The Official Fallout 3 Thread.

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Anton P. Nym

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Lt. Sera said:
Danny Ocean said:
Do you have to aim with VATS?
Nope, you can play the game without using VATS at all. VATS is just there whenever you decide you'd like to use it. It's all down to personal preference, which is why I like the implementation Bethesda made with VATS.
I like the way that your character's skill stats come into play in both; in VATS it's hit probability with strikes doing a standard damage amount, but in free-aim shooting your shots (minus a weapon's tendancy to spray; keep 'em repaired!) hit according to how good you are but damage per hit depends upon your character's weapons skill. I think it's a wash as to which is "best", so you can pick the one you prefer. (I'm decent at aiming, but I turned into a total VATS-whore for the camera work.)

-- Steve
 

Anton P. Nym

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harhol said:
I don't understand how some people are struggling to build up a good supply of caps - I've only just accepted the quest from Three Dog and I already have over three thousand. It's not like you need to buy anything anyway, since there are loads of drugs, stimpacks, guns and weapons lying around.
For me it was blowing my money on ammo; I was shooting my way through the game, taking down every hostile even if I had to pursue, and with early skill levels it took a fair number of bullets to take each baddy down. Once I got Small Guns up a couple of notches and took the Scavenger perk (more ammo in caches) things got a lot easier financially.

-- Steve
 

Lt. Sera

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I blew all my money on ammo as well. On hard, every single raider just took too many bullets before going down. On lower difficulty I had zero issues with caps.
 

GenHellspawn

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OK, I have an issue that has really been bugging me lately. Is there any way to make this game actually challenging? On Very Hard I got to the third-last quest in 4 and a half hours worth of game play (yes, I did skip a lot of the side quests) and even after downloading a bunch of mods that supposedly made the game harder, I was still having a really easy time with it.
Now, apparently, it's just me, as everybody else seems to think that Very Hard is, well, very hard, but this is just making the game really boring.
 

Anton P. Nym

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harhol said:
Anton P. Nym said:
For me it was blowing my money on ammo; I was shooting my way through the game, taking down every hostile even if I had to pursue, and with early skill levels it took a fair number of bullets to take each baddy down. Once I got Small Guns up a couple of notches and took the Scavenger perk (more ammo in caches) things got a lot easier financially.
I made sure to pimp Small Guns as much as I could. Granted it's something of a safe (boring?) option but I didn't know how difficult the game might get. I have 10 agility and I also took the perk which gives you Repair +5 and Small Guns + 5 three times, so by level four or five I'd effectively maxed it out. All my other skills except sneak and repair are diabolical though. Everyone hates me and I can't carry anything or use grenades/mines/medicine. An endurance stat of 2 ensures that I go green within a matter of seconds as well. The exploration is harder than the fighting!
Yeah, I see how that'd affect things.

I went big on the interpersonal stuff (Charisma 7, Perception 7, and Intelligence 8, paying for that by taking hits to Strength and Endurance) on the idea of making a noble peacemaker, but found the gunplay too tempting while actually playing. So my guns skill was in the 20s for much of my early play and my mediocre Agility wasn't enough to compensate.

It was fun roleplaying that though; I brought peace to the Wasteland, by words if I could or by bullets if I must. (But when I reached Speech 100 I really only had to shoot the insane or the irredemable baddies. I talked my way out of Andale without having to join 'em...)

-- Steve
 

Anton P. Nym

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Richard Groovy Pants said:
fish food carl said:
Damn, I'm so frustratingly stuck, I might cry. No matter which route I take, I can't find the station Chevy Chase North. I've gone into the tunnels between Farragut West and Friendship, so many times, but there is no tunnel, line or corridor! They just lead to each other! This is so fucking killing me!
Want me to make a video about it?
Where exactly do you want to go? Is this quest related?
I think he's still trying to find the GNR building to continue the main storyline... I wish I could give verbal directions, but truth be told I can't remember how I first got there, and every subsequent time I just fast-traveled.

-- Steve
 

FireFly90

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I'VE LOST DOGMEAT!!!, i sent him to vault 101 but heres not there i even waited for him for ages. have i lost him for good?
 

Anton P. Nym

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FireFly90 said:
I'VE LOST DOGMEAT!!!, i sent him to vault 101 but heres not there i even waited for him for ages. have i lost him for good?
It takes a couple of days for him to show up... just keep adventuring, and you'll eventually get a pop-up telling you that Dogmeat is waiting for you.

Just in case, though, you might want to keep a game-save from just before you sent him away... I've heard unconfirmed chatter that Dogmeat can be killed by random encounters while trying to get back to Vault 101. I don't know that's true for certain, but it could be.

-- Steve
 

Solytus

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DeathQuaker said:
Green-E66 said:
Eh, I decided that being a neutral/evil character was far more profitable, thus... =P Thanks for the help though. =D
Did you already do the Wasteland Survival Guide? Neutral, evil or no, it's a great questline (lots of neat goodies, plus the joy of Moira's dialogue), but Moira being alive (in some shape or form) is required.

Course there's always another playthru for that.
Already did it up to the last mission, at which point I told her to stop writing it for a snazzy perk. =D
 

ThaBenMan

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Mar 6, 2008
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fish food carl said:
OK. Doesn't solve my problem though. I don't need to get to GNR but I want the quest, and I'm getting very pissed at the damn tunnel. Some guides online are nice and vague, pointing me in the completely wrong fucking direction.
Sorry, I can't remember exactly how to get there, but keep an eye out for little signs scrawled on the walls with an arrow and the Brotherhood of Steel sigil [http://duckandcover.cx/features/bible/BOS_symbol_2.gif], those will send you in the right direction.
 

Anti213

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Burke is pretty cold hearted, after fighting some mercs I returned to Megaton only to realize that he was sending assassins while at the same time sending me letters.
 

vxicepickxv

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Sep 28, 2008
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I've already finished all the quests, beaten the game twice, and I'm on a third play. 47 of 50 achievements( 14n, 20n, and 50 speeches.)
 

TsunamiWombat

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I'm level 7 and have 60+ in Medicine (THIS IS A GODSEND), Repair, and Science (science is mostly useless, except for later levels it will let me get the Cyborg perk... my 3 lvls in Daddys boy and Gun Nut helped.

With my 9 Int i've also been able to put 4 pts a lvl into small guns so thats up to 50 now. I suppose i'll start upping energy weapons next.

And if you think Perception is useless I dunno what game your playing. Perception is the stat that lets you detect enemies with the little bar on the bottom of your screen, and lets you know when your in danger- go into stealth mode and look at the messages. You can know when an enemy is looking at you even if you can't see the thing, or if there are enemies behind that rock, or what direction enemies are in. Honestly I wish my perception was higher.

PS: my characters stats are 4 str, 7 perception, 4 end, 9 int, 5 cha, 6 luck (because I wanted Mysterious Stranger).
 

TsunamiWombat

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To find GNR select it as your main quest, the dotted line on your world map will lead you to the station outside of DC you have to go through. Just pick your way through it from there.
EDIT: WHups! Sorry for double post, didn't realize I had two windows open.

EDit: Rather then make a TRIPLE post there was more stuff I wanted to talk about. The game is good but the occasional quick and glitch is troubling (also the collision detection is shit, especially with bullets, don't even TRY to fire from cover). Also every enemy seems to have gone to some elite sniper training school where they learned to hit me behind cover acrossed a river with their Assault rifle.

My playthrough has been rather odd- I told on Mr. Burke to the sherrif, Mr. Burke spasmed a few times, fired his gun at the cieling (never went hostile) then followed the sheriff outside. Next thing I know Mr. Cowboy hat is dead. I then went on to diffuse the bomb. Now I know the Talon Mercenaries come after you after this, but actually I found THEM before they found me- I found their HQ at Fort Something Something in the south east and went through the place (it was pretty brutally difficult at the time) and escaped by the skin of my teeth- but having killed their commander, taken his stuff, and looted alot of weapons and ammo. I'm only lvl 7 but I am SWIMMING in laser pistol rounds and thanks to my high repair I was able to repair one up to almost 100% condition (along with all my other weapons I'm able to get copies of). Too bad it only does 6 dmg, but when i'm tramping around in Power Armor later i'll be glad to have it since Energy Weapons are influenced by perception, not agility.

I can't CONCIEVE of how this game might be with a pure melee character...
 

ThaBenMan

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I'm kind of getting annoyed from being ambushed by Talon mercs so much. Don't you think they'd step back and think "Oh shit, this guy's killed like 50 of us, maybe we should stop fucking with him..." I'm sure they're losing a lot more than whatever the bounty on me is. But noooo, they just keep coming...
Oh well, at least I'm having no trouble repairing my combat armor...
 

Anton P. Nym

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TsunamiWombat said:
I'm level 7 and have 60+ in Medicine (THIS IS A GODSEND), Repair, and Science (science is mostly useless, except for later levels it will let me get the Cyborg perk... my 3 lvls in Daddys boy and Gun Nut helped.
Man, I rushed getting Science maxxed so that I could hack more terminals... more out of curiosity than min-maxing, really. Reading the logs is part of the fun for me. (And turning enemies' turret defenses against them never gets old.)

With a 100 Science and a 98 Lockpick (which I can boost with Mentats) there ain't no place on the map I can't get into...

-- Steve
 

Aro2220

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Dec 3, 2008
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this game would have been better if it was multiplayer. even with 3 other players...that would have been so amazing.