xxcloud417xx said:
I'm hearing a lot of my friends complaining that they got no TF2 upgrades and etc. for a long long time. I'm also thinking of the whole Steam community and the fact that PC gamers get it so much easier to download mods and additional content for their Valve software. Does this mean that Valve prefers the PC gamers?
Jeez, with 1000 posts, I thought you would have read the articles about Valve's stance on console gaming and their developer blogs.
Anyway, no, they don't hate console gamers. There's many reasons why they focus on PC game development...
1) Valve is a PC Game developer. They've always been since the very beginning. Every console game they made was a port for the sake of expanding their market.
2) Valve's ambitions lie with improving PC gaming. Valve introduced Steam to improve the PC Gaming industry for both developers and gamers alike. Can you really expect them to have a preference for console game development after they've went through the trouble of creating digital distribution service to benefit PC gamers and developers? Don't forget the fact that XBox 360's digital distribution service is not only inferior, but also Microsoft takes a chunk out of their profits.
3) Valve's PC gamer fanbase is larger. There's a massive community of gamers and modders on the PC. If it's not communities surrounding Valve games, it's communities surrounding mods of Valve games. It would be stupid for Valve to prefer pleasing the their PC gamer community over a minority console gamers.
4) XBox cannot handle TF2 updates. Like Valve said here [http://teamfortress.com/post.php?id=2394], the TF2 updates are too overwhelming for the XBox 360 and Xbox Live. You may argue that they were able to update L4D, but L4D had nowhere near the kind of updates TF2 has. TF2 gets at least 2 to 3 maps, new weapons, occasionally a new gamemode, and considerable gameplay tweaks roughly every 3 to 4 months. Left 4 Dead received only ONE major update through nearly an entire year with the only actual new content being a small map that sucks.
5) PC is simply the best platform for their games. Aside from their games being FPSs, every major game requires continual updates, which the PC makes easy, especially with Steam. Then there's the Source SDK that allows mods, something either impossible or extremely difficult to make for a console. Finally, there's only one console that's suitable for their games. Wii lacks the graphical and networking capabilities, and Sony intentionally made the PS3 the biggest pain in the butt to develop and port for.
6) It takes more time, effort, and money to develop for consoles than PC. Making games for consoles can be a pain, especially for a developer whose main platform is PC. Aside from the hardware compatibility issues, there's also the licensing, marketing, and manufacturing. Every platform requires the game to be separately manufactured and licensed. They also have to be much more careful about bugs because if the game ships with bugs, it's a lot harder to fix them than if you released on PC, an issue that multiplies due to the fact they're developing on a different hardware platform. This takes more time and money for a audience that I previously stated
So it's not that they hate console gamers. Valve is a PC game developer that occasionally makes ports to consoles. There's no sense in criticizing a developer for focusing their attention on the platform that's best for their games.