FFXIII, Destiny, Duke Nukem Forever, Escape from Dead Island, Darksiders 2, Bodycount. There's a few, but those are the main offenders I can think of.
I played FF11 for 8years and about 4 of them were probably spent sitting in town with my LFG flag up. Of course it didn't help that back then it took 6 of you grinding in a team for 6 hours to gain a single level, of just one of like 16 jobs.Pete Oddly said:EDIT: Wait, I have to make a correction. I forgot I played WoW for about five years, and by the end of it I had not only sunk months worth of time into it, it also bored me to tears.
Wow... That was nice.silver wolf009 said:"3 Hours."Vlado said:Gone Home was a waste of 3 hours.
Just in time for dinner.
Probably Minecraft. It was soothingly involving, getting the resources, but I looked up to realize that as a game, the game just kind of bored me to tears. All the monotony of resource gathering culminated in the monotony of refinement and placement, until eventually I had a 1 block deep sheet of smooth stone across hundreds of miles worth of sky, blotting out the sun and farming massive amounts of Mobs with it.
The follow-up to Machinarium? Yeah, didn't think much of it. Shame really, I quite enjoyed Machinarium.EyeReaper said:Anyone here ever heard of the game Botanicula? I did, and guess what? Instead of some badass plant-vampire game starring the love child of Aubrey II and Vlad the Impaler, It was just one of those Putt-Putt children games. I could hardly last 20 minutes before quitting, because apparently my elite adult brain couldn't be distracted by the virtual jangling of keys.
beastro said:Don't know what the most boring was since I usually would quit such a game quickly, but the one that stuck out for me was Kingdoms of Amalur.
After exploring much of the first continent I paused for a moment and realized I was enjoying nothing about the game besides the little enjoyment exploring which I was running out of. The game wasn't bad, it wasn't frustrating, it was just... nothing. I felt numb playing it and once I realized that I quit and uninstalled it.
To be fair, that is just Ubisoft games in general now. They make huge, beautiful maps, but fill them all with the same useless content over and over again. Assassin's Creed and FarCry are essentially the same games now, just one has more guns than the other.Grouchy Imp said:OT: I found Farcry 3 quickly got repetitive. The first hour or so was great fun, but soon after that the game bogs down into a seemingly never-ending cycle of 'move to new area, climb radar tower, take out guard base one, take out guard base two - move to new area, climb radar tower ...', you get the idea.
How can that be so boring with such an EPIC cover?!Tohuvabohu said:SNIP