The-Traveling-Bard said:
No, I don't think she is target in a certain way just because she's a female. Why? Because people are generally dickheads.
As for the plot device bullshit..
"I didn't interpete it that way, I saw it more as her saying that what should have been a relationship comes across more like a maculine possession thing largely because the female characters are given so little screentime or presence that they barely register as much more than a plot device."
I didn't read past this. Why?
IMAGINATION.
You seriously need everything spelled out for you to understand that people love each other?
Do you need a complex story to understand that two people love each other?
No. You fucking don't.
The idea of LOVE isn't good enough for you to go save someone? You really need a 6 hour back story?
Which is kinda funny because she uses Max Payne as an example that already have like 5 games that explained everything and why he does the shit that he does. So again .FAILURE ON ANITA!
This is almost like saying the opening stage of Skyrim is bad because they didn't detail why you got arrested. Therefor the game is... "ism" against criminals. Now the reason why I put a ISM in their is the symbol of that word.
Let's say Skyrim main character black. (You had no choice.)
Anita would most likely say the game is Racist because of some society ways people view black people as thugs, blah, fucking blah.
... What is she missing here?
1. Context.
2. Imagination.
Games are *not* in-depth-complicated-on-the-scale-of-game-of-thrones-books. Seriously can you imagine how much money, and time it will build a game that the plot size is exactly as big as the Game Of Throne series? Even the HBO series can't do it and that's why the killed off several characters within the tv show that they had continue plots within the books. Do you even realize HOW FUCKING BIG GAME OF THRONES REALLY IS?! It has got to be in at least the top 5 most complicated novels out there.
They are *not* meant to be story driven. (Well some of them aren't) That's why we call them GAMES, not books. Because it's about the GAME not the story. (Unless it's RPGS. Then yeah.)
I think Bioware writer stated how she was fed up about how story's gets treated in the video game industry and although I agree with her. I do wish video games did have more complicated stories in them, but look at the market right now.
60-80 millions dollars are being bumped into Triple A gaming and 50 million of it is spent advertising the damn thing.
The average game isn't meant to be about the story. They're just meant to be a "plot device" and when you argue something that's just there just to push the game along without any hidden underlying messages. You're quite fucking fool and a idiot. You're arguing about something THAT DOESN'T EVEN EXIST.
Again Anita has NO concept of context and from you stated has no imagination at ALL while she playing a game to think of a back story for herself and why she cares about this loved one.
And by your first paragraph alone also states she has no concept how to design a story.
Edit: Wow what is with me tonight and not snipping things correctly? Sheesh.