None the less, they forced touch controls whether you wanted them or not. Just like they forced motion controls into Skyward Sword whether you wanted them or not. They could have included traditional controls in all three games for those who wanted them. Why do you think they didn't?Buretsu said:I never really had a problem with the controls in the DS Zelda games. What ruined Phourglass was the multiple repeat trips to the same central dungeon, and the fact that they featured timed stealth missions with enemies you couldn't even harm until the last couple hours of the game. And Spirit Tracks could have replaced Link and Zelda with Mario and Luigi, with no serious impact to the storyline.Crono1973 said:I also have to say that Nintendo has really hurt their first party titles this gen with gimmicky controls. I can honestly say that the two DS Zelda games and Skyward Sword were ruined by the controls and other first party titles had motion and touch controls forced in where they didn't need to be too.