I've been with the series since MVCI on the PSX the only reason I got a Dreamcast was for MVCII. It has a roster of 56 characters. Working hard doesn't mean you're gonna end with a successful product and 3 isn't a complete failure it fails to deliver the variety that its predecessors did. I'm not self entitled I just see a major flaw in a series that prided itself on a large roster and then expected to pay extra in hopes they'll get around to surpassing or at least meeting its previous roster of fighters. You may be to young to know/care that you're being made or at least expected to pay more for less.Hitman Dread said:They worked plenty hard enough at that. Just because you weren't satisfied with the roster doesn't mean work wasn't put into it. I don't know if you were at NYCC or not but when MODOK and Arthur were revealed the place went crazy. Plenty of fans were pleased, and you'd be a self entitled fool to believe otherwise.gphjr14 said:AFTER the game was released not before like it should've been.
gphjr14 said:I've been with the series since MVCI on the PSX the only reason I got a Dreamcast was for MVCII. It has a roster of 56 characters. Working hard doesn't mean you're gonna end with a successful product and 3 isn't a complete failure it fails to deliver the variety that its predecessors did. I'm not self entitled I just see a major flaw in a series that prided itself on a large roster and then expected to pay extra in hopes they'll get around to surpassing or at least meeting its previous roster of fighters. You may be to young to know/care that you're being made or at least expected to pay more for less.
No. Fighting games are handled by very specific teams and take very specific talent required to make a competitive game.-Dragmire- said:... doesn't Capcom have several locations outside of Japan that could develop the DLC?
By the length of your post you apparently put a lot of thought,time, and work into that post. Too bad I stopped reading after the 4th line. Everyone is entitled to their own opinion, no matter how ill informed and developed it is.Hitman Dread said:snip
The DLC would have cost more AND netted higher profits than a disc based release, as well as helping combat used game sales Releasing it as DLC is BAD for Capcom's bottom line, NOT good.Forsvaine said:So they can release an entire disc, but not put out DLC? Bullshit. This is another Crapcom attempt at lining their pockets. Don't believe this.
However you are not allowed to make factually incorrect statements. You should read it, you'd learn a lot about the series you claim to be so passionate about, instead of staying in blissful ignorance.gphjr14 said:By the length of your post you apparently put a lot of thought,time, and work into that post. Too bad I stopped reading after the 4th line. Everyone is entitled to their own opinion, no matter how ill informed and developed it is.
Huh, all sounds like the sort of thing that Crapcom could do if they were to, say, decrease prices of DLC? Y'know, just saying. I wouldn't mind as much if they just, you know, released the entire update as DLC as well? But that would mean it would have to be a lower price, and Crapcom isn't about to do that. I don't buy the whole "OH NO ULTIMATE MVC3 IS TOO BIG" BS either.Hitman Dread said:The DLC would have cost more AND netted higher profits than a disc based release, as well as helping combat used game sales Releasing it as DLC is BAD for Capcom's bottom line, NOT good.Forsvaine said:So they can release an entire disc, but not put out DLC? Bullshit. This is another Crapcom attempt at lining their pockets. Don't believe this.
The reason for the disc based version is because of the type of expansion this is, and for the competative scene. DLC would divide the community, that's why AE was offered as both DLC and a disc based release.
New moves are coming to this game, new moves require new models in many cases, such as She-hulk's new move where she grabs a stage light and hammers the opponent with it. Microsoft does not allow this kind of DLC to come in the form of a free patch. It would have to be purchased.
The price of DLC charecters, at least in the case of Shuma, was set by Marvel. Shuma being DLC in itself was a demand by Marvel.Forsvaine said:Huh, all sounds like the sort of thing that Crapcom could do if they were to, say, decrease prices of DLC? Y'know, just saying. I wouldn't mind as much if they just, you know, released the entire update as DLC as well? But that would mean it would have to be a lower price, and Crapcom isn't about to do that.
Why the hell does Marvel get to name the price? I'm pretty sure they didn't develop a groundbreaking fighting game over a dozen years ago. In fact, if Shuma has to be five dollars, why does Jill have to cost five dollars as well?Hitman Dread said:The price of DLC charecters, at least in the case of Shuma, was set by Marvel. Shuma being DLC in itself was a demand by Marvel.Forsvaine said:Huh, all sounds like the sort of thing that Crapcom could do if they were to, say, decrease prices of DLC? Y'know, just saying. I wouldn't mind as much if they just, you know, released the entire update as DLC as well? But that would mean it would have to be a lower price, and Crapcom isn't about to do that.
Marvel made a lot of demands during the game's development in order to even allow Capcom to make the game. In fact Capcom basically got it up the ass in all they had to do for Marvel. They kept specific characters out, and before work on the game had even begun gave Capcom a list of characters that would never make it into the game, this list include Cyclops, Juggernaut and Venom, which we only know of because they were so requested. It wasn't until late in development that Marvel let Capcom use Sent, and they only agreed to Shuma as DLC. Some characters were forced into the game as well such as Deadpool and Thor, and literally everything they did to each Marvel character had to be approved by Marvel. Every move, every line, every color, everything a Capcom character said to a Marvel character had to be approved.Forsvaine said:Why the hell does Marvel get to name the price? I'm pretty sure they didn't develop a groundbreaking fighting game over a dozen years ago. In fact, if Shuma has to be five dollars, why does Jill have to cost five dollars as well?
Just to expand on this a tad. If you watch/read any of the recent interviews with Seth Killian, he actually addresses this issue almost every time. Even though he never really comes out and 100% points the finger totally at Marvel, he's actually surprisingly candid about it given that it is, in a sense, bad mouthing a major partner in the development of one of Capcom's flagship series. Marvel really does have pretty much final say on what Marvel characters end up in the game. The most Capcom can do is draw up a list that Marvel has final say on. For those who still doubt this for some reason: Have you considered why there are so many Avengers in the Marvel side of the roster? Have you considered why Ghost Rider and Dr. Strange were given the thumbs up? You'll find your answers with nothing more than a quick look at the Marvel movies coming out over the next year or two.Hitman Dread said:Some characters were forced into the game as well such as Deadpool and Thor, and literally everything they did to each Marvel character had to be approved by Marvel. Every move, every line, every color, everything a Capcom character said to a Marvel character had to be approved.
You wouldn't happen to have your source handy, would you? This is great information to use next time I see someone bashing Capcom out of ignorance.Hitman Dread said:Marvel made a lot of demands during the game's development in order to even allow Capcom to make the game. In fact Capcom basically got it up the ass in all they had to do for Marvel.
Actually, it's not that hard to say.Ghengis John said:Of course it's a little hard to say what the better value is. 40 dollars for all the characters or 5 dollars for each on top of what you payed for the original game. Then there's the question did you buy the original game? I didn't.
I COULD but hunting it down would take time, something I don't have today.starwarsgeek said:You wouldn't happen to have your source handy, would you? This is great information to use next time I see someone bashing Capcom out of ignorance.Hitman Dread said:Marvel made a lot of demands during the game's development in order to even allow Capcom to make the game. In fact Capcom basically got it up the ass in all they had to do for Marvel.
Except nobody is suggesting that they charge the whole package by the number of characters and the current DLC character prices. What we a suggesting in a sense is an expansion pack. The only reason why Capcom charges so much for each character because in who have to reprogram the game to recognize the characters or to be compatible online with others. What I have been suggesting is a $20 price on the whole package including update to roster, game modes, balancing, and stages. However, to be compatible with players who have the update, just issue a free patch so that compatibly with ones who downloaded the package or bought UMVC3.starwarsgeek said:You wouldn't happen to have your source handy, would you? This is great information to use next time I see someone bashing Capcom out of ignorance.Hitman Dread said:Marvel made a lot of demands during the game's development in order to even allow Capcom to make the game. In fact Capcom basically got it up the ass in all they had to do for Marvel.
Actually, it's not that hard to say.Ghengis John said:Of course it's a little hard to say what the better value is. 40 dollars for all the characters or 5 dollars for each on top of what you payed for the original game. Then there's the question did you buy the original game? I didn't.
If you bought the original (new) and the DLC characters, you paid $70. Buying UMvC3 (new) in addition to MvC3 brings it up to $110. ($100 if you didn't buy the characters).
If Capcom were to release this as DLC using their existing prices, 12*5=60. So, the game (new) and all additional characters would add up to $130. And that's just the characters. New stages, costumes, game modes, modeling and animations, ect. would most likely be packaged separately. A hypothetical DLC scenario would be much more expensive in the long run with Capcom's current pricing (which, according to Hitman, was set by Marvel).
Besides, you can't trade the disc in on DLC, so subtract however much Gamestop is gonna give us from the price of UMvC3.
For those who didn't pick up the original, congrats! You get the best deal of all.
To be fair those are some of their biggest characters. The same name recognition that makes an appealing cross-over character (ie: might sell units) also brings in film investors. So it's not like that's concrete proof of anything. I'm sure marketing does come into play but it's not like there's a rocket racoon movie on the way (quick IMDb search... no.) is there?StriderShinryu said:For those who still doubt this for some reason: Have you considered why there are so many Avengers in the Marvel side of the roster?