The undefeated video game Boss

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Bernzz

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Arcticflame said:
Look at my display picture.

Now WEEP.
Press T.

ZOOOOOM

Unless you hit a tree. Then you're dead.

Cheesus333 said:
Boost Ball Guardian.

I'll... I'll go back to Echoes one day, I swear!
That one only killed me once. I got it the second time. I think part of that fight is due to luck, like where it boosts and stuff and how many times it randomly hits you.
 

KalosCast

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Dec 11, 2010
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Devoto said:
Not to mention the learning curve of Ninja Gaiden. First boss with nun-chuks had me stuck for QUITE SOME TIME
That's literally the most difficult boss in the game. After that, you always have some weapon or moveset available to keep a boss unbalanced.

In response to the OP: I've never left one undefeated.
 

ashglent

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the man eaters in demons souls completly impossible for a melee character build and everytime i got close to killing them i rolled off the bloody ledge :( my poor ps3 contoller never been so beaten in its life lol
 

Ouroboros0977

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Ok I make sure I do beat a boss when I face one but one of note that I spent the most time on was Elizabeth from P3, will quite happily mince your party if you don't play against her exactly right.
 

iamthelizardqueen88

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Magenera said:
warcraft4life said:
Magenera said:
warcraft4life said:
Ehh.. Sephiroth in KH2? He was quite annoying.. I gave my game to a friend before I could/would grind enough to get him so I never got the opportunity to kill him..

Got him in #1 though..
Boss was easy. Beat him with beginning equipment, just because. I didn't feel like grinding for the him in KH1 though. Fucking combat isn't as fluid as the KH2. Which might be because I went from KH2 to KH1.
You killed Sephiroth in which one with starter equipment? What did you use, move wise? o_O
The transforming skills are pretty damn important. I basically grind for those skills. I was at the phase of beating the game with just beginning equipment just to brag. He was laughably easy, and was more or less timing when to block. When to get out of a combo, and when to hit him with a endless chain. I was pretty much a monster at that point in game.
you jerk! :O like 4 years ago i tried beating with the kingdom key just to be a smartass and like 45mins in the jackass killed me after using that cheap ass attack that drains your HP and MP to 1 needless to say i promptly reloaded then equiped Ultima weapon to destroy him >=(.

OT my fuck you boss or bosses i should say are those punk ass twins in Devil May Cry 3 on easy or normal theyre hard but not that hard as long as you have quite a few healing items on hard however they single handedly are the reason i sold that game to gamestop
 

Scarim Coral

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Dullaham from Golden Sun: The Lost Age. He keep using Djinn Storm messing up with all of your stats and he can summon Charon, the second most powerful summons in the game. So combine these two together, you will be defeated for sure.
 

Moonlight Butterfly

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I notoriously have the patience of a saint so I've never given up tsk tsk. Alma on the highest difficulty in Ninja Gaiden took me over 30 tries and I thought I was never going to do it.

Don't even talk to me about Muru...
 

Casimir_Effect

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Anachronism said:
Draconis, from Baldur's Gate II: Throne of Bhaal.

Mother.

Fucking.

Draconis.

For the record, Baldur's Gate II is probably my favourite game of all time, and the expansion was mostly very good, with Watcher's Keep being the best part of it: it's the best dungeon in the series, and one of the best dungeons I've played. Unfortunately, the main story of the expansion suffered from serious difficulty spikes that, given the nature of your character by this stage, are hard to believe in the context of the story, and simply frustrating to play.

Draconis is the worst of these. His function in the plot is nothing; he is simply a door guard for his father. However, I couldn't beat him. I still haven't. You meet him alone outside a fortress, so you assume he's going to be pretty powerful. And he is: he's a high-level mage, but nothing your party can't handle by this point. Then, when you kill him, he says "Did you honestly think I'd be so easy to kill?", and transforms into a DRAGON.

Now, by this point, I'd killed a number of dragons. However, by the time he transforms, most of the buffs on my party had worn off, and he'd killed my summoned creatures while in mage form. On later attempts, I would wait until after the transformation before summoning them, whereupon he cast an instant death spell on them, putting me back where I started. As a result, the following battle essentially involved him curbstomping my entire party over and over again. He does things that are impossible by the game's rules; one of the most annoying is that he can still cast certain spells while your mage has stopped time.

After several dozen TPKs, and much completion of side quests in pursuit of more levels and better gear, I gave up.
Yeah, the immune to timestop thing was kind of dickish. Even after Draconis there are other characters who have that immunity as well, the last 3 bosses basically. Use timestop in any of those fights and you're pretty much fucked.

The funny thing is, all the Bhaalspawn and a few other bosses were meant to be far stronger in originally. Bioware changed things at the last minute when they realised it was just unfair. I think you can get the patch somewhere (released by one of the BG2 dev team) that puts them back to what they were. For example the Bhaalspawn you fight straight away in ToB is a pushover now, with this patch installed she will kill you. Many, many times.
And that's from seeing a friend who was far better at BG 2 than me try it. I'm never going near this patch.

Hardest fight for me in ToB is either the final one against Melissan (because it takes a long, long time with no resting unless you have a Wish spell) or against the Drow priestess whose name escapes me. That fight was a pain because of the enemy constantly spawning at the door while she is resurrected as a new class in statues around the room every time you kill her. I think there are 9 statues and, of course, they favour cleric and mage. So lot's of Breach spells are needed.
 

Proteus214

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The forth demon (the fire guy) in Demons Souls. It's such a grind to get back to him after dying for the tenth time that I had to take a break from the game altogether. I refuse to use Gamefaqs for this game!
 

Batfred

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For a long time, it was Edea on my first playthrough of FFVIII. I had breezed through it in about 20 hours and was way underpowered. It was my first foray into FF games and I didn't realise that the game should last close to 100 hours (30-35 at least to be prepared for her). I then did the walkthrough version and felt cheated becasue it was too easy. Ho hum.
 

Tohuvabohu

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Igniz.

Granted, every single boss from King Of Fighters gave me nightmares and took me around 30$ in quarters to beat. I was NEVER able to beat Igniz. I tried so goddamn hard but I was never good enough to beat him. I managed to beat every other KoF boss AT LEAST ONCE. But not Son of a ***** Igniz. It broke my heart sending my best fighters after him round after round just to watch them get ruthlessly murdered after whittling his health down. Just to see him regen his health to full at the end of every round.

I never had the chance to actually own that game though :\
 

Fidelias

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I-No, from Guilty Gear Accent Core. When playing Arcade mode, not when I was just doing a random match.

I even turned down the difficulty to as low as it could go. I know, I suck at fighting games, stop laughing at me...
 

DevilWolf47

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I can't remember her name, but the final boss from Ogre Battle 64: Person of Lordly Caliber was pretty tricky on my first playthrough. Another boss...
...actually i'm having to really rack my brain here. It's been years since a game really challenged me, and it's rarely the final boss that challenged me the most since by that point normally gamebreaking mechanics are unlocked. But if i absolutely had to name a second one...
...Dr. Steimen. I accidentally killed myself throwing Electro Bolt while we were both in water.
...twice...
 

C2Ultima

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Nov 6, 2010
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Recently, some of the bosses in Dissidia Final Fantasy: 012 Duodecim have me pulling my toungue out with a pair of pliers.
 

C117

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Sephiroth in Kingdom Hearts II, on hardest difficulty.

Come on, that ponce just flails his sword all over the place, not to mention that bullshit-attack that leaves you at 1 HP and those flame pillars that pulls you towards them...
 

Volothos

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Sure, this guy managed to beat it but I'd ragequit around the 3rd continue,which wouldve been really soon, or just give up when i see the army of purple
 

Anachronism

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Casimir_Effect said:
Hardest fight for me in ToB is either the final one against Melissan (because it takes a long, long time with no resting unless you have a Wish spell) or against the Drow priestess whose name escapes me. That fight was a pain because of the enemy constantly spawning at the door while she is resurrected as a new class in statues around the room every time you kill her. I think there are 9 statues and, of course, they favour cleric and mage. So lot's of Breach spells are needed.
Sendai, I believe her name was. For me, that fight was just long, rather than particularly difficult. There is a way I found to make that fight a lot easier. As you said, whenever you kill a statue, two regular Drow spawn at the door. With the later statues, they're far enough across the room that it's possible to kill the Drow, but then be far enough away that the statue won't attack. Then, you can go to the Pocket Plane, rest, and get all your spells back. Makes fighting Sendai herself much easier.

As for boss battles done right, I still think the final battle of Shadows of Amn is a very good example. The penultimate battle against Irenicus, in Suldanessellar, was actually much harder, I thought, but the final one just feels much more epic. It's you against four demons and Irenicus, who has transformed into the Slayer. He tends not to use spells much, which is why it's easier, but the way the fight is arranged makes it feel like the epic battle a final boss should be, without being frustratingly difficult.