has Extra Punctuation not been getting enough hits?
I enjoyed reading this, but not as much as EP
I enjoyed reading this, but not as much as EP
I'm with you on this one. I avoid everything I know this dufus is going to be in.Spygon said:Sorry but the more Jim talks about games around people that actually know about games.In my eyes just makes him seem not in touch with the gaming medium
I tend to agree with all that you said. Especially about Fallout 3.krellen said:As with films and TV, when I get into a sequel it's because I want more of the same. If I'm getting something similar but somewhat different, that's a rebranding - Stargate: Atlantis instead of SG1, for instance. If it's something completely new, it should be a new franchise.
I hate when sequels reinvent the gameplay. Tweaks to things that didn't work are okay - Fallout 2 is an excellent sequel to Fallout, because it keeps the same gameplay elements and adds tweaks and minor features that caused annoyance with the first. Fallout 3, on the other hand, is a horrible sequel, because it bears only very passing resemblance to the titles that came before. Fallout: New Vegas, while being basically a true sequel to Fallout 3, nevertheless exists as a rebranding off the originals, and thus fit expectations much more.
Sid Meier's Civilization did similar things - 4 has many resemblances to 3, which has many resemblances to 2, which has many resemblances to 1, though 1 and 4 are still very different because of the separation. When Sid Meier wanted to try some radical changes to the makeup (which eventually were worked into Civ 4 because they worked), he didn't call it Civilization 2 - he called it Alpha Centauri.
In this sense, I view Mass Effect 2 has a colossal failure; both in terms of story and in terms of gameplay, there are only peripheral similarities to Mass Effect. Mass Effect 2 should have been a rebranding, because it wasn't really a continuation of Mass Effect at all, except for the superficial presence of a "Captain Shepard" and a few other characters.
I guess that rather depends on just how influential the designer really is.Andronicus said:Of course, it comes down to whether or not we think the lead designer should be held in the same sort of regard as a movie director is, above the rest of the development team.
I agree! Those are pretty good games that have a premise at best. But thats a completely different era of gaming. With the technology of that time and dominant genres, story was very often impossible. Not to mention that then game was about fun, and fun only! Today, games have vastly expanded. They still have to be fun, yet a story, characters, plot, gameplay, mechanics, esthetics, music and many more variables are required to have a valid game. Imagine Morgan Freeman without a story, fantastic supporting characters and setting. Imagine Final Fantasy having only a hack-n-slash element. Imagine Elder Scrolls being only about killing monsters! And the list goes on. I get your point about 80s, but its not relevant in 2011. Games have changed drastically. Im also NOT trying to say that everyone should only care about story. I do play games like Counter Strike or COD sometimes. However in todays gaming world, at least a decent game is obliged to have a story (among other essentials). Not to mention there really are not many good games out there!hermes200 said:Let me put it this way. You show me any game from the 80s or earlier that has a good story. Any game...AJey said:WTF? Jim, you serious? "Game can be good with a weak story"! Are you F-ing serious?! Most pathetic piece of argument ever! wow! Show me a good game that has a weak story! You gonna use Angry Birds maybe?! Show me a single good game without or with weak story!
Now think of any game released during that time that were actually good: Mario 1 and 2, Megaman 1 and 2, Street Fighter 1 and 2, Wolfestein, Pacman, Galaga, Tetris, etc. Any game in that group is an example of games that are good but have almost no story. And that not even counting more modern games.
Story is games is almost always weak... Other than RPG, most games stories is more like a premise (save your girlfriend, get the MacGuffin, shoot everyone before they shoot you). Most modern games focus on setting to set them apart, more than story.
Granted not any kind of story is a good story. I do recognize the difference between "good" and "successful". COD is successful yet it lacks story. At the same time COD represents only a fraction of a game. Lets compare COD to Halo. They are both successful. Not to make fanboys mad, but I would say COD is more popular. Does it mean COD is a better game? No! Why? Because an additional element that Halo has - story - is present and is pretty decent. There are many important parts in games, however today story remains the most important. Story helps progress and build characters, it helps set the setting, it helps you immerse into a game etc. Of course there is a fun factor. But even a flash game can be fun. Im not trying to speak form a preferences point of view. When I play any kind of game, I also try and evaluate it professionally. So I can enjoy and like the game, but not think that its necessary good!Thrakkesh said:'Good?' or 'Successful?'AJey said:WTF? Jim, you serious? "Game can be good with a weak story"! Are you F-ing serious?! Most pathetic piece of argument ever! wow! Show me a good game that has a weak story! You gonna use Angry Birds maybe?! Show me a single good game without or with weak story!
Because uh, Counterstrike comes to mind. I don't like Counterstrike, but a very large group of people do and have for a very long time. Also 'good story' is pretty subjective--I wouldn't say Punch Out had a good story, but the game was a blast. Hell, the entire Street Fighter franchise has a 'storyline' so laughable that you literally probably shouldn't know it, but remains an excellent franchise for what it is. But of course, I could list games like this all day. If it's something as subjective as how much you 'like' them you're just going to shoot them down because they're not your kind of games.
Let's ignore old games for the time being, and just look at all the awesome games that have little story, if any at all. Audiosurf. Cogs. Greed Corp (it has a setting, nothing more). Marvel vs. Capcom 3 (sure, it has a story, but who gives a damn?). Almost any FPS. Wolverine: Origins.AJey said:WTF? Jim, you serious? "Game can be good with a weak story"! Are you F-ing serious?! Most pathetic piece of argument ever! wow! Show me a good game that has a weak story! You gonna use Angry Birds maybe?! Show me a single good game without or with weak story!
Your original point was about weak story, not no story.AJey said:I agree! Those are pretty good games that have a premise at best. But thats a completely different era of gaming. With the technology of that time and dominant genres, story was very often impossible. Not to mention that then game was about fun, and fun only! Today, games have vastly expanded. They still have to be fun, yet a story, characters, plot, gameplay, mechanics, esthetics, music and many more variables are required to have a valid game. Imagine Morgan Freeman without a story, fantastic supporting characters and setting. Imagine Final Fantasy having only a hack-n-slash element. Imagine Elder Scrolls being only about killing monsters! And the list goes on. I get your point about 80s, but its not relevant in 2011. Games have changed drastically. Im also NOT trying to say that everyone should only care about story. I do play games like Counter Strike or COD sometimes. However in todays gaming world, at least a decent game is obliged to have a story (among other essentials). Not to mention there really are not many good games out there!hermes200 said:Let me put it this way. You show me any game from the 80s or earlier that has a good story. Any game...AJey said:WTF? Jim, you serious? "Game can be good with a weak story"! Are you F-ing serious?! Most pathetic piece of argument ever! wow! Show me a good game that has a weak story! You gonna use Angry Birds maybe?! Show me a single good game without or with weak story!
Now think of any game released during that time that were actually good: Mario 1 and 2, Megaman 1 and 2, Street Fighter 1 and 2, Wolfestein, Pacman, Galaga, Tetris, etc. Any game in that group is an example of games that are good but have almost no story. And that not even counting more modern games.
Story is games is almost always weak... Other than RPG, most games stories is more like a premise (save your girlfriend, get the MacGuffin, shoot everyone before they shoot you). Most modern games focus on setting to set them apart, more than story.