Trailers: BioShock Infinite Gameplay

Recommended Videos

Klepa

New member
Apr 17, 2009
908
0
0
OK That looked ridiculously good. I'm guessing they've stripped all of the UI for that though, no life or mana bar, no "press X now" popups, no bullets, no nothing.

Could be that it's also some kind of a prologue thing, where you can't die, you have infinite ammo, infinite mana, plenty of spells, and the story really kicks in after the last flying dude takes the girl away.
 

twasdfzxcv

New member
Mar 30, 2010
310
0
0
Looks good until the player pulls the rifle from the barrel. While I do like the fact they're using more vibrant colors, the rest of the video looks, well, disappointing. Not enough information to comment on the story, but the combat looks standard and bland, scripted sequence looks forced and voice acting is awkward. If this is what to be expected then it better have a damn good story.
 

KingKamor

New member
Jul 8, 2008
169
0
0
It looks like there are way too many breaks from gameplay for this to live up to the hype. Every time there's a conversation between the main character and Elizabeth, the game takes over. I might end up not noticing when I'm the one who's supposed to dodge/telekinesis a cannonball or the game.

Nevertheless, this might be a pretty trippy game. I'll check it out when it's released.
 

Skeleon

New member
Nov 2, 2007
5,409
0
0
Looks almost like this new game is based on the current Tea Party...?

Also, I love games that have floating islands for some reason, so I can barely wait. This is obviously more heavily scripted than the actual game, but, damn, it looks like an awesome movie.
 

lostzombies.com

New member
Apr 26, 2010
812
0
0
I actually didn't like it lol, didn't like bioshock either though. I just don't like the whole fantasy, steampunk thing.

I watched the developer interview too, guy was an ass. Claiming that 1900 America was the ultimate place to live compared to the rest of the world. Womens/black rights anyone?

*goes back to arma*
 

ZippyDSMlee

New member
Sep 1, 2007
3,958
0
0
Well they up'd the spectacle I see. . . Wonder how well the mechanics are done this time around the last 2 games are a joke, watered down and half assed......

Its not bad that they are making the series a basic steampunk FPS but I want better an deeper mechanics and AI not another half assed corridor shooter.....
 

Withard

New member
Feb 4, 2010
180
0
0
ZippyDSMlee said:
Well they up'd the spectacle I see. . . Wonder how well the mechanics are done this time around the last 2 games are a joke, watered down and half assed......

Its not bad that they are making the series a basic steampunk FPS but I want better an deeper mechanics and AI not another half assed corridor shooter.....
Give it 10 years. Maybe they will bring out a game for you.

In other words YES this looks fantastic and some of the robotic enemies actually look terrifying...I blame it on the tash tho.
 

Kingjackl

New member
Nov 18, 2009
1,041
0
0
So much mad stuff in that trailer. I want to get this game just to make sense of it all. Some of the stuff makes it hard to believe it's set in the 1900s, though.
 

majormaple

New member
Sep 6, 2010
3
0
0
I agree with everyone who said this looked suspiciously scripted. As a game it looks awesome, but as a gameplay video it was hard to tell which were in-game (unplayable) cuts, and where you might actually be in control of Felix. Too much freedom would undermine the narrative structure the game explicitly employs, but being forced by queues and unplayable cuts to follow that narrative strictly will imbalance the videogame scale towards 'storytelling', rather than 'interactive'. Just my 2p.
 

MasterChief892039

New member
Jun 28, 2010
631
0
0
That looks fucking amazing. And for those saying it's too scripted to be gameplay, well, it's the first trailer to come out, they're probably just out to showcase the visuals.... which look stunning.
 

Necrofudge

New member
May 17, 2009
1,242
0
0
I have to admit that I was skeptical at first with Bioshock leaving Rapture as its setting but I really want to play this now. It looks fantastic.
 

Samsont

New member
Jun 11, 2009
172
0
0
So when a guy is trying to kill you, and he obviously has friends, DON'T LOWER YOUR GUN WHEN YOU ENTER THE BAR! It still looks good though, but what would happen if you didn't take the gun from the politicion?
 

Deacon Cole

New member
Jan 10, 2009
1,365
0
0
Country
USA
For once, I am anticipating this game. I'm usually in the Yahtzee camp of "assume it will be shit" but this game intrigues me. It looks like it'll be an good change from the underwater city of Rapture.

I'm prone to vertigo, so I'm not sure if I'll enjoy this game. I don't like platformers for a similar reason. Death by falling just kind of confirms my irrational fears. That said, the directions they're taking this game seem interesting.

While the star of Bioshock games have always been the environment, and this looks like a winner, here they're adding dialog and characterization. I'm not sure how well that will work. Jack was a blank slate the player could project whatever they wanted upon, or nothing at all. Booker DeWitt does have a voice for more than the occasional scream and grunt that allows him to trade verbal jabs with other characters, primarily Elizabeth, the Princess Peach of this game. Yet another princess in need of rescue.

However, they're trying to make Elizabeth more than a goal with cleavage. She's able to help DeWitt with her powers as well as trade dialog/provide exposition. So she'll be a sidekick who'll probably need to be re-rescued from time to time. Also her powers seem to take a lot out of her. This will probably end with a heroic sacrifice on her part. I hope my powers of clairvoyance didn't spoil it for you. If they do this right, this could go down as one of the great video characters/relationship. If not, it will be just yet another failed attempt at that. But the trailer shows that are reaching for that brass ring, so kudos to them for trying, at least.

The environment deserves re-mentioning. What I liked about Bioshock was that the city of Rapture felt like a credible metropolis even though it was just a series of video game levels. It was an illusion that this was, in fact, a living, breathing city (now in ruins) that elevated Bioshock to the top of my game shelf.

Bioshock Infinite appears to be doing the same with the flying city of Columbia only moreso. They appear to have people wandering about utterly ignoring DeWitt as people in a city might do, giving a greater impression that they have lives. The Splicers in Rapture seemed to have nothing better to do except wait for Jack to show up and shoot them in the head from behind. This might not effect the game as much as it seems, but if all the citizens of Columbia are not instantly hostile, this will enhance the feel of the game.

My previously-mentioned powers of clairvoyance also predict there will be some controversy over the nature of Columbia. Wikipedia says it's steeped in jingoism and racism. Overheard dialog referred to "coloreds" which have been missing from Bioshock games now that I think of it. Probably because they're too smart to get involved in a utopia that fails because it is founded upon flawed political ideals. in any case, I predict some will make a mountain out of this molehill with certain terms being thrown about by game characters, completely ignoring that it's mostly the bad guys using such terminology. But hot button topics do nothing if not create controversy where none needs to exist.

As for the gameplay itself, this is difficult to judge. Early in the first Bioshock, the interactivity was greatly reduced to good effect. It slowly built up as you played the game. The clip may be early in the game, but it can't be too early as Elizabeth recognizes DeWitt. So what we may be seeing here is mostly "interactive cinematics" sort of like in Half-Life where characters converse while the player is free to run around the room, jumping on the furniture like a monkey until the dialog reaches a point where the player needs to approach a character and press a button. The video may be part this, part actual gameplay but the person playing knows where to go and what to look at, so they made it look too good to be real gameplay. But it's hard to tell without playing it myself.

Overall, i am anticipating this game more than any other. It's worse for me because my computer could barely run the first Bioshock, so I'll need an upgrade before even trying to play this one.
 

Chris^^

New member
Mar 11, 2009
769
0
0
what the fuck was that?
just ran like some kind of retarded dream sequence, isn't the whole point of Bioshock that its set in the real world? just looks to me like another unnecessary and over the top pr/sequel..
the whole world looks implausibly stupid and contrived, I can't see myself ever enjoying playing a game like that.
 

Withard

New member
Feb 4, 2010
180
0
0
Chris^^ said:
what the fuck was that?
just ran like some kind of retarded dream sequence, isn't the whole point of Bioshock that its set in the real world? just looks to me like another unnecessary and over the top pr/sequel..
the whole world looks implausibly stupid and contrived, I can't see myself ever enjoying playing a game like that.
*sigh*
 

TarkXT

New member
Sep 7, 2009
54
0
0
Withard said:
Chris^^ said:
what the fuck was that?
just ran like some kind of retarded dream sequence, isn't the whole point of Bioshock that its set in the real world? just looks to me like another unnecessary and over the top pr/sequel..
the whole world looks implausibly stupid and contrived, I can't see myself ever enjoying playing a game like that.
*sigh*
To elaborate my soft spoken friend here you seem to think that unless a game is "gritty" and "real" it cannot possibly equate to "fun". That of course is merely a matter of opinion to which you are entitled. However I think the real stickler is that your applying the word "realism" to the words "Bioshock" a reference to a game wherein the protagonist travels to an underwater city filled to the brim with strange creatures and super powered beings wielding vast and terrible weapons, crazy experiments and following political ideals to their hugest extreme.

In any case I'm loving this. It harkens to days of pulp action. If it weren't for the early 1900's setting Nazi's would not be out of place here.
 

Flame Rider

New member
Apr 5, 2010
24
0
0
Well...
I am now genuinely interested.
I'm happy to take up the Raven Flock as an alternative to the Insect Swarm anyday.
Also, that robotic horse and carriage is annoyingly loud... but still...
Nice how they've replaced needles with stuff you just drink.