Stammer said:It is a money thing, but it's for a good reason. If every single person in the world bought used except for one person, then the developers would only get one sale ever. Once it's sold new once, it's out of their hands for good, so if people keep buying used over and over again it's literally another sale that they would have made but didn't.tehweave said:Is it just because people are buying and re-buying old copies of games? Do the developers want part of that cash? Are they that greedy that they sold the game once, now they want to sell the game again and again and again? I remember hearing that some game developers are thinking of inputting serial codes for old games that need to be re-purchased every time the game is re-sold at a used game store. Oh yeah, there's no way that can backfire.
No, seriously. What's the deal? Is it just a money thing?
If you made a game that was really successful but you went bankrupt because half the copies sold were used copies, you'd be pissed too.
You can change it up a bit. Imagine if no one but one person watched TV. TV'd be dead. :3
Imagine if only one person bought music and everyone else just ignored music. Singer's/Bands would be screwed.
I can keep going on, but in the end, your arguement hinges on an unrealistic situation. Last time I checked, people are still buying games. Wouldn't be a 'used game' market if people weren't buying games in the first place.
Not to mention, if only one person bought games and others bought used, there wouldn't be a used game market. There'd be the one guy who bought the game, saling it to someone, who when they were done would then need to sale it to keep this 'used game' buying going.
So, enebidbly, people would forgoe gaming for the rare chance to get a discount on a game that's probably dysfunctional from how many people it got passed on from.