Video game weapons you found most useless!

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Firehound

is a trap!
Nov 22, 2010
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Digi7 said:
Hmmm, the Pulse Rifle in Dead Space was fairly useless and chewed up ammo like no tomorrow. It was great for supression though, put your back to the wall, aim at the horde of enemies charging at you, and spray!
pretty odd that the only weapon that is actually made for killing was the worst weapon in the game. I did a Pulse run. It was epic.

OT: Melee weapons or shotguns in any fps that has bosses.

Seriously, do all bosses need to be freaking immune to punching to the point of seige pulsing and magic jarate skills.

WOuld prefer a game where the bosses did not resort to such fake difficulty. >.>
 

Top35

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Apr 14, 2010
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Shock and Awe said:
Well the MIRV could be the bet way to kill a behemoth on Very Hard, but I definitely see your point, any other time it is a waste. Also, I actually found the poison to be quite useful in AC2. You could use it to kill one guard and potentially hurt more without detection. Not in Brotherhood though, could not use it once without getting caught.
The one thing that I did in brotherhood was to use the poison darts because you could almost never get caught using it.
 

Double A

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Jul 29, 2009
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Let's see... any weapon in GoW II that wasn't the Blades of Athena or Blade of Olympus. All the rest had crappy reach. and the Blade of Olympus was an end-game weapon, and thus barely used unless you replayed the game. At least the Blade of Aretemis in the first one was purple and made cool swinging noises.

Nanissimov said:
Ever have those guns where you could not find a reasonable use for? I have and ive compiled a list of what i can think of from the top of my head. Oh yeah, and keep in mind that these are subjective personal opinions, just because you find it useless doesn't mean everyone else will. But i digress

#1) Experimental MIRV (Fallout 3) I could not find a use for it. The gun wasted 8 mini nukes which are 300 a pop (Depending on your barter skill) and were rare finds. But mind you, it only took 1 mini nuke to kill an enemy, 2 for the really hard ones (Even at a low big gun skill 2 at most) but this thing was wasting 8, 4x the amount required at most.

#2) Chinese pistol/32 pistol (Fallout 3) Yes i understand there 2 different guns but they were both utterly useless and i am not going to make two entries for each one of them. Anyways the guns were extremely weak and would earn you an instant game over if you so much as pulled it out on anything larger than a rad roach (Radiated Cockroach)

#3) M4/Shotgun (Hitman Blood money) These guns were useless in hitman because as the title implies your supposed to be a Hitman, not Marcus Fenix. They were non concealable and loud, but my biggest problem with these things is why you would want them, the pistol could be upgraded with magnum rounds, extended clips, and there was also an upgrade to make it automatic, making it a concealable silent M4. Same problems for the shotgun

#4) Poison stab (Assassins Creed 2) This had no purpose for anything other than giggles (or ad least i could not find one) it made enemies take out there swords and start waving them around.

Anyways thats what i could think of. What about you?
Chinese pistols make good vendor trash due to high(ish) cost. I also sold my MIRV, I was rich I tell you! Rich!

Poison was a hilarious way to cause a distraction. It's better in Brotherhood because you can pop a dart in someone in full plain view of other guards.

treeboy027 said:
Magikarp used Splash!
...
Nothing happened.
Hagikarp evolved into Gyarados!

Gyarados used Ice Fang! It's super effective! Dragonite faints!


The true useless Pokemon is Sunkern. It has weaker stats than Magikarp already (Magikarp is kinda fast, actually), and the only way to get it to evolve is to use a rare Sunstone. Even then, it's only marginally useful for a Grass 'mon.
 

Slash12

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Apr 26, 2008
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Miss-Launcher from Fallout 3, once fired the missile literally fell out of the barrel and exploded on you.

Also, the valkyrie rockets in Black Ops before patch. The rocket would detonate instantly after leaving the barrel killing you every time.
 

PinochetIsMyBro

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Aug 21, 2010
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Why are people saying that plasma/energy weapons are bad in Fallout New Vegas? The unique variants of the plasma rifle are literally the best guns in the game. The multi-plas rifle is basically an energy shotgun with extreme range, and the unique version(forget what its called) fires really fast.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Blatherscythe said:
Have you considered picking a bunch of 4 leafed clovers, laminating them and selling them on Ebay as "authentic lucky charms from Ireland" to superstitious idiots? Believe me it could work, you just need to look at cults and religions and you too will realize that superstiious people will buy anything with a good enough sales pitch. You can fake the Irish accent/behaviours sterotype to Americans to make them think your funny and it may in turn increase sales and pull at their heartstrings with a sob story, because another thing about most religious people is that they love to give money to charities. Not always good ones but you can claim to support a charity their faith is assosiated with.

And there you go, a quick way to easy cash with minimal effort.
LOL we exploit Americans enough with our 'Diddly-eye Darby O'Gill, leprachauns, comely ladies wearing green brogues and drinking Guinness' tourism industry :D
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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s69-5 said:
AE-21 Plasma Rifle was awesome.
My F3 load out included Xuanlong and AE-21 (among other unique weapons).

Xuanlong was more of an all-purpose mid/short range weapon to compliment my long/mid range Ol' Painless (love Ol' Painless). Those were my "go to" guns for the most part.

AE-21 Plasma was my "the shit has hit the fan and I need to kill things fast" gun - that is, if Terrible Shotgun was inneffective or just in disrepair (Shotguns are notorious for needing constant repairs). I didn't use energy weapons in F3 vanilla though, only when the DLC was added did I require the extra kick.

.
Yeah that one was cool too, and surprisingly easy to find compared to the other super-powerful weapons. I took it with me throughout Broken Steel as it was easy to repair with all those plasma rifles.

Man, I wish the Jury Rigging perk was in F3.
 

Baby Eater

Baruk Khazâd! Khazâd ai-mênu!
Aug 27, 2009
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Derf Llennod said:
Sledge's Shotgun in Borderlands, 2 shots 0% accuracy.
just melee for more damage
It has the special ability to launch enemies a good 5 meters if you crouch and aim up at them from point blank. Tons of fun. And any point blank shot will send them flying. Really good for crowd control. Just blast them then toss a grenade/fire a rocket.

OT:The dildo on San Andreas. Hilarious to use with the hulk strength cheat though.
 

Reptiloid

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Nov 10, 2010
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Stasis Field Generator in System Shock 2. What a disappointment, especially on your very first run of the game. You find this huge, cool looking beast of a high-tech weapon, only to find that it does nothing of value.
 

imnot

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Apr 23, 2010
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At first the motar form GoW2
That was before I realised I had to hold the trigger sown :p
 

phohouse

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Mar 13, 2010
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Cazza said:
Pistols in the battlefield series. To weak to even bother with.
Whenever I play Bad company 2, the pistols would always save my ass when I used the recon kit. They were at least good enough to keep you alive against other snipers in close range.
 

Nukey

Elite Member
Apr 24, 2009
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sumanoskae said:
TheYellowCellPhone said:
Wait, something that definetly should be added to your list: The BB gun from Fallout 3! Piss-poor damage, slow firing speed, and add it to the rareness of BBs.
Wasn't that intended to be a practice gun?. You got a better gun almost as soon as the next combat sequence arrives, and it worked fine against the Radroaches. By that logic you should add the wooden sword from Kingdom Hearts
The BB Gun wasn't all that useless, actually. It made a good "flyswatter" if you had the ammo, as it was fairly light, and with the right perks it made a decent weapon.

[sup]Might be saying this because he killed a behemoth with it...[/sup]

Also, off topic: You have my old avatar! :D
 

dark-amon

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Aug 22, 2009
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A broom. (I won't mention any specific game)
In most games where you can use a broom as a weapon there is an arsenal of swords and other lethal weapons, but noooo go kill someone with a broom.
 

scar_47

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Sep 25, 2010
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I'd go with the 32 and chinese pistol fron F03 first they were basically in the game to be sold not to fight with, the BB gun was actually counted as a silenced weapon and good for taking out a radroach so it didn't alert a larger enemy basically replacing the heavier and mor expensive silenced 10mm energy weapons in new vegas pre patch they were useless about a quarter of a way through the game post patch their now on even footing with guns, flamethrower from dead space crap damage and range and an ammo hog fully upgraded it does ok damage compared to the first weapon without upgrades and still lacks range and goes through ammo like nothing, the pulse rifle start out crap but fully upgraded rules since a hit staggers enemies making kills quick and easy while requiring little ammo. A lot of junk weapons became game breakers with investment or the right tactics.
 

SpecklePattern

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May 5, 2010
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Nanissimov said:
#3) M4/Shotgun (Hitman Blood money) These guns were useless in hitman because as the title implies your supposed to be a Hitman, not Marcus Fenix. They were non concealable and loud, but my biggest problem with these things is why you would want them, the pistol could be upgraded with magnum rounds, extended clips, and there was also an upgrade to make it automatic, making it a concealable silent M4. Same problems for the shotgun

#4) Poison stab (Assassins Creed 2) This had no purpose for anything other than giggles (or ad least i could not find one) it made enemies take out there swords and start waving them around.

Anyways thats what i could think of. What about you?
Well the shotgun was a laugh to use :). And what comes to the poison things they are also a laugh. I did/do many of the assassinations with it because it is very discrete. Although I still wonder how people DON'T feel the poison spike in their body.

Personally all I can think of is the scottish resistance in TF2. Useless compared to the original spike bombs. Or I just didn't get it but still in my opinion that.



Indecipherable said:
In Worms, prod. Although it was so bad that it was delicious to get a kill with it.
HAHAHA! That is the coolest way to kill someone :D I forgot all about the prod :)
 

Macrobstar

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Apr 28, 2010
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mjc0961 said:
By the time you find it in the game, I found the Mag-Net Launcher in Ratchet and Clank Future: A Crack in Time to be quite useless. By then you already have the Groovitron Glove and the Cryomine Glove, both of which are far more effective at keeping enemies distracted/at bay than the Mag-Net Launcher. So why bother bringing it back from Tools of Destruction? I never used the damn thing after I finished leveling it up.

Also the Volcanic Pistol in Red Dead Redemption. Man I hate that damn thing. Such a low firing rate, and it always feels so weak. Add to it that for some reason, every time you enter multiplayer, it selects the Volcanic Pistol as your selected pistol even if you have better weapons like the High Power Pistol or Mauser Pistol, and I would like to toss that piece of crap back into the volcano it crawled out of.

And an honorable mention to every weapon in ModNation Racers, although it's because the AI cheats and blocks even instant weapons like the sideswipe and level 1 bolt, not because the weapons are bad. If the AI played fairly once in a while, they would actually be pretty good.
haha you can block to you know? and they can't block high level weapons which are easy to get