NOT MULTIPLAYER GAMESharhol said:Well, not including every sports series ever, here are some examples:Abedeus said:Used to be norm? WHEN? Games took years to develop, because there were less gamers than today.harhol said:I don't see why everyone is making such a big deal about this. Yearly sequels used to be the norm. It's kinda weird in that it's Valve doing something normal for a change, but all these suggestions that it "must be a joke" are frankly ridiculous.
Rockstar North:
GTA3 (2001)
Vice City (2002)
Manhunt (2003)
San Andreas (2004)
Core Design:
Tomb Raider (1996)
TR2 (1997)
TR3 (1998)
Last Revelation (1999)
Chronicles (2000)
The game doesn't cost $40 in Europe. Even now it costs 30 EUR after price cuts.If you played L4D two hours each day from now until when L4D2 is released, you'd get approximately 350 hours of playtime. If you've been playing it two hours a day since it was released and continue to play it, you'd accumulate almost 800 hours play time...Abedeus said:It's kind of a big deal, since a lot of people have bought the L4D even recently after the free weekend and price cuts, and now after November the game will be another abandoned title, because a sequel came out.
...For a game which costs less than $40.
Seriously what are you complaining about?
I'm complaining because it's an ONLINE MULTIPLAYER game. Don't you see? In multiplayer games, you have to buy new expansion packs or add-ons, or you stay behind with everyone else. You don't buy new Guild Wars expansions? No new skills or items or classes for you. You don't buy WoW expansions? No content or raids for you.