Being a 40K FLUFF-enthusiast (yeah, that's right it's been a long time since I actually played the table-top strategy game Warhammer 40.000, but I've spent years being heavily involved with the novels from The Black library, as well as playing the Dark heresy, Rogue Trader and Deathwatch RPG's respectively), I can with all honesty assure you that it really isn' the case.Zhukov said:Although at the end of the day, the story and dialogue were still absolutely mind-numbing. But maybe that's an intrinsic part of the franchise as well. I wouldn't know.
boyvirgo666 said:See this game is kinda hit and miss. If you like 40k youl be just fine. Gameplay wise outside the health regen system the game works fine and is plenty fun. But i have one major complaint. That is now how you pronounce lieutenant.
Edit: yes i am aware that some European countries pronounce it that way but i dont care it sounds dumb and the Etymology disagrees with that pronunciation.
I thought the same thing, it would have really helped just to have an in game encyclopaedia where players could look up various background information on the different factions and the universe in general.Soviet Heavy said:The somewhat obscure references to other games or background pieces? I can understand that. It was nice seeing a cameo from the Dawn of War games, but only people familiar with them will actually get what just happened. Despite being so simplistic in its storytelling, Space Marines seems to do a good job of shutting people out if they aren't on the know how.
That's a fair argument, and I did understand the lore aspect of the game (I iz no n00b to WH40K) but I still felt like the game was a massive pile of bland. But, you enjoyed it, so whateverrsvp42 said:But it's FUUUUN. Or at least my friends and I think so. We're 40k fans, sure, but there's a nice pick-up-and-play feel to the multiplayer and the campaign is fun, even if it's not groundbreaking. If you're not sold on the lore at all then yeah, you'll probably think it's lame and overrated, but for fans who just want to lay into enemies with a heavy bolter, it's great. There's no other 40k games out there that play like this. There's the RTS games, but no other recent shooters.dashiz94 said:WHY WOULD ANYONE BUY THIS?!!?
I'm absolutely confused what has happened here.
Everything about this game just screams AVERAGE. The graphics are bland and atypical of most shooters these days, the gameplay is adequate but there's nothing that makes it extraordinary. I will admit, the sound was well done in this game, but beyond that everything else is just so mediocre.
What I find so funny about this review is how out of date it seems. Clouse went on and on about the EPIC sequences that all were bloody cutscenes, not gameplay. How is that fun? You know what game also makes you feel like a seven foot killing machine?
HALO
And unlike Halo Space Marine's multiplayer is painstakingly bland too. And armor customization? Already been done. A hundred times over. In other games (like Halo)
I guess what ticks me off so much is how everyone seems to be so in love with this game because of some...hell I don't know, fanboyism it almost seems. People complain all the time about strategy games being remade into boring shooters, but this is totally fine.
Please, for the sake of the medium, move past your fandom and just don't buy this game.
And you'll thank me later too. 8 hours for $60 bucks and a sub-par multiplayer? No thanks.
Oh and the reason this game gets a pass for turning a strategy game into a shooter is because the lore supports it. Warhammer 40k is turn-based strategy because it had to be. The tabletop was the only way they could realize it properly when it was invented, but everything in the game was meant to simulate some sort of real combat situation. When players roll to see who got hit by that tank round, it was meant to simulate an actual cannon shooting your squad and some troops dodging, surviving, etc. Plus all the books have already portrayed events as happening in real time combat. TL;DR - there's a precedent for this and it doesn't break the lore or spirit of the IP.
Funny enough, I generally don't like Halo all too much, it just felt like a good comparison. (7 foot tall soldier, multiplayer armor customization, silly story yadda yadda yadda.)rayen020 said:I was talking about a game called fire warrior. [http://en.wikipedia.org/wiki/Fire_Warrior] it's a game for PS2 where you play tau of the fire caste. First warhammer 40k game i ever saw. I don't think it faired well on the review circuit though.Redryhno said:Last I checked, Fire Dragons are Aspect Warrior, if you were referencing/saying something else, sorry, but I didn't catch itrayen020 said:Fire Warrior?Redryhno said:I like the 40k games and all, but I wish they would do something other than Space Marines as the main characters, I mean, who wouldn't want to play a campaign as an Aspect Warrior or Ork Boyz or (Emperor and Harlequin strike me down for admitting this) a Tyranid?
gentlemen, i believe we have a Halo Fanboy among us.dashiz94 said:WHY WOULD ANYONE BUY THIS?!!?
I'm absolutely confused what has happened here.
Everything about this game just screams AVERAGE. The graphics are bland and atypical of most shooters these days, the gameplay is adequate but there's nothing that makes it extraordinary. I will admit, the sound was well done in this game, but beyond that everything else is just so mediocre.
What I find so funny about this review is how out of date it seems. Clouse went on and on about the EPIC sequences that all were bloody cutscenes, not gameplay. How is that fun? You know what game also makes you feel like a seven foot killing machine?
HALO
And unlike Halo Space Marine's multiplayer is painstakingly bland too. And armor customization? Already been done. A hundred times over. In other games (like Halo)
I guess what ticks me off so much is how everyone seems to be so in love with this game because of some...hell I don't know, fanboyism it almost seems. People complain all the time about strategy games being remade into boring shooters, but this is totally fine.
Please, for the sake of the medium, move past your fandom and just don't buy this game.
And you'll thank me later too. 8 hours for $60 bucks and a sub-par multiplayer? No thanks.
Please dont correct me with your facts and logic. They have no place on the internetz. heh.White Fire said:boyvirgo666 said:See this game is kinda hit and miss. If you like 40k youl be just fine. Gameplay wise outside the health regen system the game works fine and is plenty fun. But i have one major complaint. That is now how you pronounce lieutenant.
Edit: yes i am aware that some European countries pronounce it that way but i dont care it sounds dumb and the Etymology disagrees with that pronunciation.
It's how we in Britain pronounce it and, considering 40k is a British Franchise and that imperial gothic is based on a mix of english and latin, it's not surprising that that's how lieutenant is pronounced in game.
I thought the same thing, it would have really helped just to have an in game encyclopaedia where players could look up various background information on the different factions and the universe in general.Soviet Heavy said:The somewhat obscure references to other games or background pieces? I can understand that. It was nice seeing a cameo from the Dawn of War games, but only people familiar with them will actually get what just happened. Despite being so simplistic in its storytelling, Space Marines seems to do a good job of shutting people out if they aren't on the know how.
I don't think an imperial guardsman would've been a good idea, too fragile. You'd be dying every other second.boyvirgo666 said:Please dont correct me with your facts and logic. They have no place on the internetz. heh.White Fire said:boyvirgo666 said:See this game is kinda hit and miss. If you like 40k youl be just fine. Gameplay wise outside the health regen system the game works fine and is plenty fun. But i have one major complaint. That is now how you pronounce lieutenant.
Edit: yes i am aware that some European countries pronounce it that way but i dont care it sounds dumb and the Etymology disagrees with that pronunciation.
It's how we in Britain pronounce it and, considering 40k is a British Franchise and that imperial gothic is based on a mix of english and latin, it's not surprising that that's how lieutenant is pronounced in game.
I thought the same thing, it would have really helped just to have an in game encyclopaedia where players could look up various background information on the different factions and the universe in general.Soviet Heavy said:The somewhat obscure references to other games or background pieces? I can understand that. It was nice seeing a cameo from the Dawn of War games, but only people familiar with them will actually get what just happened. Despite being so simplistic in its storytelling, Space Marines seems to do a good job of shutting people out if they aren't on the know how.
Anyway yeah the encylopedia might have been a good idea.
The game would have been mu better if you could play as an imperial guardsmen i think. I like space marines and all but guardsmen make for better character.
Heh read Gaunts ghosts. Will show you why thats not true. Mkoll is easily more dangerous than a squad of space marines.Xan Krieger said:I don't think an imperial guardsman would've been a good idea, too fragile. You'd be dying every other second.boyvirgo666 said:Please dont correct me with your facts and logic. They have no place on the internetz. heh.White Fire said:boyvirgo666 said:See this game is kinda hit and miss. If you like 40k youl be just fine. Gameplay wise outside the health regen system the game works fine and is plenty fun. But i have one major complaint. That is now how you pronounce lieutenant.
Edit: yes i am aware that some European countries pronounce it that way but i dont care it sounds dumb and the Etymology disagrees with that pronunciation.
It's how we in Britain pronounce it and, considering 40k is a British Franchise and that imperial gothic is based on a mix of english and latin, it's not surprising that that's how lieutenant is pronounced in game.
I thought the same thing, it would have really helped just to have an in game encyclopaedia where players could look up various background information on the different factions and the universe in general.Soviet Heavy said:The somewhat obscure references to other games or background pieces? I can understand that. It was nice seeing a cameo from the Dawn of War games, but only people familiar with them will actually get what just happened. Despite being so simplistic in its storytelling, Space Marines seems to do a good job of shutting people out if they aren't on the know how.
Anyway yeah the encylopedia might have been a good idea.
The game would have been mu better if you could play as an imperial guardsmen i think. I like space marines and all but guardsmen make for better character.
That's how the Canadian forces pronounce it. Once again your country is trying to be different but tried you guys tried to hard....sad sad USA.boyvirgo666 said:Edit: yes i am aware that some European countries pronounce it that way but i dont care it sounds dumb and the Etymology disagrees with that pronunciation.
I also had a problem with that. Lieutenant is pronounced Lewtenant, not leftenant. In that case I assume there are also rightenants. In this case the U.S. is right and it is Europe and Canada that can't say it right. Maybe they could patch it to have Titus say it correctly.xGraeme63x said:That's how the Canadian forces pronounce it. Once again your country is trying to be different but tried you guys tried to hard....sad sad USA.boyvirgo666 said:Edit: yes i am aware that some European countries pronounce it that way but i dont care it sounds dumb and the Etymology disagrees with that pronunciation.
I've actually read about quite a few guardsmen such as Sly Marbo that could work. I'm just saying on average guardsmen are like battle droids in Star Wars, only killing things by crushing them under the weight of their own lifeless corpses.boyvirgo666 said:Heh read Gaunts ghosts. Will show you why thats not true. Mkoll is easily more dangerous than a squad of space marines.Xan Krieger said:I don't think an imperial guardsman would've been a good idea, too fragile. You'd be dying every other second.boyvirgo666 said:Please dont correct me with your facts and logic. They have no place on the internetz. heh.White Fire said:boyvirgo666 said:See this game is kinda hit and miss. If you like 40k youl be just fine. Gameplay wise outside the health regen system the game works fine and is plenty fun. But i have one major complaint. That is now how you pronounce lieutenant.
Edit: yes i am aware that some European countries pronounce it that way but i dont care it sounds dumb and the Etymology disagrees with that pronunciation.
It's how we in Britain pronounce it and, considering 40k is a British Franchise and that imperial gothic is based on a mix of english and latin, it's not surprising that that's how lieutenant is pronounced in game.
I thought the same thing, it would have really helped just to have an in game encyclopaedia where players could look up various background information on the different factions and the universe in general.Soviet Heavy said:The somewhat obscure references to other games or background pieces? I can understand that. It was nice seeing a cameo from the Dawn of War games, but only people familiar with them will actually get what just happened. Despite being so simplistic in its storytelling, Space Marines seems to do a good job of shutting people out if they aren't on the know how.
Anyway yeah the encylopedia might have been a good idea.
The game would have been mu better if you could play as an imperial guardsmen i think. I like space marines and all but guardsmen make for better character.