I started out with a very Lucky character, and although Energy weapons have better crit% than standard fire arms, there rarer early game though, so I started pouring in points to Small guns, repair and lockpick/speech.
Try doing the Miscellaneous Quest: The Replicated Man. It's not very difficult and you can get access to a Unique Plasma Rifle (good Karma reward).It is monstrously powerful, and very useful for the main quest(s).
Try also finding the Alien Blaster near a downed UFO in the Wasteland, the ammo for it is sparse but it's firepower is pretty awesome for it's size .
There are also little details scattered around the Wasteland that make you feel that these events aren't so far fetched as they seem( well apart from the mutated faun and flora), and transmit the horror of a nuclear Holocaust.Such as the Ghouls how live as rejects,simply because they where subjected to enormous doses of radiation and unlucky enough to survive,or the skeletons of a couple in embrace, lying on the bed of an abandoned house in Minefield, or the Holotape of the School Teacher in Little Lamplight, stuck with here class of 6 graders in a cavern; whilst outside the world burned...
Anyway back on the subject of weapons... I really suggest that people try to complete all the Miscellaneous Quests, simply doing the Main quest means you'll miss around 70% of the game. It may take some time, but it will allow you to gather some pretty cool gear and some back info on the storyline (such as the often tragic fate of the other Vault Dwellers in the region). It will make the fantastic ending sequence, even that much better (which involves a lot of loud anti-communist propaganda, of all things!).
Try doing the Miscellaneous Quest: The Replicated Man. It's not very difficult and you can get access to a Unique Plasma Rifle (good Karma reward).It is monstrously powerful, and very useful for the main quest(s).
Try also finding the Alien Blaster near a downed UFO in the Wasteland, the ammo for it is sparse but it's firepower is pretty awesome for it's size .
Yes I found the game very engaging emotionally. Although the game has quite is darkly humorous tone to it,you'll come across a lot of serious issues in the game such as racism, slavery and the role of the government and it's attitude toward individuals privacy.Novajam said:Thanks Wilson.
I'll seed some discussion. Does anyone else think that Fallout 3 won't connect with the player emotionally? I don't think it'll be on par with Mass Effect, but more on a GTA4 level.
There are also little details scattered around the Wasteland that make you feel that these events aren't so far fetched as they seem( well apart from the mutated faun and flora), and transmit the horror of a nuclear Holocaust.Such as the Ghouls how live as rejects,simply because they where subjected to enormous doses of radiation and unlucky enough to survive,or the skeletons of a couple in embrace, lying on the bed of an abandoned house in Minefield, or the Holotape of the School Teacher in Little Lamplight, stuck with here class of 6 graders in a cavern; whilst outside the world burned...
Anyway back on the subject of weapons... I really suggest that people try to complete all the Miscellaneous Quests, simply doing the Main quest means you'll miss around 70% of the game. It may take some time, but it will allow you to gather some pretty cool gear and some back info on the storyline (such as the often tragic fate of the other Vault Dwellers in the region). It will make the fantastic ending sequence, even that much better (which involves a lot of loud anti-communist propaganda, of all things!).