The WoW Killer has finally arrived

zelda2fanboy

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When I read "WoW killer" I immediately thought it referred to a serial killer gaining access to victims via World of Warcraft. Wait, no one steal that idea. This could get me a job writing for one of the CSI shows.
 

Hyperone

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Nov 30, 2009
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I think Blizzard would fix any problem like that as soon as it starts to truly negatively impact the bottom line. While it is true that all things must eventually comne to an end, and often from incompetence within the juggernaut, I am not sure if I buy this as the sole point of the death of WoW. It may not do anything to help Blizzards case if they fail to adress an issue the community despises.

Note: I am taking it solely upon the word of the OP that this is a widely hated feature. I have not played WoW in years.
 

aguspal

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FelixG said:
aguspal said:
Why do people want to kill WOW?

Good god, just leave the freaking game alone! Do you know theres people that actually might like the game right?


OT: I will admit, I laughed about hearing of this new mechanic, good show blizzard!
I dont even know what to feel about your post.

If I actually liked WoW I would feel mad, but I dont so... Um. Cool.


You didnt got my point thougt, apparently.
 

Loop Stricken

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Jun 17, 2009
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In my experience the zones have still been fairly spartan.

...but world PvP is back in places like Halaa. That's good, right? That's what the vocal players wanted, right?

Also rare spawns like spirit beasts for hunters, or mobs which drop mounts have had their spawntimers reduced so they appear more often, because of the increased competition crossrealm zones are meant to provide.

I don't like losing resource nodes at all, I couldn't care less if it was someone phased in or not. It's not ME, I hate them regardless!
 

Mikkel421427

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Nov 10, 2010
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Ding ding! A biscuit for you for reminding me why I HATE that term... Either way... If people are quitting WoW, it might be because they *GASP* just get tired of it! Holy BLEEP! I like WoW. Yes. I said it. I like WoW. I rarely play it, however. Why? Did I start hating it? Did I think it started getting shitty? Did I start thinking that I had wasted my time? Mmmmmmno. I just got tired of it. Not because I thought it got worse or Blizzard was just squeezing money out of me.
It's just like cake, for crying out loud. Imagine that you have your favourite cake in front of you. Now eat it. Yes, damn it, eat that sucker! Eat it ALL! Goodie. That's your cake for the month. Now, next month, you eat the same kind of cake, over and over again. Occasionally the baker will change the recipe around and it'll make it last longer. But it's still cake and you're still, inevitably, going to get tired of it. And you're going to get out of the chair and go on the lookout for other sources of delicious pastry. And that's the cake-effect. It's the same thing affecting a lot of WoW players. People just got fed up with it. Not necessarily because it's "shitty" or "repetitive" or "boring". If it was those things, then how the bugger me did it survive for 8 freaking years? People just got tired of it, that's it. Since, when you've done something at about 5 times over, it's going to feel a bit samey, no matter what.
That's it. Sure, things have changed, some have left over that, but I am in the firm belief that the main reason people are leaving is because, after 8 years, people might want to try something different.
 

Canadamus Prime

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Jun 17, 2009
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Popadoo said:
In all seriousness, I presumed it would be a fault on WoW's part that eventually fucked it up. I don't think this will kill the game completely but if it's as bad as you make it out to be then it might cut a sizable chunk out of the fanbase.
I've never played WoW, but I think I can safely say that things are never ever as bad as people on the Internet make them out to be.
 

courtjester13

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Loop Stricken said:
I don't like losing resource nodes at all, I couldn't care less if it was someone phased in or not. It's not ME, I hate them regardless!
so then dont play a mmo , you're never gonna get every node you go for ... that's a fact lol
 

Loop Stricken

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courtjester13 said:
Loop Stricken said:
I don't like losing resource nodes at all, I couldn't care less if it was someone phased in or not. It's not ME, I hate them regardless!
so then dont play a mmo , you're never gonna get every node you go for ... that's a fact lol
You can't tell me that it doesn't piss you off when you run to a node only to have a mob start attacking you, and then some prick paladin with his extra mountspeed swoops in, nicks it and runs off, the pink bastards!
 

godofslack

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May 8, 2011
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I sort of want WoW to die, mostly because it's an empty shell of a RPG filled to the brim with anti-consumer profiteering.
 

Tayh

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About fucking time.
Maybe now people will be less afraid of trying out some of the other brilliant mmo's on the market.
Maybe the genre will start to move forward again, when it's not held back by the old and inferior, but somehow popular, WoW.
 

Spartan448

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phreakdb said:
[ a mass walk out the likes of what occurred on Eve When Incarna was unveiled
Hold up a sec here.... WHAT MASS WALKOUT?!? EVE's playerbase is bigger than ever. It seemed like more people were online after the Incarna release, and even more are now on with the Inferno release.
 

Timmey

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LordOfInsanity said:
A few things that are wrong with this thread.

1) Cross Realm Zones only interact with the same type of realm. A RP realm is only crossed with other RP realms, while PvP realms are crossed with fellow PvP realms. Same with PvE and other types of realms. PvE crossing with PvP does not happen. Blizzard made it clear that only same type realms will cross with each other.

2) Cross Realm Zoning is only for low population areas. Northern Barrens has maybe six, seven people in the entire zone? You'll soon be seeing people from other realms then whenever you reach a town area.

3) The only real problem with CRZ is that you'll end up fighting over mineral nodes once in a while.

While CRZing is interesting in concept and implementation, there are too many realms and too many high leveled people for it to ultimately work like Blizzard wants. Alts are nice and all, but a lot of players like sticking to one, maybe two, characters.
This sums it up perfectly, i see no problem with this and actually i prefer to see other people whilst leveling my alts, instead of feeling like the game has left me behind.
 

Burst6

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aguspal said:
Why do people want to kill WOW?

Good god, just leave the freaking game alone! Do you know theres people that actually might like the game right?
I think people don't like it because it holds the genre back. It's a very old game that has a lot of very old concepts that many MMO's have done better, but it's still popular. That means that millions of people that could be out supporting a more progressive MMO are playing WoW instead, which holds back progress for the genre.

It's a problem with the whole genre really. MMO's are made to last a long time so progress will inevitably be slow, but it would be great if blizzard pulled off an arenanet and made WoW 2 instead of making more expansions.
 

Thoric485

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Yeah, thanks for reminding me it's not just Blizzard that ruined WoW, but also the rotten community.

Because God forbid you have to interact with other players in a massively multiplayer online role-playing game! (don't get me started on how meaningless the RPG part has become too) In the last 10 years MMOs have went from player-run persistent worlds to a series of 5 to 25-man instances, and looking at the CRZ backlash, I shudder to think where they're headed next.

Also this isn't fucking Highlander, games don't kill each other. They sink or swim on their own merits. It's embarrassing how this bullshit perception keeps being spread every year by gaming journalists no less.
 

aguspal

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Metalhandkerchief said:
aguspal said:
SecretNegative said:
aguspal said:
Why do people want to kill WOW?

Good god, just leave the freaking game alone! Do you know theres people that actually might like the game right?
Most likely because it sets an unnecessary standard that's (for a lot of people) boring for MMO:s.

WoW has a lot of grinding, and WoW makes a lot of money, this makes publishers think it goes hand in hand and they make a WoW-clone in an attempt to cash in on the MMO-wave, setting a very sterile and boring nature of MMO:s

Personally I don't WoW to die because it's a shit game (which I by the way thinks) nor because I despise the company (which I also do) but because the standard it sets to other MMO:s.
So its the fault of the game itself that it was so good that it set a standard withitn its genere?

NO hate, NO bias either. I never played WOW, but the hate it gets for no apparent reason (thats not the fault of the game itself) has always been interesting IMO. Its kinda like COD, except I like COD, and I have no bias in this case because, again, never played WOW nor I want to.

If anything, get the hate with the ones that try to copy the formula and do so in a terrible way. And again, theres plenty of people that still enjoy WOW for what I heard.
"Good" is rarely enough to succeed in the game market. Many gamers don't even know what "good" means. World of Warcraft was successful because the pre-established fame of it's intellectual property, Warcraft, and the resulting mountain of money allowed them to hire the biggest development team since the German war machine to pump out content faster than any other MMO company trying to break into the market could possibly achieve.

WoW is basically a license to print money, it's not really a high quality game by 2012 standards, sure, by 2002 standards it was a fairly good MMO, probably the best at the time, but no one could compare vanilla WoW to most MMOs that came out the past three years but a few and call WoW the better game.

WoW is still surfing the money wave, not because of quality, but because of quantity.

Consumers and critics are at fault, look at Star Wars: ToR. That was the worst new MMO to come out in 2 years and it's still one of the highest rated and the one that made the most money. There's just not a single strand of justice in this business.

Um...

Well I still think its a bit unfair to want to kill off a game just because it makes money and somehow "Holds back the whole genere". Theres people who probably still legimatly like it. Just because the game is old, dosnt means is not still good... like a LOT of older games have already proven. But then again I am no one to speak since I am not interested in MMOS at least not the RPG kind.
 

Lunar Templar

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aguspal said:
Why do people want to kill WOW?

Good god, just leave the freaking game alone! Do you know theres people that actually might like the game right?

simple, WoW is holding things back.

there's nothing its doing that some one hasn't come along and done better in some way, but every one is still playing WoW, which wouldn't be 'bad' on its own, if people didn't think the best way to beat WoW is to clone it and give it a different skin, which, sadly, all but a handful of MMOs Korean or other wise are these days.

fortunately, WoW is starting losing that battle now, more MMOs on the horizon are looking to try different things, if only in terms of combat for now, with most the innovation coming out of Korea ironically enough