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Casual Shinji

Should've gone before we left.
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Alan Wake 2

So far I'm enjoying the Saga sections a lot more than Alan's. Makes sense I guess since her's are more traditionally game-y in terms of setting and action, but I also just like the midwestern town environment far more than the shadow city that Alan seems mostly relegated to. However, she also just has a more engaging story with uncovering the mystery, being new to all this. And she has a lot more interactions with other characters.

More than that though I feel Alan's sections get a bit too cute with itself. This game obviously wants to clown around in contrast to the dark mystery, and with Saga I feel we're getting the right amount of eccentricities. But Alan just constantly hammers that 'clown' button, where his sections are 50% 'look how quirky we are'. It's like that guy at the party who tells a really good joke, but than repeats it ad nauseam, and while it's still a good joke... we get it.
 
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Dreiko

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So I replayed the ff7 remake to prepare for the second part since I originally beat the game like a week after it had just come out, also since I got a ps5 now it was a good opportunity to play that version, and after beating it I finally got around to playing that Yuffie dlc...and man, that stuff's amazing! You can clearly tell the improvements they did from the base game. Yuffie is so ninjalike and her gameplay is so much more intricate with all those ninjutsu and air combos and element infusions and so on, and she got parries and teleports and whatnot too, I soloed Ramuh with her by parrying everything, we're doing Sekiro now lol. This did exactly what I expected and hoped it would in exciting me for Rebirth.


Also storywise, seeing her perspective (love her brash and hyper personality, full of old timey ninja Noh theatrics and cuteness) gives you interesting context about what was transpiring when Cloud was with Aeris. Also the new char with the bo is pretty interesting too, he has that older brother vibe and is a balancing force to Yuffie's hyperness, keeping her centered.


Oh and the minigames! That RTS minigame was so addictive I beat the grandmaster before even doing the turtle quest that lets you buy new units, just using the base loadout and the few things you get from beating other people. So much fun.


Did about 8 hours of the dlc so far and had to take a break after grinding that crate challenge, but I did manage to clear the top difficulty one.


Overall though, this applying to the base game too, the gameplay was actually not as deep as I remembered it. It may be that I got onto it not too long after playing XVI, and yeah, it's nowhere near as deep. Funnily enough though, both games would benefit from letting you use the hard difficulty mode from the get, and not only in new game +. Here's hoping Rebirth does.


Oh and one thing which this game does but XVI desperately needs is it offering you a teleport back to the quest giver right after completing a quest, so you don't have to walk back and forth needlessly. I don't know if they just neglected to add that feature or found it too "unrealistic" and "videogamey" but whichever it is, it needed it all the same.
 

Worgen

Follower of the Glorious Sun Butt.
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Whatever, just wash your hands.
Beat Bullet Storm. Its juvenile and really needs some better settings for screen shake and those old graphics settings that the unreal 3 engine loves, but the gameplay is still fun and the environment still looks really good. Shame it never got a followup.
 

BrawlMan

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Beat Bullet Storm. Its juvenile and really needs some better settings for screen shake and those old graphics settings that the unreal 3 engine loves, but the gameplay is still fun and the environment still looks really good. Shame it never got a followup.
Indeed, though I do think the game still looks good and looks better than most of the cover shooters that came out during the seventh generation. Bulletstorm definitely has a unique multiplayer that people are still playing right now. A sequel would have been awesome. Get rid of the regenerating health and a weapon wheel (from the start and not just New Game Plus), and I would have been all over that. The good news is that there are a lot more old school style FPS or old school FPS games on the market now. Bulletstorm it's still one of my favorite first person shooters ever made.
 

Casual Shinji

Should've gone before we left.
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I'm finding it harder and harder to return to Alan Wake 2 in between sessions. Played a bit more of Super Mario Bros. Wonder and it was like 'Oh yeah, games can be so much fun. Maybe play some RE4R again, or some Hades, or jump back into Baldur's Gate 3.' I was being reminded of how good games know how to keep a rhythym going that keeps you engaged, and how Alan Wake 2 is not terrible apt at such a rhythym.
 

Worgen

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Whatever, just wash your hands.
The good news is that there are a lot more old school style FPS or old school FPS games on the market now.
Yeah, but I've already beaten most of those, probably twice or more.
 

BrawlMan

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Yeah, but I've already beaten most of those, probably twice or more.
Well, you're just probably have to play something else or space them out more often. I knew you love these games, but I didn't know you went through them that much and that fast.
 

xmbts

Still Approved by Shock
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Well there's the ceastus run of Dark souls 2, a co-op run of BG3, some catch-up in FFXIV, Some Final Fantasy tactics when I'm away from the PC. Then a couple less time intensive things when nothing else is grabbing me.
 
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Bob_McMillan

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I gave in and decided to play the Ubisoft games they have on Game Pass. Ubisoft Connect is as icky as I thought it would be. First up is Ghost Recon Wild Lands, to be followed by Far Cry 5 or Watch Dogs 2. Or maybe even that Greek gods game that looks kinda bad.

But man, I did not expect to be so bored so fast with Game Pass. I have tried and given up on 4 games so far, whereas I have finished 4. 50% isn't a great hit rate. If I wasn't paying almost nothing for it, I would have cancelled it by now.
 
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Worgen

Follower of the Glorious Sun Butt.
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Whatever, just wash your hands.
Well, you're just probably have to play something else or space them out more often. I knew you love these games, but I didn't know you went through them that much and that fast.
Every now and then I feel the urge and just replay games like that. Right now I'm trying to not play through Hedon again since I have other games I should really finish on my plate and I've beaten Hedon like 5 times already.
 

Dreiko

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So cleared the Yuffie dlc, I was near the end already but man I need more! Prolly gonna do a hard mode replay too. Overall, I wish we got to hang out more with Sonon, though I can see that weird Vincent lookalike possessing his body and coming back to haunt us again in the sequel. Oh and that ending cutscene is nuts, they really are bringing Zack back, or taking us to a universe where he survived somehow. Now I have to replay crisis core to give myself a refresher on his themes, but considering I enjoyed the main story of CC more than of OG ff7 this will be no trouble at all.


Only issue is there's the granblue versus rising beta happening in a couple hours, so I gotta focus on that!
 

BrawlMan

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I played a little bit of Double Dragon Advance on PS5. It is so great playing this game on a big screen without having to use a Game Boy Advance player, nor on emulation. I only did the first stage as I had to leave for work. I'll play the rest when I get home tonight.
 

FakeSympathy

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I am now 36 hours into Hogwarts Legacy.

And I still stand on the point of the world not feeling "alive". Like I would see the students and the villagers going about their day, but it all feels static; They don't seem to have any sort of natural interaction. And they all seem to casually walk next to the enemies, and neither party even recognizes the other one is there.

The combat can be fun, and the enemies do require different strategies to bring them down, but I feel they artificially make the game more difficult by throwing as many mobs as possible per combat. I hate fighting spiders, because there's always two or three of them ready to throw webs at me. Even if I break free, there's always second or third web attack to entangle me again.

As for the story.... Well, it's about magical as you can get. I don't hate it. In fact there are some moments that stand out, but it's the stuff that you've seen in just about any fantasy medium.
 
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Drathnoxis

Became a mass murderer for your sake
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Finished Control. It was alright, I enjoyed my time with it. There was a bit too much combat and I don't know why the game had randomly generated missions, like anyone is going to want to grind for crafting materials for the completely uninteresting weapon mod system. Combat was basically shoot twice with pierce, then chuck rocks until I run out of energy, repeat. I never put any points in HP, because I'd heard it was a useless stat, and that pretty much held true. The documents were fine, but I really didn't care for the SCP redacting. Kind of kills my interest when you are blacking out key points. Also, altered objects were kind of underwhelming mostly. Most of them just sit there on their pedestal, and the ones you need to calm you just do some simple movement puzzle or kill some enemies and then wave your hands over it for a couple seconds.

Kind of wish Jesse hadn't been *the chosen one* capable of magicing all the problems away, and the game had been a puzzle game or something. Also would have been neat if the organization was still somewhat functional and you did some investigating in the field or something. Still, what we got was fine. It had some decent moments.

Edit: also all the optional outfits were ugly without exception. I spent the whole game wanting that suit Jesse is wearing in the director photo, but when she finally wears it in the game she ties her bangs back! You just can't win.
 
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meiam

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Finished Control. It was alright, I enjoyed my time with it. There was a bit too much combat and I don't know why the game had randomly generated missions, like anyone is going to want to grind for crafting materials for the completely uninteresting weapon mod system. Combat was basically shoot twice with pierce, then chuck rocks until I run out of energy, repeat. I never put any points in HP, because I'd heard it was a useless stat, and that pretty much held true. The documents were fine, but I really didn't care for the SCP redacting. Kind of kills my interest when you are blacking out key points. Also, altered objects were kind of underwhelming mostly. Most of them just sit there on their pedestal, and the ones you need to calm you just do some simple movement puzzle or kill some enemies and then wave your hands over it for a couple seconds.

Kind of wish Jesse hadn't been *the chosen one* capable of magicing all the problems away, and the game had been a puzzle game or something. Also would have been neat if the organization was still somewhat functional and you did some investigating in the field or something. Still, what we got was fine. It had some decent moments.

Edit: also all the optional outfits were ugly without exception. I spent the whole game wanting that suit Jesse is wearing in the director photo, but when she finally wears it in the game she ties her bangs back! You just can't win.
I don't remember the detail, but the damage the enemy do against you scale with your HP pretty much linearly, so HP just make your bar longer and nothing else.

Mostly agree with the story, it felt like the least interesting story they could have done with the setting, would have much prefered a game where you just start as field agent in the organisation and slowly rise up by doing mission (both in and out of the building).
 
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hanselthecaretaker2

Flask restoration in progress
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Season 2 started in MK1 Invasions and what’s that? Your stats don’t carry over? Well shit. The mode feels tougher starting out even considering that. But then again maybe it’s because I started on the map left from the first season, which was basically the hardest. Weird if it saves that but still zeroes out your stats. I guess maybe that map will be gone when I log back in, which would make sense if it’s not going to carry over stats.
 
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BrawlMan

Lover of beat'em ups.
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I played a little bit of Double Dragon Advance on PS5. It is so great playing this game on a big screen without having to use a Game Boy Advance player, nor on emulation. I only did the first stage as I had to leave for work. I'll play the rest when I get home tonight.
Finished it last night. It was fun playing it again, but the game does have some problems with overpowered enemies. This is fixed, if you switch over to the Japanese version. The default controls suck, so I had to change to my custom style. Who the hell makes the shoulder button the jump button? I know these are based off the GBA/GBA SP controls, but the default should revert to that. (X) should be the default jump button, and I won't hear otherwise.

I did play Separate Ways Remake again and unlocked everything on the Chicago Typewriter.
 

Chimpzy

Simian Abomination
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I'm a little ways into Mario Wonder now, and yeah, it's pretty good. It's got all the polish you'd expect from a Mario game, but they really went all out on the variety. It's not like NSMB, where you'd get the same old level themes in new configurations, maybe a few new gimmicks here and there, and a new powerup. Every level I've played so far has it's at least one new thing in it. Well, technically two, because of the wonder flower mechanic. For example, there's a level with little spiky green enemies that jump when you do, which you can use for light puzzle solving. But in the wonder section those little spikies become huge and can now burst through level geometry. Another where you temporarily become one of those enemies. One where you become a platform. One where the perspective changes to top-down and you run around on the level background. And so on.
 

BrawlMan

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Final Fight Mega Drive - Not bad and a pretty good conversion. It is a demo, so glitches are to be expected. They're adding a whole bunch of bonuses to this game too, and characters from different Final Fight games.