The Official Fallout 3 Thread.

GloatingSwine

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On the other hand, the big guns there are can be highly effective, and they're helluva fun. Even without any skill in it, the minigun is still an excellent way for my character to shred sentry bots.

I'm intending to play a big gun character next. (and finish up with an unarmed brawler)
 

Alido

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GloatingSwine said:
On the other hand, the big guns there are can be highly effective, and they're helluva fun. Even without any skill in it, the minigun is still an excellent way for my character to shred sentry bots.

I'm intending to play a big gun character next. (and finish up with an unarmed brawler)
How's the unarmed working out for you? Cause people who've tried playing sneaky unarmed chars said that it's no good...
 

GloatingSwine

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Even my current character can fight competently with the "unarmed" weapon class (my melee weapon of last resort is actually a Deathclaw Gauntlet). An actual unarmed character with perks designed around getting up close and personal should have no trouble.
 

Alido

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Hmmm seems me and my bro got a little bet going (this should prove interesting)Could you PM me a build for that please?
 

Copter400

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Spartan Bannana said:
Oh yeah, I wandered around that place a little while back got to the part where
You find ghoulified Jamie, is there anything else to the building, or is that it?
The Melee Bobblehead's in there, near the exit.
 

Spartan Bannana

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Copter400 said:
Spartan Bannana said:
Oh yeah, I wandered around that place a little while back got to the part where
You find ghoulified Jamie, is there anything else to the building, or is that it?
The Melee Bobblehead's in there, near the exit.
Yeah, I just found out about that on Fallout 3 wiki, shame I missed it the first Time around and am too damn lazy to go back in
 

Spartan Bannana

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Richard Groovy Pants said:
Oh and just found a nice little tool:

http://planetfallout.gamespy.com/pages/Fallout-3-Character-Creator-Tool
Yeah, I saw that a few days ago, useful for planning out a character in the longterm
And, I finally finished that Nuka Cola Challenge Quest, then that dipshit walked out of town after he got rejected, I took pleasure in watching him get mauled by a giant Radscorp. Mayber he wouldn't have died if I hadn't picked his Sawed-off shotgun off of him while he was sleeping, hahaha!
 

Alido

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Richard Groovy Pants said:
Alido said:
Hmmm seems me and my bro got a little bet going (this should prove interesting)Could you PM me a build for that please?
Strength - 9
Perception - 1
Endurance - 10
Charisma - 2
Intelligence - 8
Agility - 3
Luck - 7

Tag - Unarmed/Repair/Medicine.

Tips:

Corner ambush is your best friend.
Get a decent armor and keep it repaired all the time, since medicine is one of your tag skills you should have no trouble keeping your health maxed up.

Find Dogmeat early on in the game, he is a great distraction.
If faced with tougher opponents only use VATS when they take a swing at you since VATS reduce the damage you take.
Also remember to carry some bottlecap mines with you, they can save you some trouble.

Your ultimate weapon will be the Deathclaw Gauntlet, if you don't find it early on stick with the spiky knuckles and the power fist.

Perk wise you should focus your attention on damage reducers, the strange man and unarmed damage multipliers.

Oh and just found a nice little tool:

http://planetfallout.gamespy.com/pages/Fallout-3-Character-Creator-Tool
Thanks a heap this seems like barrels of fun. Also I might just win my bet...
 

JMeganSnow

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Spartan Bannana said:
You don't have to be such an ass about it, jeez
It was supposed to be a joke. If I felt like being an *ass*, I would have just told you to find it yourself instead of loading up my game and hiking all the way back there so that I could show you *exactly* where it was.
 

waffletaco

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JMeganSnow said:
Spartan Bannana said:
You don't have to be such an ass about it, jeez
It was supposed to be a joke. If I felt like being an *ass*, I would have just told you to find it yourself instead of loading up my game and hiking all the way back there so that I could show you *exactly* where it was.
It's hard to tell when someone is joking around and being a dick on the internet. :( (seriously)

But if the information is true, then just thank them and give a smiley :) _abhors emoticons_
 

laikenf

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Richard Groovy Pants said:
Spartan Bannana said:
Richard Groovy Pants said:
Oh and just found a nice little tool:

http://planetfallout.gamespy.com/pages/Fallout-3-Character-Creator-Tool
Yeah, I saw that a few days ago, useful for planning out a character in the longterm
And, I finally finished that Nuka Cola Challenge Quest, then that dipshit walked out of town after he got rejected, I took pleasure in watching him get mauled by a giant Radscorp. Mayber he wouldn't have died if I hadn't picked his Sawed-off shotgun off of him while he was sleeping, hahaha!
What's the "Special Prize"? :D
That's funny. When I started that quest I ran into that dude right after I exited the girls home (don't remember the names right now). He wanted me to give him the Nuka Cola Quantums but right away I realized I can use my black widow skills; so I told him to give ME the caps and that we will have a happy threesome. The guy jumped of exitement and ran off to the Nuka Cola factory. I did a couple of side quests before heading over to the factory; but when I finally get there and open the door to get inside the first thing I noticed was the dude's corpse just lying there; I don't know who or what wacked him, but I got myself the Kneecaper and a whole bunch of bottlecaps.
 

jarowdowsky

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Sep 6, 2008
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Oh god damn the final moments really aren't great are they... Not enough to ruin an amazing experience but everyone else who said it is right...

Two seconds in black and white about the virus and the freed slaves... that's it? That's all I fucking get! You, you... dipshits! What happened because of how I handled Bob? What about Megaton, what's going to happen with the family, how about the raiders... God damn you all to hell, you really did it you crazy bastards - you missed out the best bit of ending the fallout games.
*breathe* really though, would it have been hard to add 15-30 seconds per main side-quest, especially if just shown through quick black and white in-game renders? I honestly think they are planning some DLC that'll be the real endings... oh well, *sob*

Right glad that's off my chest, back to trying to understand combat properly in Valkyrie Profile...
 

Amnestic

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Aug 22, 2008
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Haven't read any previous posts to avoid spoilers and whatnot as I'm still pretty early on in the game. Did do a quick forum search but it turned up nothing so apologies if this question has been asked:

In my "sandbox" game (not my main one) I made where I had no qualms with using cheats to see what I could do, it occured to me that the godmode cheat was "tgm", just as in Oblivion. I decided to see if the code "psb" (gives all spells in Oblivion) also worked. A quick browse of the GameFAQs cheat page for Fallout 3 doesn't have it listed, so I gave it a whirl anyway.

It said "28 spells added to character" or something similar to that. So I go through all my stats, skills, items, data, notes, everything and can't see any changes the code made. As far as I could tell these 28 spells were...well, non-existant.

Anyone have any ideas?