I was actually asking if another dev used the excuse. Since I didn't hear anything of the sort.DustyDrB said:And likewise?Ninjamedic said:So that's a no then?DustyDrB said:Has any other Japanese developer released an unfinished game and then re-released a version of it that isn't cross-compatible with the original only nine months later?
No other developer has used this excuse for releasing disc content rather than a DLC option that I know of.Ninjamedic said:I was actually asking if another dev used the excuse. Since I didn't hear anything of the sort.DustyDrB said:And likewise?Ninjamedic said:So that's a no then?DustyDrB said:Has any other Japanese developer released an unfinished game and then re-released a version of it that isn't cross-compatible with the original only nine months later?
Any delays though?DustyDrB said:No other developer has used this excuse for releasing disc content rather than a DLC option that I know of.
DustyDrB said:Any delays? How is that relevant to what Capcom is doing? I sure hope the nine month later re-release wasn't meant to be a five month later one, but was delayed.
I feel like you have a point you're trying to get to. Can you just say it rather than have this back-and-forth thing?
If Sony/MS have DL size limits, why not just say that and let fans be mad at Sony/MS instead of them?4173 said:DustyDrB said:Any delays? How is that relevant to what Capcom is doing? I sure hope the nine month later re-release wasn't meant to be a five month later one, but was delayed.
I feel like you have a point you're trying to get to. Can you just say it rather than have this back-and-forth thing?
The point (I assume) is a hypothetical like this:
1. Capcom was planning on releasing smaller DLC once a month (or whatever).
2. Tsunami!
3. In some way or another, either the development or the distribution of the DLC is disrupted.
4. Back to work but with a backlog of what was going to be DLC content.
5. either:
A) Go back to once a month schedule, DLC releases will be late when compared to original plan
or
B) Release all the content at once, to keep up with something resembling the original plan
Of course, this doesn't prove anything*, but I think it shows Capcom MIGHT be more or less honest in this case.
*Nor would it explain why they couldn't make a massive DLC as well as a new disc. Maybe MSoft or Sony has limits on download size?
Thanks for getting to the point (if it was what his was).4173 said:DustyDrB said:Any delays? How is that relevant to what Capcom is doing? I sure hope the nine month later re-release wasn't meant to be a five month later one, but was delayed.
I feel like you have a point you're trying to get to. Can you just say it rather than have this back-and-forth thing?
The point (I assume) is a hypothetical like this:
1. Capcom was planning on releasing smaller DLC once a month (or whatever).
2. Tsunami!
3. In some way or another, either the development or the distribution of the DLC is disrupted.
4. Back to work but with a backlog of what was going to be DLC content.
5. either:
A) Go back to once a month schedule, DLC releases will be late when compared to original plan
or
B) Release all the content at once, to keep up with something resembling the original plan
Of course, this doesn't prove anything*, but I think it shows Capcom MIGHT be more or less honest in this case.
*Nor would it explain why they couldn't make a massive DLC as well as a new disc. Maybe MSoft or Sony has limits on download size?
Yes because you have the option of choosing what you want in MK. There's no choice with UMvC3. If you want Ghost Rider or Phoenix Wright or Vergil then you have to buy every other character with them.Ninjamedic said:Yet Capcom are the ones being crucified.Furioso said:Yea that's also ridiculous, but it still doesn't excuse capcom
Apart from the brilliant Dragon Age example, I'd even bring up the argument that you can buy entire games (some very big ones too) from PSN and XBL so it's not like there's small content limits when it comes to games either.DustyDrB said:Thanks for getting to the point (if it was what his was).4173 said:DustyDrB said:Any delays? How is that relevant to what Capcom is doing? I sure hope the nine month later re-release wasn't meant to be a five month later one, but was delayed.
I feel like you have a point you're trying to get to. Can you just say it rather than have this back-and-forth thing?
The point (I assume) is a hypothetical like this:
1. Capcom was planning on releasing smaller DLC once a month (or whatever).
2. Tsunami!
3. In some way or another, either the development or the distribution of the DLC is disrupted.
4. Back to work but with a backlog of what was going to be DLC content.
5. either:
A) Go back to once a month schedule, DLC releases will be late when compared to original plan
or
B) Release all the content at once, to keep up with something resembling the original plan
Of course, this doesn't prove anything*, but I think it shows Capcom MIGHT be more or less honest in this case.
*Nor would it explain why they couldn't make a massive DLC as well as a new disc. Maybe MSoft or Sony has limits on download size?
My problems with UMvC3 are things they can't blame on the earthquake, though. For instance, the character roster was pretty drastically reduced from MvC2 to begin with, and there were token modes (like Spectator) missing. Go back and read what people were saying at the game's launch and you'll consistently see criticisms concerning a lack of content or about the game feeling unfinished. The earthquake had nothing to do with that.
The earthquake also had nothing to do with the decision to re-release the game only nine months after the original. That's a short amount of time even for a fighting game, and the MvC series isn't one that has had any updates in its past anyway.
I don't know about a XBL or PSN content limit. I know I've downloaded some big DLC from XBL though, such as Dragon Age: Origins - Awakening. I don't know how big it was in GB, though. UMvC3 does add a good bit, but I don't think it is worth it for most players. Unless I'm far off and most players do buy every single DLC character. I figured people just choose a few.
Yes because you have the option of choosing what you want in MK. There's no choice with UMvC3. If you want Ghost Rider or Phoenix Wright or Vergil then you have to buy every other character with them.Ninjamedic said:Yet Capcom are the ones being crucified.Furioso said:Yea that's also ridiculous, but it still doesn't excuse capcom
I don't play the game so I can't comment much, granted the earthquake did not impact the quality of the initial release.DustyDrB said:Thanks for getting to the point (if it was what his was).4173 said:DustyDrB said:Any delays? How is that relevant to what Capcom is doing? I sure hope the nine month later re-release wasn't meant to be a five month later one, but was delayed.
I feel like you have a point you're trying to get to. Can you just say it rather than have this back-and-forth thing?
The point (I assume) is a hypothetical like this:
1. Capcom was planning on releasing smaller DLC once a month (or whatever).
2. Tsunami!
3. In some way or another, either the development or the distribution of the DLC is disrupted.
4. Back to work but with a backlog of what was going to be DLC content.
5. either:
A) Go back to once a month schedule, DLC releases will be late when compared to original plan
or
B) Release all the content at once, to keep up with something resembling the original plan
Of course, this doesn't prove anything*, but I think it shows Capcom MIGHT be more or less honest in this case.
*Nor would it explain why they couldn't make a massive DLC as well as a new disc. Maybe MSoft or Sony has limits on download size?
My problems with UMvC3 are things they can't blame on the earthquake, though. For instance, the character roster was pretty drastically reduced from MvC2 to begin with, and there were token modes (like Spectator) missing. Go back and read what people were saying at the game's launch and you'll consistently see criticisms concerning a lack of content or about the game feeling unfinished. The earthquake had nothing to do with that.
The earthquake also had nothing to do with the decision to re-release the game only nine months after the original. That's a short amount of time even for a fighting game, and the MvC series isn't one that has had any updates in its past anyway.
I don't know about a XBL or PSN content limit. I know I've downloaded some big DLC from XBL though, such as Dragon Age: Origins - Awakening. I don't know how big it was in GB, though. UMvC3 does add a good bit, but I don't think it is worth it for most players. Unless I'm far off and most players do buy every single DLC character. I figured people just choose a few.
Well , I'm going to buy it , but only because , i didnt buy the original , and i get the Ultimate uber version for less than the original cost . GO ME ! But yeah if this keeps up Capcom will go out of business because no one will buy any game they release within 6 months of the release date.Lord_Jaroh said:Is this why Super Street Fighter IV came out? Was there another Tsunami that I didn't hear about...
EDIT: The stupid thing is people will still buy it, convincing Capcom that they are making the correct decisions involving add-on content. It would be nice if people were to actually put their money where their mouth is and stop supporting terrible business policies...