptions with Heather, but not in the ACTUAL GAME ITSELF.
 

Warforger

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Tarkand said:
One of the thing that surprised me was how good of a job Space Marine did of presenting a female officer in it's storyline (And it's not just me: http://designislaw.tumblr.com/post/10076180504/warhammer-40-000-space-marine-most-suprisingly)... of all games, a shallow futuristic military male-ego boost porn game (And I'm saying that as a huge W40K fan, just look at my avatar, I actually painted the little guy myself :p) isn't the one I expected to have a good grasp of female character design!
I was more under the impression she was inserted because of the impossibility of a love interest for the main character and so was made so that she gets as close as possible. I assumed since she felt the same enthusiasm for war as Titus did (poor choice for a name relic poor choice) she would be the closest to a love interest as possible in a nationalistic and theological government as the Imperium, and as to not make it look like a joke she wasn't dressed all skimpy (although the Orks still make it seem like a joke, and the story in general takes itself so seriously it is a joke). I guess this goes along with the argument though, but she was just another dull character in the quasi-theological-Fascist world of 40k.

That and some Imperial Guard fanboy's will also ***** and moan about how the Imperial Guard had to have their asses saved again by the Space Marines, this time by just 3 of them.
 

KnightOfHearts

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I always found women like Rachel (from ninja gaiden) or Ivy Valentine (from soul calibur) to be kind of out of place.

On one hand you've got a women who'd probably fall over her gargantuan tits when she tried to swing a sword and then get mauled to pieces because she wasn't wearing more than a piece of string.

Then on the other hand you've got a ninja
In full ninja gear
Who's armed to the teeth and focuses on making shit dead as opposed to making the camera fly down his cleavage (if hypothetically the ninja female).



Who would you want on the front line against a demon invasion?

Jade from beyond good and evil was awesome and she didn't take off all her clothes and to a mock strip tease for the camera.
The boss from metal gear solid was equally awesome and even when she unzipped her top to show snake her scar (spoiler alert), she still wasn't a stupid submissive bimbo, proven by the fact that a few seconds later she'd just broke both your arms and shot you in the face...... twice and given you a huge rant on how to be a true patriot.

Gaming industry needs more female icons who are noted for their characters and not for their physical assets accentuated by their lack of clothing
 

orangeapples

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compare:

subject A


subject B


Subject A is "Get the EF out of my way."

Subject B is DATASS!

Now that I'm looking at both of them, I have no idea if Zero Suit Samus would even fit in Power Armor Samus' form...
 

Tarkand

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Warforger said:
Tarkand said:
One of the thing that surprised me was how good of a job Space Marine did of presenting a female officer in it's storyline (And it's not just me: http://designislaw.tumblr.com/post/10076180504/warhammer-40-000-space-marine-most-suprisingly)... of all games, a shallow futuristic military male-ego boost porn game (And I'm saying that as a huge W40K fan, just look at my avatar, I actually painted the little guy myself :p) isn't the one I expected to have a good grasp of female character design!
I was more under the impression she was inserted because of the impossibility of a love interest for the main character and so was made so that she gets as close as possible. I assumed since she felt the same enthusiasm for war as Titus did (poor choice for a name relic poor choice) she would be the closest to a love interest as possible in a nationalistic and theological government as the Imperium, and as to not make it look like a joke she wasn't dressed all skimpy (although the Orks still make it seem like a joke, and the story in general takes itself so seriously it is a joke). I guess this goes along with the argument though, but she was just another dull character in the quasi-theological-Fascist world of 40k.

That and some Imperial Guard fanboy's will also ***** and moan about how the Imperial Guard had to have their asses saved again by the Space Marines, this time by just 3 of them.
I think you're being unfair.

That being said, regardless of the reason why they put a solid female character in the game, the fact remain the game has a solid female character in it. Even if it happened by accident.
 

General Vagueness

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Kingsnake661 said:
IMO, this issue won't change until the gaming landscape, or demographic changes more then it has.
nope

JustaGigolo said:
In a medium such as gaming where the majority of the people playing your games like boobs, of course people are going to use boobs to market towards their interest. It doesn't make it a good thing to do, but it works, and profit is pretty much all that matters. Look at all the Fabio romance novels, they're just as bad if not worse than what gaming is doing, but they sell.
yep

lockgar said:
Or maybe make a female character that you don't want to fuck?
these things get played by thousands of guys, so good luck with that-- someone is going to want to

IceStar100 said:
Sex sells
yep

I had an idea of stuff to type but they pretty much covered it.
 

crimson sickle2

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Interesting observation, I never noticed that. Although there are many examples against this thesis, I can think of a few examples to side with it. Nice episode.
 

Catalyst6

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Apr 21, 2010
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Hmm.
Hmmmmm.
It's not the clothes, it's how they wear them...
Interesting take on it! Food for thought, eh?
 

Therumancer

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The Random One said:
I don't think about this very much because I by and large agree with the 'feminist' viewpoint, and I am personally offended that devs think I'll look into/buy/enjoy their game more because there is a girl with big boobs in them. But this is a very nice look into the underlying mechanisms of the thing.

I realize that every time an almost normal girl (or just competent in combat girl) shows up as an important character in a game, even if she's not drop dead-gorgeous, she has to have some feature that's über hot, usually a gigantic rack. Like Elizabeth in the upcoming Bioshock Infinite, or the bodyguard lady in Dead Island. I think this shows some people are trying to change this and some people are pushing not to.

I'll also add that Ivy is probably one of the girls who gets a pass on this stuff, since she also uses her sexuality as a weapon - which is why one of her alterative outfits is usually some sort of military uniform that shows nothing but her head, as if she was saying 'I can beat you by distracting you with my boobies, but I don't need to. It's just more fun this way.' The rest of the SC roster is guilty though.

Also when you showed Bowser's second pose I was sure you were going to say it communicates U GONNA GET RAPED.

Therumancer said:
lotsa stuff
No. There is a difference. Look at the roster of any random fighting game.

There will be a lot of fine looking man with muscular arms and big biceps and revealing clothing.

There will be a lot of fine looking women with big boobs and huge legs and revealing clothes.

There will be a bunch of weird looking man who are mutated or on fire or skeletons or maybe just fat, depending on the setting.

And there might be a robot.

See the problem?

Just about ALL characters wind up with some feature that would be considered attractive though, that includes the male ones. In general heroic games feature characters who represent a heroic ideal. In general you don't see a lot of normal looking guys involved in heroic fantasy of any time, and in games like fighting games where the fantasy revolves around world class fighters, your not going to generally see a bunch of normal looking people.

As I pointed out, the more varied look of male characters is because men are more physically variable at the high end, we can put on and develop muscle mass a lot more efficiently and in all kinds of shapes. Women tend not to have as many options, there is a limit to how far a girl can really "bulk up". This is why men max out much higher in terms of physical capabilities, and also why feminists complain about a lot of jobs having requirements that are very difficult, if not imposisble, for women to meet in certain jobs.

A dude can be a wiry whip of muscle, or some hulking mountain and be viable and show improvement from it. Beyond a certain point women are not going to be able to put on any bulk and muscle and have it actually be an advantage. Women who reach an idea "fighting weight" tend to come out looking a lot more similar than guys do, not identical, but within certain dimensions. This is why you don't have any lady pro-wrestlers built like "Hulk Hogan" or whatever, women just can't develop themselves that way. Even female body builders wind up
in a totally differant catagory from men, and are judged by differant merits.

This is to say nothing of the simple fact that women who do fantasy artwork wind up producing the same basic stuff... a physical ideal, as men do.

When it comes to what's attractive, I will also say that guys are generally putting their best features out first for the cheesecake factor. You look at something like the cover art for "Resident Evil 5" and the sheer size of the bicep Chris is flexing and it's pretty over the top, this being in exactly the same vein as those "magical wolfboys" people make fun of in Twilight.

See, the problem is that this issue exists in the mind of feminists (and for a lot of them probably only as a political point), and guys that think that by taking a position like this it will make them more likable to girls. Overall we just don't pay attention because society has not made "oh my gawd, look at the exploitation of men" a viable attention getting/political strategy.


Finally, for those that made it this far through my post, the mosrt important point:

If you stop and think about it there are just as many "exploitive" images of guys out there, it's just that are invisible on the political spectrum. These images ARE directed heavily at women, who are just as swayed physically as guys are whether they want to admit it or not. The career of guys like Fabio or Justin Beiber should make this pretty obvious for those who have been paying attention. If you bother to look at the statistics about gaming there are TONS of women gamers out there, and that's hardly something that has happened by accident. A lot of women might not admit that they bought a product because it's got a picture of some strapping male sex god plastered on it, no more than most guys will admit artwork with attractive women helps their tales, but it remains true.

One funny thing I've mentioned before is that for all the mockery of Duke Nukem and how offensive he is towards women, and so on and so forth, that character does seem to be pretty popular WITH women. I've run into TONS of girls who have played that game, even if many claim "well I just borrowed it" and seen far less of them go out of their way to knock it than guys. To be honest Duke is by all accounts the perfect man for your average girl, he's got the big muscles, the chipped good looks, and the macho attitude. While he's an egomaniac he stands up for his women. To your typical nerdboy who worships movies about how the intellectual, sensitive guy, gets the girl by demonstrating how much better he is for the girl in question than the macho jerks she usually dates, it's kind of crushing to see it come into gaming that this is the kind of guy girls REALLY tend to go for. I don't think that many nerds really get that their macho-empowerment fantasy space marine characters and such are the kinds of dudes that are the opposite of what the players are in real life, and arguably fit the mould of those skimpily dressed babes for the women. That dude showing off a huge bicep with muscle definition that would only pop out with at least a gallon of professionally applied body oil? Yeah... that's not really aimed at the dudes. Just like not all men like girls with massive boobs, not all girls like guys that are buffed out into uber-musclemen, but we have other examples as well. There are plenty of pretty-boys out there in gaming like say... Sepiroth... he's not just enduringly popular because he was an epic villain, but because he's sort of a sex symbol to women. Don't believe me? Login to Encyclopedia Dramatica and look up people like "Sepiroth's Slave" (if they still have the page) and so on for some pretty extreme examples, and then understand that this is simply the lunatic fringe of a kind of fanbase most guys have never noticed because they don't really notice the sex appeal of their own gender since it's not aimed at them.

Seriously, consider the above. There isn't an issue here. The issue only exists due to politics and people wanting to make one. Honestly I also suspect that a lot of the problem has to do with the whole "Scott Pilgrim" generation of male nerds being convinced that the gender dynamitcs there are anything other than an empowerment fantasy. They sit there and wonder "why aren't these gamer girls interested in me" and use the artwork and such as a scapegoat, when in really the simple truth is that when it comes to fun girls really don't
go for nerds which are called nerds for a reason. It can be shattering to realize it, and the very same empowerment fantasies present in games tend to cause a lot of guys not to notice that their video game protaganist is the guy who would be kicking sand in their face and walking off with the girl, and that guy is helping to bring the girls that are in the audience into gaming. Girls being just as shallow in their own way as guys are in theirs. A nice rack has sold tons of products to guys, just as Fabio's hair blowing in the wind has sold tankers full of substitute butter to housewives... and well, the amount of money made by Justin Beiber (away from the muscle-dude stereotype) from not only music but merch with his image on it, says a lot as well. Girls aren't flocking to The Beeb because of his musical talent, the posters being hawked at Wallmart with him standing there in a hoodie with hearts all around him (or something similar) kind of says it all.
 

LazyAza

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Clearly the answer too all this is more pretty male characters doing absolutely nothing but wearing slivers of cloth and posing. I'm sure my sister would approve of this lol.
 

Metalrocks

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nice episode. agree with him strongly. i always ask my self why they always have to make the women look like sexy looking toys. sure, i do like nice looking women, i sure dont deny that but i sure dislike extremely attractive looking women in games who wear skin tide suits or very revealing dresses in fights no normal woman would wear.

i guess you guys have seen the resident evil trailer for the 3DS, were this girl pretty much has her suit open that her breasts almost fall out and the suit is skin tide. now thats something a game really doesnt need. resident evil is now really going in to this direction that women look so damn attractive and the men all look like muscular fridges with a tennis ball on top. i mean, seriously, look at ada wong. who the hell runs around like this. or sheva, so damn attractive looking with pretty much the perfect body.

and there is lara croft. always huge breasts. ok, she looked a bit better in underworld and legend, but still very big.
now the new lara looks at least realistic and not made to look sexy as in the previous games. if they really stick to what they say, that you have to fight for survival, then this lara could be seen as a believable character. so lets see what will come out of the new tomb raider.

rayne from bloodrayne is hot, yes, i admit it. but they can cut down the size of her breasts though. the game as such is now really over the top gory and unbelievable that you can more or less accept such a attractive looking woman.
yes, mortal combat, tekken etc, are also over the top games you cant take seriously but all the women in there have huge breasts and are all attractive looking.


the only female game characters i actually like are alyx from half life and femshep from mass effect. they all look nice and have a personality you can actually believe and compare with in real life.
alyx as a freedom fighter. is also intelligent and her body at least isnt shown off. she is dressed believably for the situation she is in. also her behavior and attitude makes her more real that you can say, thats a woman i can hang out with.

with femshep its pretty much the same. she is not posed as a sex symbol but still attractive looking. not like miranda, she is for sure made to look that way but at least she has also a personality you can resemble with.
 

Snake Plissken

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Hey guys,

It's me, video games. Remember when I was fun? Remember how much fun we had together before everyone started talking about how racist, sexist, or homophobic everyone seems to think I am?
Remember those times that you just enjoyed me for what I was, rather than over analyzing me as a form of art or a new media or whatever it is you kids are calling me these days? Where did those times go? If you'd ever like to have those days back, let me know. I'm sure dying for some regular escapist fun. No need for lengthy discussion. Let's not talk. Let just shoot some grubs. We can fly around in the Normandy together. We could build things out of blocks. We could even rescue the princess together. Whatever you want; I don't much care. Let's just go back to having fun, huh?

I miss you,
VGs
 

SlugLady28

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Great job Bob! Oh, but may I suggest one more thing women hate about how certain females are protrayed in media:

"Boobs don't work that way!"
 

ShadowsofHope

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lockgar said:
Daaaah Whoosh said:
I think what game developers fail to realize is that they can have female characters who are incredibly hot without showing off their curves all the time.
Like Kat in Halo: Reach, or more simply the female SPARTAN model. It doesn't contain any less armor than the male version does(except the smaller codpiece, for obvious reasons), and yet many gamers could probably still jerk off to it, if they were that kind of person. What I'm trying to say, though, is that it works both ways. I'm sure there are some people out there, possibly women, who find the male SPARTANs attractive, and are similarly enthralled by the shape of their butts. However, no one is angry about this, because no one feels like they're watching some weird space pornography. They're simply enjoying seeing what some would consider idealized human forms in armor that is both functional and badass.
Or maybe make a female character that you don't want to fuck? Just a thought. Maybe have an actual person who happens to be female, and not an object of sexual desire?
That is pretty much an impossible task at base, for both men and women in video games, due to the fact that sexual interest is a very varied concept amongst video gamers and human beings in general - you'll never not have a character in a movie, game or book that isn't an object of sexual desire to someone in the world. Regardless of intention to actually make them sexually appealing or not.

OT: While I tend to agree with most of what Movie Bob has mentioned in this video, I do still consider that the video game industry is only going to get more balanced once both male and female characters in video games have been taken down a notch or two in fantasy idealism. However, that still leaves the issue that most play video games for the reasoning of putting yourself in the shoes of an idealized, "perfect" human being that you will never likely be yourself, as well.
 

Kristina.K.

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Jul 12, 2011
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As a well-endowed woman, I understand the visual appeal of posing to flaunt the assets.
I think the concept is over-used in most forms of media (not just video games, but let's face it: the girls in video games are designed to have certain measurements). I think that the skimpy outfit concern is silly -I find some of the outfits to be cute and relevant to the character (ie: the bat tights on Morrigan). Over the years, I have gotten used to the fact that there will always be women with abnormally large knockers in video games, though it is painful to see a character with that as their main selling point.

Yeah, she may have something sweet in the A department too, but why should I feel compelled to care about this character? What does Ivy's outfit tell me about her? Nothing. It just tells me that designers wanted to play up assets to appease the target market of the male gender. They do not expect too many female gamers to pick up Soul Calibur.

I do not think that the posing is a majority of the problem. I'm nearly willing to let that go because there will be plenty of fan art to supplement the provocative depictions of the characters which the company may not produce. It would be a welcome change, though I know that it isn't likely to happen.

My only request is that developers take the time to flesh out their females (no pun intended). Is she from a different culture? Why not integrate a piece of popular or historical fashion from that culture (ex: Tekken 5 Asuka's geisha-esque garb -which, may I say, is very sexy)? It is one of the many ways they can make their own characters seem like more than something fun to watch in movement. If you think about it, they do that more often than not with a majority of over-muscled men in video games. Convey the character, not the sex. Add the sex appeal as a spice. No one will turn down a small amount of sex appeal -so why try to outshine the porn stars?