Random Bobcat said:
First of all; good post. With all the abuse and picture spam its pleasant to read something of substance. I'm not going to respond to each point, because from a consumer point of view I agree.
Thanks, I endeavor to contribute something useful on serious topics like this (the frivolous ones, not so much, heh).
Random Bobcat said:
However, this anti-piracy isn't necessarily circling the desire to ensure more people buy your product, its to ensure no one gets it for free.
So many companies would happily burn than to toil for thieves to benefit from their work.
There are certainly individuals with that mindset out there, but I
really don't get the sense that CEOs of publicly-traded game publishing companies are adopting DRM as a matter of principle to spite freeloaders, not as a general rule anyways. With them, it's either a case of caving in to their investor's misguided demands to "do something about piracy", a straw man argument to justify developing ways to shut down the used games market, or genuine stupidity in which case the board of directors really needs to boot them.
And as much as I use hyperbole to insult their intelligence when a system like this one is unveiled, I rather doubt they are unaware of just how ineffectual and poorly received DRM tends to be, or the negative impact it has on their current customer-base, so I tend to believe they either
have to stick with DRM thanks to stakeholder pressure, or are confident that dismantling the used-games market will make up any lost sales from irate customers.
It never even crosses my mind that they're sticking with DRM as a matter of principle, as that doesn't make much business sense and you don't usually get to their level without having a good deal of that.
Random Bobcat said:
I'll disagree with your final paragraph though, companies can do what the hell they like with their own products, whether that's programming the game to be one use only or to sell you things in pieces. As long as they inform that's what they're doing; no problems. Opportunity cost is what will ultimately guide their decisions so if it proves a bad investment it will go. Like the other DRM presented so far.
Oh no, I absolutely agree that they're free to do whatever the hell they want and capitalism will determine if they're vindicated or go down in flames. And I get that you're not defending it from a consumer standpoint, but rather attempting to illustrate why companies stick with systems so clearly onerous to their customers - where we disagree is whether they have any real reason to justify doing that, not that they should be allowed do.
Invasive DRM should absolutely fail - companies need to learn just how much their customers hate being treated like thieves from the word go, and that we really don't enjoy being rather transparently screwed over by ridiculous restrictions.
But companies shouldn't be trying to foist DRM on us to "combat piracy", even prior to a resultant backlash that convinces them to stop, as it's a "solution" to a problem that never make any real sense to address at all - software piracy isn't analogous to traditional theft, ergo
you do not incur a loss for ever pirated copy downloaded! Never mind that it does nothing but drain your company of resources, drive away potential customers, cause PR nightmares, and completely fails to 'solve' the issue you're telling the world led to it's implementation in the first place [small](I of course posit that you were lying, but that's me)[/small].
Companies should stop trying to cram down DRM down our throats not
just because we the consumers really hate that, but because there are much better uses of their time and money. Spite, genuine hatred of your customers, or the mythical El Dorado of
receiving payment for every copy that changes hands are the only reasons to stick with it, and none of those are very good reasons at all [small](the first two are impractical or stupid, and the third is a pipe dream - it's not like video games are the only market where the original seller sees no profit when items are resold, but you don't see auto dealerships trying to make used car sales impossible, do you?)[/small].
Random Bobcat said:
As an overall aside however, I like how the companies are coming across as the overlords and the pirates as heroes. It really does seem backward to me.
As it does to me - it's a sad reality that, because of this presumption that every customer is a pirate, I'm shackled with games I paid for that treat me like a criminal. And while I think the people downloading games are almost universally douchebags, I've come to rely on the output of the crackers, the very folks making those illegal copies available to the douchebaggy pirates,
myself, since I've run into situations where DRM rendered my (legitimately purchased retail copy!) of a game unplayable, or become annoyed with entirely arbitrary disc checks when no data is even being read from the disc. I wouldn't need to track down No-CD patches for stuff if publishers just stopped requiring them, but since they do, I'm glad the pirate community exists to provide those patches to me.
It's pretty easy to see there's something wrong with this scenario wherein I need the output of 3rd-party crackers to render games I paid for playable/less annoying (hint: it's DRM, that's what's wrong).
[hr]
Just in case somebody reads my lengthy rants on the evils of DRM where I make the point that piracy isn't a compelling reason to implement DRM, please keep this in mind:
I think everyone that has posted in this thread announcing they will be pirating Assassin's Creed 2 now is a jackass. Ubisoft's decision to screw you over and treat you like a criminal bugs you so much that you won't pay for their games anymore?
Don't bloody pirate them then!!
You realize you've just said "Screw you Ubisoft for treating me like a pirate! I shall now be pirating all of your games!", right? You've just MADE THEM CORRECT ABOUT YOU, and handed them more ammunition to keep waving that damn piracy straw man around. You are NOT "sticking it to the man!", or "sending them a message!" - you're just a douchebag. So don't pirate AC2, and definitely don't tell anyone I told you that you should.