This is one of those too often quoted from too many sources that it's most likely true in some form or another.Indigo_Dingo said:Its good to see the Escapist has kept its standards on news and is continuing to talk about groundless rumours, since its worked so well [http://www.escapistmagazine.com/news/view/86834] before. [http://www.escapistmagazine.com/news/view/87887]Keane Ng said:The New PSP Is Go! This Fall?
Unless they rebuild the whole thing from scratch to accommodate it, there's absolutely no way I could imagine it working. Just holding my PSP and pretending what it's like to have extra triggers is just inconceivable to me.Lord_Jaroh said:Having 2 more triggers would be nice too, now that I think about it...
And a parachute. Ever seen the flash movie that was in?Onyx Oblivion said:Good thing I held off on replacing my current PSP two weeks ago, when I thought that it had died. But it just needed to rest for 24 hours and regenerate it inner workings. Because the PSP has a regenerating health system.
Like slider phones, by the looks of it. Or something similar.scotth266 said:And a question: this slidey screen sounds odd. How exactly would it work?
GBA music player was unofficial for starters. They didn't fail on the PS3 otherwise games wouldn't come out for it. And saying that Sony didn't do anything original, that's just bullshit. BLU-FUCKING-RAY for starters, XMB menu, Eye-Toy, dual-analog controllers, motion-controls that weren't stupidly gimmicky, and again, built-in web-browser, and built-in HDD in a games cosole (which is right up-fucking-there on the PSP). And trying to claim the DS Browser as better is just wrong. I swear if I ever see 'Bad Request (Invalid Verb)' on my DS browser I'll kill somebody.Phenakist said:Ok, the GBP did have a camera, and games to go with it, that makes it a "thing" it might not compare but the fact is Nintendo did it first, capabilites don't come into it, case closed.Jumplion said:Um, that's precisely why the PSP has done it before the DS. I'm sure you can find a music player for the Atari 2600, but that doesn't mean that it was supported by Atari. The PSP had music, movie, TV, and game playing all integrated into one system, all supported by Sony. Nintendo has not done any of that stuff until the DSi, and if they did they never fully integrated it.Phenakist said:Ok, lets see, Gameboy pocket had a camera, so unless the Psp has been out about.. 9 years or so? And I'm pretty sure I saw a music player of sorts on the GBA. DS has had all those things before the DSi, they just haven't been official Nintendo products, the DSi is Nintendo incorporating all these things so the average joe that buys one will feel 100% comfortable in buying it.Megacherv said:*Points to the DS-Store, Camera, Music Player, Picture Viewer, Built-In Web Browser, built-in RAM, SD-Card slot and Camera on the DSi* I'm pretty sure that the PSP all of those before the DS did.Phenakist said:To me it seems like Sony are just ripping ideas off the big N... again...
One tiny camera that just happened to be on a GBA pocket does not compare to one system with 5 times the capabilities of it. You can argue that it's already happened with Cell Phones, but phones don't have a primary function for games.
Sony have a distinct habit of copying Nintendo and Microsoft and hardly do anything original themselves, this case isn't much different, they announce a Psp containing everything the DSi has, and when Nintendo do something they do it right, and don't need to rip other companies off.
Consoles need to develop with what comes out from them before new models come out, for example, GBA - GBA SP. GBA's screen was too dark, they went through to many batteries etc. on the SP they improve it because it was necessary.
Psp - Psp Go!. Lets copy Nintendo because we failed on the PS3 and make some money back.
Even if Sony did do these things "first", Nintendo perfected them first.
And whats up with the name... it sounds like something a 5 year old would come up with.
*waits for the go at "Wii"*
The difference here, though, is that most of DS's games are designed specifically for the platform in mind while the PSP's game library seems to be more about bringing the exact same sort of games we get on the home consoles to the portable market.Jumplion said:The DS seems to do fine without any analog sticks, so I see no reason why the PSP must be so desperate for two.
the PSP Go directly to FAIL! do not pass Nintendo. Do not collect my $200.Keane Ng said:The New PSP Is Go! This Fall?
Now, "PSP2" would seem like a logical choice for a name, but Sony apparently seems to think that numbers are totally for squares. Instead of PSP2, 1UP ventures that Sony will be opting for the more spunky PSP Go!, though they say PSP Slide and PSP Flip were also tossed around.
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-Seraph- said:Jumplion said:The DS seems to do fine without any analog sticks, so I see no reason why the PSP must be so desperate for two.WrongSprite said:Exactly why I'm not buying it.WinterSoldier said:No second analog nub? What?
I'm really getting sick of these rumours, can we just shut up about them already? I would really like to know the sources these people are getting it from to see how "reliable" they are.
The funny thing is...you don't NEED two sticks to play games. The ONLY genre that truly requires two sticks is the FPS genre..and really, there have been games on the system that have shown how you can work around it. That and big friggen whoop, we got enough shooters as it is, we don't need more. Anyone who complains about lack of dual analog needs to quiet down and rethink their argument because really...name any other genre that ABSOLUTELY needs it. And NO camera control doesn't count because that can be accommodated by good programming.
Also proof you don't need 2 sticks for shooters: Goldeneye, yea any and all rebuttals are moot unless you didn't like goldeneye.
The DS handles games perfectly fine without the need for analog sticks for camera movement. In fact, most of the games on there don't exactly require camera movement or require very little like the many RTSs, RPGs, Sims, and Adventure titles. The only real genre that needs an extra stick for camera movement are FPSs and TPSs and we have plenty of those right now.Woe Is You said:The difference here, though, is that most of DS's games are designed specifically for the platform in mind while the PSP's game library seems to be more about bringing the exact same sort of games we get on the home consoles to the portable market.Jumplion said:The DS seems to do fine without any analog sticks, so I see no reason why the PSP must be so desperate for two.
Besides, try playing a game like Secret Agent Clank or the portable GTAs and you'll see where this complaint comes from.