wow conrad wentzel you come off as both opinionated and narrow minded all in the space of a few lines.
like the choir of others have already stated its all about tastes. the elder scrolls offer a world that is completely free of linearity, where sandbox is king. not only is the game world open but so is the narrative, which relies a lot more on your imagination.
the downside is that there is very little cohesion, like you mentioned if you take all the quests as a whole there is very little red thread keeping it all together.
i tend to view TES games much like sagas and stories ancient medieval heroes, in the context of ,what if all those heroes were in fact the same person, a lone traveller that is more of an archetype than an actual person.
it is a very different experience just to wander about the land and have the narrative completely in your hands, both back story and motivation. gameplay wise that means that 95% of the time its just fooling around or wandering which is where the "fun aspect" is present for me. granted i would like a TES game where the world is more reactive, but i wouldn't want anything resembling cohesion or linearity.
TES games are not perfect and have a lot of shortcomings, both mechanically and storywise, but they are definitely unique, i cannot think of any other game series that allows you to make your own adventure.
but i have digressed far from the main point which is that this type of game is not for you fine, that does not mean its crap. the reasons i stated above are in fact what TES games do best and very reason i spend hours on them, i haven't even finished the main quest or had more than two characters, because that is not my motivating factor in the game.
i have no idea if you read my entire post or not, but regardless of preference i would advise you to be more tactful in the future, not because you may cause offence, but merely so that peoples opinion of you isn't that of a self-centered teenager, i do not know if you are one or not, but that is how your post made me perceive you.
like the choir of others have already stated its all about tastes. the elder scrolls offer a world that is completely free of linearity, where sandbox is king. not only is the game world open but so is the narrative, which relies a lot more on your imagination.
the downside is that there is very little cohesion, like you mentioned if you take all the quests as a whole there is very little red thread keeping it all together.
i tend to view TES games much like sagas and stories ancient medieval heroes, in the context of ,what if all those heroes were in fact the same person, a lone traveller that is more of an archetype than an actual person.
it is a very different experience just to wander about the land and have the narrative completely in your hands, both back story and motivation. gameplay wise that means that 95% of the time its just fooling around or wandering which is where the "fun aspect" is present for me. granted i would like a TES game where the world is more reactive, but i wouldn't want anything resembling cohesion or linearity.
TES games are not perfect and have a lot of shortcomings, both mechanically and storywise, but they are definitely unique, i cannot think of any other game series that allows you to make your own adventure.
but i have digressed far from the main point which is that this type of game is not for you fine, that does not mean its crap. the reasons i stated above are in fact what TES games do best and very reason i spend hours on them, i haven't even finished the main quest or had more than two characters, because that is not my motivating factor in the game.
i have no idea if you read my entire post or not, but regardless of preference i would advise you to be more tactful in the future, not because you may cause offence, but merely so that peoples opinion of you isn't that of a self-centered teenager, i do not know if you are one or not, but that is how your post made me perceive you.