The Official Fallout 3 Thread.

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ThaBenMan

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Mar 6, 2008
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Come on guys, we need to keep this thread alive! An epic game like Fallout 3 deserves a truly EPIC thread! And we should try and get wilson one of thos nifty "1000 post thread" badges while we're at it (if he doesn't already have one) :D

And Fallout 3 truly is epic, in my opinion. I've just been having so much fun exploring all the little nooks and crannies in the Wasteland. Like when I stumbled across a derelict old dairy farm that was now a raider camp, or a little personal fallout shelter in downtown DC now home to a single feral ghoul (and his creepy decorations - a mannequin and a gnome with knives and scalpels stuck in their torsos and eyes O_O). What really weird and random but also cool things have you guys found?
 

GloatingSwine

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Nov 10, 2007
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mspencer82 said:
I encountered a glitch while playing tonight that was actually kind of funny. I only regret that I couldn't get it on video.

I never encountered the kid that starts the quest for most people. Instead, I just stumbled upon Grayditch and found Doctor Lesko's shack and computer. At the end of the quest, the doc asked me to find the kid back in Grayditch and help him. I check my map but the marker isn't anywhere in Grayditch, it's just West of the Sewer Waystation.

I travel to the Waystation and go to where the marker says. No kid, just a Yao Guai. I kill the Yao Guai and start looking around but still no kid. I start to wonder if maybe he's hiding in the sewer, but then I notice the little green dash on my compass. So I walk very slowly and narrow it down to a large boulder. I go into sneak mode and the game helpfully lets me know that I've been detected...by the rock.

I was able to find a spot on the rock that let me talk to the kid inside. After I talked to his aunt in Rivet City he teleported to Grayditch where I finally got to meet him face to face.
I encountered him outside the Super Duper Mart once. Not sure how the hell he got there.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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GloatingSwine said:
mspencer82 said:
I encountered a glitch while playing tonight that was actually kind of funny. I only regret that I couldn't get it on video.

I never encountered the kid that starts the quest for most people. Instead, I just stumbled upon Grayditch and found Doctor Lesko's shack and computer. At the end of the quest, the doc asked me to find the kid back in Grayditch and help him. I check my map but the marker isn't anywhere in Grayditch, it's just West of the Sewer Waystation.

I travel to the Waystation and go to where the marker says. No kid, just a Yao Guai. I kill the Yao Guai and start looking around but still no kid. I start to wonder if maybe he's hiding in the sewer, but then I notice the little green dash on my compass. So I walk very slowly and narrow it down to a large boulder. I go into sneak mode and the game helpfully lets me know that I've been detected...by the rock.

I was able to find a spot on the rock that let me talk to the kid inside. After I talked to his aunt in Rivet City he teleported to Grayditch where I finally got to meet him face to face.
I encountered him outside the Super Duper Mart once. Not sure how the hell he got there.
First time I played he popped up outside the Super Duper Mart as well, while I was doing the Survival Guide quest for Moira early on. I think that was the first quest I did as well in the game that wasn't "Escape from the vault/Go to Megaton." Second time I've played through I didn't do the survival quest straight away and while I was running around near the Citadel after you first gain entry, I saw him getting shot by raiders so I jumped in to save his ass. Not that it was necessary, I don't have the child killing mod installed, the kid couldn't die.
 

ThaBenMan

Mandalorian Buddha
Mar 6, 2008
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Oh man, did I have fun at this place. First sneaking along the outlying cliffs and the roof of the foundry, taking guys out with my sniper rifle. And then running around on the ground blasting raiders with my shotty. And I had a lol when this one raider chick ran at me by the shack up in the cliffs, and she tripped a grenade trap and took herself out.

And there was also the whole bazaar underground! There was an epic shootout down there, my friends. And BONUS, I didn't have to schlepp all my loot back to Megaton, I sold it all to Smiling Jack!

And then, there's the Behemoth. I didn't release him to beat down the raiders because I wanted all that sweet, sweet XP for myself :D But I couldn't really kill him in an efficient way because I left my damn Fat Man back at my house. But just for lulz I saved and then decided to kill him anyway. After using all of the ammo for my assault rifle and sniper rifle, I used my laser rifle to finish him off. The killing blow - a critical! The whole behemoth disintegrates into glowing embers. A truly beautiful sight.

Man, I'm just lovin' this game more and more.
 

Gotham Soul

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Aug 12, 2008
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I walked straight into some place called "Deathclaw Sanctuary".

Apparently, the name didn't give me the hint.
 

Copter400

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Sep 14, 2007
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I was playing a character who I wanted to focus on using Energy Weapons with. After a while, I noted that I was contemplating the murder of everyone I met. I decided this was an indicator of me wanting a new character, so I made a Raider. He kicked the game off by blowing up Megaton and killing Lucas Simms to get the sweet hat and assault rifle. He later returned to Megaton to kill the two people he found alive.

Then, and idea hit me: I could make a character to be Jayne from Firefly! He came to be thought of as a good character, but as a belligerent prick he riled up a few people. Pretty fun.

Now, I've made a guy with Medicine and Melee, a 'Jack the Ripper' sort of chap. I'm worried that I'm getting bored with the game.

Also, I'm having trouble trying to get the demo of Fallout 1 working on my Windows XP laptop. A little help, please?
 

Break

And you are?
Sep 10, 2007
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Iaspis said:
Here's one for you: Is it possible to get yourself killed during VATS? I don't notice any health loss, whatsoever.
Yes. Damage resistance is higher during VATS, but you take damage. I have been killed during VATS.
 

Iaspis

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Apr 10, 2008
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Break said:
Iaspis said:
Here's one for you: Is it possible to get yourself killed during VATS? I don't notice any health loss, whatsoever.
Yes. Damage resistance is higher during VATS, but you take damage. I have been killed during VATS.
I got killed by a deathclaw the other day during VATS, yet I believe its the only foe that can do this, since a single attack from it can cost you almost 1/4 of your health bar.
 

RhinoTuna

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Nov 17, 2008
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Yeah even i got Fallout 3 and i don't particularly like these types of games. Had to experience the experience y'know?
 

Reaperman Wompa

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Aug 6, 2008
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Fallout 3 has become one of my...now 4 top games. I am very, very, very X infinity, careful when it comes to placing games on that list.
 

hypothetical fact

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Oct 8, 2008
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Remember that if you have finished the game it is time to find every bobblehead, medic power armour, the classic fallout 1 logo power armour, the naughty nightwear and the MIRV.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Richard Groovy Pants said:
hypothetical fact said:
Remember that if you have finished the game it is time to find every bobblehead, medic power armour, the classic fallout 1 logo power armour, the naughty nightwear and the MIRV.
And explore every single location, seriously people are underestimating the exploration factor of this game, there's tons of interesting place in the Capital Wasteland, as the Oasis, Vault 106, The Ghoul Shrine, Rockopolis, the Nuka-Cola factory amongst many many others.
Which one was 106?
Gaaaa-ryyyyy
I quite enjoyed 92. I felt they could have done it better though. They had mirelurks throughout it and I thought that actually detracted from the effect. It was about people going crazy and murdering each other because of Vault-Tec tests. It would've been far more creepy and worrying if I'd never seen a single enemy throughout it.
 

Twaddlefish

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Nov 16, 2008
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Amnestic said:
I quite enjoyed 92. I felt they could have done it better though. They had mirelurks throughout it and I thought that actually detracted from the effect. It was about people going crazy and murdering each other because of Vault-Tec tests. It would've been far more creepy and worrying if I'd never seen a single enemy throughout it.
92 freaked me the hell out. As did 102, whichever one was the white noise place.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Twaddlefish said:
Amnestic said:
I quite enjoyed 92. I felt they could have done it better though. They had mirelurks throughout it and I thought that actually detracted from the effect. It was about people going crazy and murdering each other because of Vault-Tec tests. It would've been far more creepy and worrying if I'd never seen a single enemy throughout it.
92 freaked me the hell out. As did 102, whichever one was the white noise place.
92 was white noise. I still maintain it should have been enemy-less. The constant fear that perhaps one guy who managed to stay alive would jump out at you from the ceiling or something, and then it never happens, but you wonder if perhaps you simply didn't trigger him, and if you just go back inside you'll accidentally walk over the right spot and when you don't expect him he'll jump up behind you and rape you.

...or maybe that was just me.
 

Twaddlefish

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Nov 16, 2008
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Okay, 92 did. Then the Gary one unsettled me too. Weird.

Deathclaws are terrifyingly powerful...level 17 and I need an Oucast scout patrol to help me take one down at Old Olney.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Twaddlefish said:
Okay, 92 did. Then the Gary one unsettled me too. Weird.

Deathclaws are terrifyingly powerful...level 17 and I need an Oucast scout patrol to help me take one down at Old Olney.
Dart gun to cripple their legs, then just keep walking backwards.
 

Spartan Bannana

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Apr 27, 2008
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Twaddlefish said:
Okay, 92 did. Then the Gary one unsettled me too. Weird.

Deathclaws are terrifyingly powerful...level 17 and I need an Oucast scout patrol to help me take one down at Old Olney.
Maybe you're not using the right guns, when I was level 14 I was taking them down with about as much effort as I am at level twenty. Also, tip, use the dart gun on their legs then back up using a laser weapon, combat shotgun or Chinese assault rifle.

The Gaaaaaryy, vault was weird, I wandered that thing for about an hour hoping to find the original Gary, cowering in a corner somewhere.
Also, has anyone been to Hubris Comics?
I love all these people that barricade themselves in with a bunch of stuff, the crazy guy there had about 1000 5mm rounds. There's also a raider with some more deadly traps in a destroyed building near Alexandria Arms.