Yeah I can see using hand gestures for force lightening or push but I just don't understand how a lightsaber would work without some kind of controller or prop. And that game looked terrible anyway.AugustFall said:That's what he's getting at, the kinect's "thing" is the lack of peripherals. And that's no ordinary stick, it has special sensors on it.Dana22 said:Here you are, Kinect lightsaber, with a stick. Remember that this is amateur work using freeware drivers.
However I would like point out using the Force in a kinect game would be far superior to the move.
That move sports gladiator game does just that. It's better than nothing and once you've trained yourself to pay attention it's pretty helpful, still a long way from good though.Lucane said:it could follow your movements as you do them but when it comes time to connect with a object it shakes(rumbles)
Yes, because a movement-tracking camera is a completely new and original idea. The kinect is nothing like the eyetoy..Misterpinky said:Microsoft- "Ha, we have this weird camera thing that tracks your movement and is actually kind of innovative and cool!"
Sony- "Ha, we ripped off the Wii and put a lolipop glowy thing on the end! We win!"
Honestly, I don't like motion controls much, but this is just stupid.
No matter what the kinect player holds, the system is still only using visual tracking. Move uses both visual and physical tracking. No matter which way you look at it, Move will always be better at any game that needs to track only your hand movements, and Kinect can potentially be better in all other games, unless they are complex enough to require more than one action at a time, in which case Move wins again because of buttons.tellmeimaninja said:Couldn't the kinect user just hold something, then? A stick perhaps? Maybe a Playstation Move Controller, or a Wiimote. It's not like either of those have any real uses.
Seems like if you think about it enough the reason(s) why melee combat wouldn't work well on the Kinect without a sensor linked controller just keep adding up.Unrulyhandbag said:That move sports gladiator game does just that. It's better than nothing and once you've trained yourself to pay attention it's pretty helpful, still a long way from good though.
Everyone on this thread, including Mr Sony, has missed one thing, using a sword isn't only about moving it around; what about force?
It may be similar, but it's also a lot better. The difference between the playstation move and the wii remote is negligible. The difference between actual usability in the EyeToy and Kinect is the difference between night and day. I'm not saying that Move is bad, it's just a Wii Remote with Wii motion plus built in.monnes said:Yes, because a movement-tracking camera is a completely new and original idea. The kinect is nothing like the eyetoy..Misterpinky said:Microsoft- "Ha, we have this weird camera thing that tracks your movement and is actually kind of innovative and cool!"
Sony- "Ha, we ripped off the Wii and put a lolipop glowy thing on the end! We win!"
Honestly, I don't like motion controls much, but this is just stupid.
You are completely incorrect on all fronts, and I have a distinct feeling that no amount of my correcting you will prevent you from continuing to be ignorant.Misterpinky said:It may be similar, but it's also a lot better. The difference between the playstation move and the wii remote is negligible. The difference between actual usability in the EyeToy and Kinect is the difference between night and day. I'm not saying that Move is bad, it's just a Wii Remote with Wii motion plus built in.monnes said:Yes, because a movement-tracking camera is a completely new and original idea. The kinect is nothing like the eyetoy..Misterpinky said:Microsoft- "Ha, we have this weird camera thing that tracks your movement and is actually kind of innovative and cool!"
Sony- "Ha, we ripped off the Wii and put a lolipop glowy thing on the end! We win!"
Honestly, I don't like motion controls much, but this is just stupid.
I'm glad to know that you are capable of having a reasonable discussion about this. How about some reasons on why I'm wrong? I have data to back myself up. For instance, Playstation Move has been shown to have true 1 to 1 motion sensing. The problem is that it's just as expensive as a Wii remote with Wii motion plus (which is so close to 1 to 1 sensing that most won't notice the difference), and everyone already has a Wii, whether Sony has the idea first (as they claim) or not. In Kinect vs. Eyetoy, the main issue is that Eyetoy is largely, well, broken. I've used it in a well-lit enviroment, and the Eyetoy just plain didn't work. Everything I've heard about Kinect is largely that it works well. It also happens to have a terrible software library.Shale_Dirk said:You are completely incorrect on all fronts, and I have a distinct feeling that no amount of my correcting you will prevent you from continuing to be ignorant.