shrekfan246 said:
Well, I take issue with the rhetoric you use, but I don't disagree with you. If people don't want to support EA, then that's fine. As I said, I don't like EA's business practices. I often find myself in quite the quandary because I can't decide whether I want to not encourage EA's practices or play the game that has my interest.
I find that the answer to that depends on what you value more: Short-term gain or long-term gain. A sort of a test of personality.
Most gamers don't really care about the long-term. They take what is offered at face value, and unless they're heavily invested in their hobby (as I am; I've been gaming for about 25 years now) that is probably the most I can expect.
Perhaps that's an oversimplification, but for the purposes of this topic, that's what I offer.
The hatred for EA seems to spill over into hating the developers they own based purely on the fact that they're owned by EA, though, which...
That is true, I have seen that problem cropping up a lot lately on these forums especially, but I don't hate Bioware, just as I didn't hate Westwood.
Most of the problems that crop up from EA's acquisitions stem from time-mismanagement. (not always, there are cases where the team was just incompetent)
"You can have it done Fast, Cheaply, or Competently. Pick two."
EA assumes that they can have all three, with a huge emphasis on Fast.
I think is a bit ridiculous. Think of hating The Simpsons because of something Rupert Murdoch did. It wouldn't make any sense, would it?
The sad truth of the matter is that "bad apples" are capable of supporting great works.
It's something we have to rationalize, and it's why I take objection to those who claim that it's purely a matter of "If it's a good game, support it. If it's bad, don't support it, and the market will work itself out."
Why? Because good games can come saddled with problems not directly related to content. My biggest problem with Diablo 3 for example has entirely to do with distribution and access to the content; not the quality of the content itself.
By buying Diablo 3 I may encourage Blizzard to create more content like it and that would be fine assuming I liked that content, but it also means that I would be supporting a system that actively cripples my ability to enjoy said content (I have lousy internet, and lousy choices for service).
As for my own rationalization: When a company repeatedly and continuously attempts to force such baggage onto the consumer for no reason other than "higher profits", I don't find much of a rational reason to support that.
Conversely: If such a company wants to change and move away from such practices, then I would happily support them. However, EA has not done this.
By economics, it's their job to make offers and my job to accept or reject the offers based on their merits. If a company insists on forcing the matter despite numerous protests, then I can find no rational alternative than to stop doing business with them.
Long term vs short term, again.
In EA's case, it's a combination of that and their historically appalling business ethics.
They have been proven, in court, of abusing their employees, violating labor laws, and most recently, of engaging in deliberate monopolistic practices.
I see that as long-term abuse, and signs of a company that doesn't want to chance, because it works for them.