What is with Jrpg's?

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Zetswe

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Belthalmel said:
Chrono shouldn't count for either group because he's a silent protagonist and thus didn't really have what you would call a personality per se. Squall was kind of, but remember the guy is 17; nobody is completely angst-less at 17. Cloud was a headcase so again, only really counts in Advent children. Tidus on the other hand, annoyed the bloody hell out of me for all the stated reasons. Other then those, I do agree that VII was where things started going downhill, though to be fair, it's usually the villains who are effeminate rather then the main characters.
Ya FF7 is one of the starting points but with the villain thing are you talking about FF9 I love that game but dam Kuja...just wow.
 

robmastaflex

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Samcanuck said:
Zetswe said:
Well you could tell us a character so we could have an idea of what kind your talking about.
Squall...that seems to be the least likely fan favorite I catch flak on my opinion for.
Though Cloud, Squal, Tidus, Cecil and Star Ocean 2 guy are stacked on the list for me (although I have a fondness for Cloud)
I don't quite see your problem with Claude to be honest. He just seemed human to me. I certainly wouldn't say he was effeminate or lacking confidence with women. Whiny I can sort of understand, but again, the extent of his whining seems to be the same as most people in that situation would.
 

spuddaemon

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*ugh* jrpgs...

Not "unskippable"... but very skippable... not really written or designed for non-japanese gamers, or those not turning japanese. The social culture and mannerisms just don't translate well and leave a laughable imprint.
 

Zetswe

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Samcanuck said:
Zetswe said:
Samcanuck said:
Zetswe said:
Well you could tell us a character so we could have an idea of what kind your talking about.
Squall...that seems to be the least likely fan favorite I catch flak on my opinion for.
Though Cloud, Squal, Tidus, Cecil and Star Ocean 2 guy are stacked on the list for me (although I have a fondness for Cloud)
Wow how is Cecil on there and Cloud in the game is ant-social not emo the movie messed that up.
Strange no...but rent the DS version of FF2 and I'm sure you will walk away with the same impression. 2D sprites of the SNES (thankfully) couldn't get across the weepy, whiney personality traits that the DS version showed when in 3d.
I still have to get that one but I played the GBA remake and loved it and you see what I mean about Cloud's change from the game to the movie.....I'M NOT THE ONLY ONE!!!!
 

The Bum

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Samcanuck said:
NeutralDrow said:
Samcanuck said:
I am wondering about these main characters in many of the Jrpg's. You know the ones, these guy's who are whiny, weepy, very effeminate and lack confidence with women.
...like who, exactly? I'm curious.
FF7, 8, 10, Star Ocean 2 main characters are examples. Ryu from breath of Fire or Chrono are exceptions. See the differance between the two groups? C.T and B.O.F have traits like the tough soldier/monk, and are main characters. If you can't see a difference, there is no point arguing, you just can't see what many others (including myself) see.
Cloud? Effeminate? What have you been smoking? he hits puny littel shinra guys with a sword the size of texas.

Besides if you knew the back story you'd know he just dosen't give a danm because hes devoted to aeris.
 

InvisibleSeal

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NeutralDrow said:
Samcanuck said:
NeutralDrow said:
Samcanuck said:
I am wondering about these main characters in many of the Jrpg's. You know the ones, these guy's who are whiny, weepy, very effeminate and lack confidence with women.
...like who, exactly? I'm curious.
FF7, 8, 10, Star Ocean 2 main characters are examples.
I would have thought Tidus was not effeminate at all, given that he's very confident with women... Cloud to me was angsty, but not unconfident. Squall I think was more withdrawn than lacking in confidence.

Seriously though, in story-driven games, it is important that the characters are given something to develop. Plus slightly exaggerated characters means there are more reactions to the events they go through, which, again, is kinda necessary in a story-driven game. If Squall had been all happy he wouldn't have been so interesting to see go through the story.

Anyway, I doubt a story with elderly people discussing their arthritis and grandchildren (or something less exaggerated anyway) would be interesting to teenagers. They have to think about who they are directing the game to.
 

Pyotr Romanov

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s69-5 said:
Edge Maverick? Again, not seeing it.
Indeed, he even went as far as just sneaking into Reimi's bathroom while she was showering! Wouldn't call that lack of confidence.
 

Samcanuck

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robmastaflex said:
Samcanuck said:
Zetswe said:
Well you could tell us a character so we could have an idea of what kind your talking about.
Squall...that seems to be the least likely fan favorite I catch flak on my opinion for.
Though Cloud, Squal, Tidus, Cecil and Star Ocean 2 guy are stacked on the list for me (although I have a fondness for Cloud)
I don't quite see your problem with Claude to be honest. He just seemed human to me. I certainly wouldn't say he was effeminate or lacking confidence with women. Whiny I can sort of understand, but again, the extent of his whining seems to be the same as most people in that situation would.
Right....and/or the personality traits if you must [see my edit]. But confidence in the mission and an outward projection of strong character are key necessities for a leader in the case of inspiring your team, creating focus, commanding authority and preserving moral. Sadly Cloud, though powerful and flawed (as humans are), does not give me the overal sense of leadership. And it is in this that lies the question.

And though most people is the correct statment, a leader must rise up beyond his own weakness...hense Cid would have made (and did for a short time) the better leader. The question is the draw...and I guess you have answered that well, human qualities...and the fantasy that a leader can be a flawed kid. Especially acting in a flawed manner that many JRPG characters do.

He reminds me of Captain Willard in Apocalypse now. Well, mind you if Captain Williard was a *****. :p
 

Samcanuck

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The Bum said:
Samcanuck said:
NeutralDrow said:
Samcanuck said:
I am wondering about these main characters in many of the Jrpg's. You know the ones, these guy's who are whiny, weepy, very effeminate and lack confidence with women.
...like who, exactly? I'm curious.
FF7, 8, 10, Star Ocean 2 main characters are examples. Ryu from breath of Fire or Chrono are exceptions. See the differance between the two groups? C.T and B.O.F have traits like the tough soldier/monk, and are main characters. If you can't see a difference, there is no point arguing, you just can't see what many others (including myself) see.
Cloud? Effeminate? What have you been smoking? he hits puny littel shinra guys with a sword the size of texas.

Besides if you knew the back story you'd know he just dosen't give a danm because hes devoted to aeris.
Jesus, and/or this stuff. Are you going to answer the question or just ***** cause you don't wish to understand what I'm asking?
 

robmastaflex

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Samcanuck said:
Right....and/or the personality traits if you must [see my edit]. But confidence in the mission and an outward projection of strong character are key necessities for a leader in the case of inspiring your team, creating focus, commanding authority and preserving moral. Sadly Cloud, though powerful and flawed (as humans are), does not give me the overal sense of leadership. And it is in that lies the question.

And though most people is the correct statment, a leader must rise up beyond his own weakness...hense Cid would have made (and did for a short time) the better leader. The question is the draw...and I guess you have answered that well, human qualities...and the fantasy that a leader can be a flawed kid. Especially acting in a flawed manner that many JRPG characters do.
Hang on, we're talking about different characters here. I'm on about the main character of Star Ocean 2 here. Though I agree that Cid was a better leader in FFVII, though I'm probably biased on that due to him being my favourite character there.
 

hannan4mitch

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The weird thing is that there used to be no difference between JRPGs and WRPGs (Western RPGs). I'm just wondering, where did JRPGs and WRPGs split off?
 

SomeBoredGuy

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To be honest, I'd prefer those characters to generic mindless macho military protagonist #1918 any day. At least they have some character.
 

Zetswe

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Hannan4mitch said:
The weird thing is that there used to be no difference between JRPGs and WRPGs (Western RPGs). I'm just wondering, where did JRPGs and WRPGs split off?
I think it is a culture thing.
 

knhirt

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Are you talking about the same Cecil I remember?

'Cause that guy was completely badass.

Here's some official art: http://www.ffcompendium.com/art/4-cecil-a3.jpg
 

FinalHeart95

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Samcanuck said:
Zetswe said:
Well you could tell us a character so we could have an idea of what kind your talking about.
Squall...that seems to be the least likely fan favorite I catch flak on my opinion for.
Though Cloud, Squal, Tidus, Cecil and Star Ocean 2 guy are stacked on the list for me (although I have a fondness for Cloud)
CECIL? Are you kidding? He has military training! In fact, he is the very opposite of what you have been describing. If you could tell me what your problem is with Cecil, it would be greatly appreciated.

EDIT: Ninja'd

Also, okay, let's have super-awesome killing machine as the protagonist in FFXV. Now tell me, how will this character develop? From super-awesome killing machine to... super-awesomer killing machine? There aren't many places you can go with that, hence the choice of weaker characters as protagonists.
 

Samcanuck

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robmastaflex said:
Samcanuck said:
Right....and/or the personality traits if you must [see my edit]. But confidence in the mission and an outward projection of strong character are key necessities for a leader in the case of inspiring your team, creating focus, commanding authority and preserving moral. Sadly Cloud, though powerful and flawed (as humans are), does not give me the overal sense of leadership. And it is in that lies the question.

And though most people is the correct statment, a leader must rise up beyond his own weakness...hense Cid would have made (and did for a short time) the better leader. The question is the draw...and I guess you have answered that well, human qualities...and the fantasy that a leader can be a flawed kid. Especially acting in a flawed manner that many JRPG characters do.
Hang on, we're talking about different characters here. I'm on about the main character of Star Ocean 2 here. Though I agree that Cid was a better leader in FFVII, though I'm probably biased on that due to him being my favourite character there.
Oh, sorry. Eh, for the short time I played the game (my save crashed for some reason), I got the overal sense of the character being as such. It's my own personal opinion, but should not discredit the question.

In fact, most people on this page that wont answer the question are discrediting the the focus due to their own personal views of one or two characters (mainly cloud from ff7). It's like having a political debate, they wont answer the sum of the question because they can't get past some individual fandom. I just read a post that was talking about condefince of a guy who peep's into a girls bathroom. These kid's don't understand that confidence in women is knowing that if you wanted to see something, than you make your move and get the girl, not be some akward pervert.

You can't disuss anything with those people...they just don't get that it takes conversation and understanding to learn and teach....not emotions and withdrawl from the topic.
 

Yoshemo

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De Ronneman said:
Yoshemo said:
Maybe its like an underdog story. Wimpy sissies turn into ultra strong tough guys
That's the thing I don't get: They go in the story as total wimps, but as soon as a baddy spawns, they turn in to gun/swordwielding badasses who occasionally throw in a spell or two, cut open the corpses to take the potions out of their guts, then go as they were: freightened teens.
Well, get the adrenaline going and anyone can kick ass... and japan is crazy so that helps too
 

RootBrewski

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Hannan4mitch said:
The weird thing is that there used to be no difference between JRPGs and WRPGs (Western RPGs). I'm just wondering, where did JRPGs and WRPGs split off?
IMO it was the release of Fallout/Baldur's Gate VS FF VII that drove the wedge between them.

OT: It is weird that a lot are a lot JRPG characters like the OP described, it seems to me that last 5 final fantasy games are the most guilty of this. However in the west we are just as guilty with the muscular, grizzled military man as the protagonist for a lot games.
 

Belthalmel

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Zetswe said:
Belthalmel said:
Chrono shouldn't count for either group because he's a silent protagonist and thus didn't really have what you would call a personality per se. Squall was kind of, but remember the guy is 17; nobody is completely angst-less at 17. Cloud was a headcase so again, only really counts in Advent children. Tidus on the other hand, annoyed the bloody hell out of me for all the stated reasons. Other then those, I do agree that VII was where things started going downhill, though to be fair, it's usually the villains who are effeminate rather then the main characters.
Ya FF7 is one of the starting points but with the villain thing are you talking about FF9 I love that game but dam Kuja...just wow.
Kuja, Sephiroth and Seymour are the big ones. Especially Seymour. Sephy more as a total pretty boy way. Kefka somewhat, but it's excusable since he's batsh*t insane the whole time. And Kuja....Yeah, I half expected "Sweet Transvestite" as his battle theme.
 

Aureli

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JRPG heroes are presented like that because they have the ability to grow over the course of the game, much like the characters of a book or movie might. Having a hard badass for a main character leaves no room for growth in the story of a JRPG, unless he grows to be more sociable towards the other characters, but that's not nearly as interesting or relatable as a weak, wimpy person becoming someone who can stand up for themselves when it matters. And the reason why this is done is indeed because Japanese men are very timid, so these characters who can and do change who they are are meant to inspire confidence. And the reason why they get the girl is because of that as well. It's a "you can become the person you want to be" sort of thing. Guys here in America don't always have these confidence issues, so it makes less sense to them, but in a game, just like in a movie or a book, it's satisfying to see a weak person become strong over the course of the story.