Findlebob said:
Grey Day for Elcia said:
Findlebob said:
Wow i never thought a developer would click on they couldnt competitive with wow.
Can't compete with WoW? That's odd, because I'm pretty sure The Old Republic was the most successful launch in MMO history and continues to hold the record for highest amount of paying subscribers after release. I could also list the dozen or so MMOs that make bank, but I think you get the idea.
And how many wow killers have went bust.
Very few. You only hear about the failures because fanboys are quick to revel every time an MMO with a big marketing campaign fails--something to do with justifying to themselves the months of in-game time they've spent with WoW. Also, these same people jump on a forum and declare an MMO dead a month after release because it doesn't have several million subscribers. Whether they are just so used to the WoW numbers or they just want to believe the enemy is dying, I don't know. But nine times out of ten, an MMO that is said to be dying is doing just fine. Christ, Aion is still around and so is Rift, Everquest
one, Everquest 2, Champions Online, City of Heroes, Star Trek Online--and I haven't even mentioned the shit ton of free to play and "non-AAA" titles that are still making the publishers money years and years after release.
WoW is an aged giant. It exists now solely due to how much time the rabid playerbase has put into it. It's sort of like when a new console comes along; you know the new one is better, but you have so many games for the old one that you spend a lot of time researching and delving into forums to find every little problem with the newer model and delight when it has terrible issues (not unlike what PS3 owners do when they hear about a Red Ring, or what 360 owners do when they hear about a game looking better on their console of choice). It happens when an improved version of anything comes out--phones, TVs, cars, boys/girls at school, lol. No one wants to admit the game they spent possibly a year of their life (in game hours) playing is obsolete and they don't want to start again. It's outdated and outmatched by many games. Old Republic is doing a great deal better than WoW was at this time after launch and I've no doubt it will be around for many years to come.
WoW is living on borrowed time at the moment. New players are going elsewhere for their first MMO fix and old players are leaving fairly quickly. In, say, another year or maybe two, WoW will be at least half it's size. The beast is bleeding out. Not long now.