>Pester your Chums
You PESTER your CHUMS.....or you TRY to before that annoying CAT jumps onto your COMPUTER TABLE and PREVENTS you from doing anything until you COMPLETE TASK:FEED CAT.You decide to PESTER your CHUMS later after the CAT has been FEED.
>Grab Sword
Before you leave your ROOM you remember to grab your KNIGHT'S SWORD and stick it into your BLADEKIND STRIFE SPECIBUS.As your STORIES have told you,a good KNIGHT is always prepared and while you may not be a KNIGHT it doesn't hurt to think like one every now and then.
>Pat Angel Doll for good luck
You pat the LITTLE ANGEL DOLL for GOOD LUCK as you do EVERYDAY before leaving your ROOM.A little LUCK never hurt anyone.
>Open door and leave room
With a final SIGH,you reach for your DOOR HANDLE and pull it open.
>Step out into the hallway
You step out into the HALLWAY and to no SURPRISE the CAT has beaten to the PUNCH,having been WAITING for you apparently.You swear that THING is a frinckin NINJA.You walk down the HALL and make your way to the KITCHEN.
You PESTER your CHUMS.....or you TRY to before that annoying CAT jumps onto your COMPUTER TABLE and PREVENTS you from doing anything until you COMPLETE TASK:FEED CAT.You decide to PESTER your CHUMS later after the CAT has been FEED.
>Grab Sword
Before you leave your ROOM you remember to grab your KNIGHT'S SWORD and stick it into your BLADEKIND STRIFE SPECIBUS.As your STORIES have told you,a good KNIGHT is always prepared and while you may not be a KNIGHT it doesn't hurt to think like one every now and then.
>Pat Angel Doll for good luck
You pat the LITTLE ANGEL DOLL for GOOD LUCK as you do EVERYDAY before leaving your ROOM.A little LUCK never hurt anyone.
>Open door and leave room
With a final SIGH,you reach for your DOOR HANDLE and pull it open.
>Step out into the hallway
You step out into the HALLWAY and to no SURPRISE the CAT has beaten to the PUNCH,having been WAITING for you apparently.You swear that THING is a frinckin NINJA.You walk down the HALL and make your way to the KITCHEN.