Why i hate fallout 3.

Recommended Videos

DeadlyYellow

New member
Jun 18, 2008
5,141
0
0
Probably been picked over to death but I'll have my go, if only to ward off boredom for a bit. Be warned, I'm vindictive and condescending.
DalekJaas said:
I am completely unfamiliar with other Fallout games.
First problem. Correctly stated. I feel you do need a background of the games to really know what's going on, such being THE POINT OF A SEQUEL. But nevertheless...

1. I am a massive Oblivion fan (insanely modded of course), but I still played vanilla oblivion and enjoyed it immensely. As such I was optimistic for fallout 3. In comparison to Oblivion, Fallout 3 has worse environments, less immersive scenery and what I call 'ridiculous' wildlife. I mean, somehow I expected it to be more realistic.
Okay. Perhaps you are too stuck in Medieval to really enjoy it? To each their own. I feel kinda opposite of your view here. I felt the terrain in Fallout 3 was more diversified than Oblivion. Environment is actually pretty strong if you turn the blasted radio off. The subtle background music (though bearing a suspicious likeness to the music of Oblivion) and ambiance noise do help build it up. Nothing creeps me out as much as going into an abandoned vault.

I love how you complain about wildlife not being more like a High Fantasy game.

Super mutants look absurd and speak ridiculously. There are crab things and giants. I thought hundreds of years of radiation would have made things look, well, more deadspacey. Not make them stronger.
Prior knowledge required. Super mutants are spawned from FEV (hooray for Mariposa,) which enhances muscle mass but lower intelligence.

2. Retrofuturism: This is purely personal taste but the I can't stand the 1950s theme of the game. I mean, I understood it, I figured the bombs fell in the 1950s. But when I was informed the bombs sometime in our future in made no sense whatsoever. I just don't get the 1950's theme when culture developed way more past the 50s.
I'm going to laugh when you say you like Bioshock.

3. The voice acting is worse than oblivions, and that's saying something.
Eh. Hard to tell. More diverse though.

4. I CANT JOIN THE BAD GUYS!!!! I completely agreed with what the enclave was doing, screw the irradiated and save what's left of the world. But you can't join them, what's up with that?!?!
Oblivion had so many factions to join, you could really play how you wanted to. That brings me to 5.
Yes. I didn't like the fact I got shoehorned into the Brotherhood. But hey, it's not like you got to ally with Mehrunes Dagon. All you got to do there was impersonate a member to steal the book.

5. Ok, seriously, who thinks that the 'Brotherhood of Steel' is a cool name? It sucks. Its an awful name for the people you have to join. It reminds me of the homosexual steel mill workers from 'The Simpsons'.
I for one think it is pretty nice. Not quite as cool as "The Enclave," but whatever. Perhaps it's the fact I grew up with the earlier version: the Mutant hating technophiles. Besides, it seems a little more creative that "The Fighter's Guild" or "The Mage's Guild." Wait, what's that? The Thieves Guild? Astounding.

6. This is a pet hate but; in any game with guns: THERE SHOULD BE IRONSIGHTS!!!!! I get so annoyed when I right click to raise the gun to my eye level and it doesn't happen. That is such a big immersion killer for me. I know its not an FPS..... but still, it drives me insane. Any good game with guns has sights of some kind. And snipers don't count, I need that ability for all weapons except the obvious ones (big ones). EH!
Eh, I agree with you here. I do like iron sighting a gun.

7. I couldn't get immersed in the story because I had discovered within 2 hours of the game that its setting was so ridiculous that I just didn't care. Sure I was mildly impressed with the tutorial and saw some realism ( I think) in the poorly named RAD ROACHES but when you get outside...the guns have no sights and the environment is insanely dull.
You started out strong. You know a game has a bad ending when they release DLC to completely change it. The 'insanely dull' part I find a bit hard to swallow when I remember you are comparing it to Oblivion. What was more interesting? The tree-riddled field, the forest, or the vaguely swamp-like forest?

Yes I blew up megaton, and thought it was boring. Then I killed everyone in that tower because I didn't care. The story just didn't pull me in, it may have worked wonders for you, but for me it was all too far fetched.
Arbitrary morals for the win! The writing is awful (for both games really.) Perhaps I too couldn't believe nuclear devastation could occur in that way. It's always more plausible for a giant extra-dimensional god to just appear to destroy the world because... he can?

I will say that one of the few parts of the game I liked was in the virtual reality land with your dog dad, but that got boring quickly too.
Yep, agreeing here.

In conclusion, I don't like Fallout 3, I really, really don't. I'm sure people will flame me or whatever but remember this is purely personal opinion.
Well to each their own. Personally if I didn't want to get flamed, I would start with something softer for a title (My Honest Opinion of Fallout 3 in Comparison to Oblivion.) I'd also make an attempt to maintain some semblance of spelling and grammar. There are a few Grammar Nazi's here. I would try to make my supports sound and tight, and perhaps not open with a statement that ruins the entire validity of the following essay.
 

Fenring

New member
Sep 5, 2008
2,041
0
0
I'm just going to address only a few of your points.
DalekJaas said:
2. Retrofuturism: This is purely personal taste but the I can't stand the 1950s theme of the game. I mean, I understood it, I figured the bombs fell in the 1950s. But when I was informed the bombs sometime in our future in made no sense whatsoever. I just don't get the 1950's theme when culture developed way more past the 50s.
This is like someone saying that sushi is bad because they eat it without knowing it was raw fish. If you didn't understand it, it's your own fault for not exploring the lore.

5. Ok, seriously, who thinks that the 'Brotherhood of Steel' is a cool name? It sucks. Its an awful name for the people you have to join. It reminds me of the homosexual steel mill workers from 'The Simpsons'.
They didn't create the name. Why don't you find a Fallout forum and they'll inform you of why they're named that.

6. This is a pet hate but; in any game with guns: THERE SHOULD BE IRONSIGHTS!!!!! I get so annoyed when I right click to raise the gun to my eye level and it doesn't happen. That is such a big immersion killer for me. I know its not an FPS..... but still, it drives me insane. Any good game with guns has sights of some kind. And snipers don't count, I need that ability for all weapons except the obvious ones (big ones). EH!
This is completely legit.

Now the only reason I don't still own Fallout 3 was not mentioned, the fact there will most likely be $60 worth of DLC out for it, which I can get with the game of the year edition (which will probably be $60 anyway).

EDIT:
quiet_samurai said:
2. It's to much like Oblivion which was terrible, Morrowind FTW!
Best argument for why Fallout 3 is bad in this whole thread. Morrowind-5!
 

phwbt

New member
Jun 17, 2009
107
0
0
DalekJaas said:
2. Retrofuturism: This is purely personal taste but the I can't stand the 1950s theme of the game. I mean, I understood it, I figured the bombs fell in the 1950s. But when I was informed the bombs sometime in our future in made no sense whatsoever. I just don't get the 1950's theme when culture developed way more past the 50s.
It happened in a parallel world, so it's supposed to be something we can recognize and have a general understanding of, but not something that has ever existed. You can't beat the music on Galaxy News Radio.
 

Therumancer

Citation Needed
Nov 28, 2007
9,908
0
0
I love Fallout 3, and while I will not change your mind I will answer a couple of questions to the best of my knowlege. Pardon me if someone also said this in the last six pages.

#1: The idea of the Retro-Futurism is that the world developed to be like what people in the 1950s thought the future would be like. It's not literally from the 50s, it's basically a matter of some thing stagnating that didn't IRL, and other things pulling far ahead, while things like music, dress, and pop culture didn't advance beyond that decade.

Not a wonderful concept, but it works, and it brings us to #2:


#2: The point of the Retro-Futurism was to try and divorce the game from reality. If they made it too serious/realistic they would have wound up focusing too much on real world politics and such, and how things could have turned out the way that they did. This would lead to a lot of criticism, and doubtlessly a lot of people in global markets getting offended.

While China is used as an enemy, for the most part the entire situation is so ridiculous that nobody can take it seriously, and that is the entire point.

A more serious "this could have really happened" would wind up making all kinds of moral judgements and would wind up offending someone.

#3: It's an RPG, not really a shooter. The Iron Sights and such are kind of irrelevent because a lot of what happens is dictated by your skill and the relative stats of your enemy. Even when your not firing with VATS you will notice a pronounced differance between the effectiveness of weapons from low skill to high skill. Leading to many people who are big shooter fans hating the game because they can aim a gun precisely at an opponent and then wind up having it pretty much do nothing.

All told it works pretty well, and both straight shooting and using a scope have their advantages and disadvantages, but an "iron sight" system would have made a huge mess since there really isn't a point to it, precise accuracy isn't a big factor. Scopes mostly work for hitting opponents that are far away, but in the end guys close to you or at medium range are going to be affected the same by your shots usually. You turn around and hip shoot 12 rounds into a guy, or fire them with precise aiming, it doensn't matter. What happens with those 12 rounds is dependant on your skill/level compared to that of the target, and what kinds of armor/damage resistance are involved.

With pathetic skill you can basically fire at some guy so yhou would "hit" in a FPS but actually do nothing because your character isn't good enough.

Though admittedly at extremely close range bullets usually work just fine even with poor skill.
 

Kelthurin

New member
Jun 18, 2009
204
0
0
It. Is. Fantasy. Or Sci-Fi, if you prefer.
Either way, like someone else here said, all of the stuff you're complaining about is information easily gathered from the 'net.

You said ridiculous wildlife? Post. Nuclear. America. NUCLEAR. Big bangs that evaporate living things. What did you expect honestly? Bambi and her mum skipping happily through an irradiated grove with all their happy, sparkling little animal friends? Fallout 3 is not a game that aims for realism. If it had, no one would play it because it'd just look like another Medal of honor clone. And people have for that.

And stop making futile jabs at the lore will you? You can't change it, the developers certainly won't change it, so just deal with it. Or don't play. The latter has been a foolproof way of ensuring tranquility since the dawn of early gaming.

Let's see..what else did you demand unicorns, dragons and other magical goodness of.. Ah yes. Rad Roaches.
Alright let me see if I can see your point here.. They're roaches. And they're irradiated to the point where some 200 years of exposure to nuclear radiation has left them "slightly" mutated. To the point where bugspray is more like hairspray to them.
Yeah. Rad Roach just doesn't fit the bill here. Yup. So poorly named. Let's go with.. "Big effin roaches." Or maybe "Maximus Roachus El horriblè."

They're irradiated, mutant cockroaches. How are they poorly named?

Maybe you should have been able to join the enclave. But since you're complaining so hard about it, I bet you didn't play through the game. And since I don't want to spoil anything for anyone else, you'll forgive me for not completely nullifying that argument too.

The voice acting was actually not an issue for me. I noticed nothing about it that was "worse" than oblivion. Go watch some anime that's been dubbed to english. THEN, we can talk awful voice acting.

Like I said, the fallout games have never aimed for realism in terms of what would most likely happen in the real world in the event of a nuclear catastrophe.

In the end, you're complaining about stuff that the game never advertised that it had. "It does exactly what it says on the tin" as they say. What it doesn't say however, is "Accurate, probable simulation of what would happen to America after it made it's biggest fuck-up yet."
 

phwbt

New member
Jun 17, 2009
107
0
0
CountFenring said:
Now the only reason I don't still own Fallout 3 was not mentioned, the fact there will most likely be $60 worth of DLC out for it, which I can get with the game of the year edition (which will probably be $60 anyway).
Ah yes. The game of the year edition. That's how I got Oblivion. It was really a deal that couldn't be beat. I think it was only $30 too.

edit:
Kelthurin said:
Ah yes. Rad Roaches.
Alright let me see if I can see your point here.. They're roaches. And they're irradiated to the point where some 200 years of exposure to nuclear radiation has left them "slightly" mutated. To the point where bugspray is more like hairspray to them.
Yeah. Rad Roach just doesn't fit the bill here. Yup. So poorly named. Let's go with.. "Big effin roaches." Or maybe "Maximus Roachus El horriblè."

They're irradiated, mutant cockroaches. How are they poorly named?
I hate to say it, but maybe he thought they meant "rad" as in "radical". *sigh* Some people are that slow...
 

Fenring

New member
Sep 5, 2008
2,041
0
0
phwbt said:
CountFenring said:
Now the only reason I don't still own Fallout 3 was not mentioned, the fact there will most likely be $60 worth of DLC out for it, which I can get with the game of the year edition (which will probably be $60 anyway).
Ah yes. The game of the year edition. That's how I got Oblivion. It was really a deal that couldn't be beat. I think it was only $30 too.
Hehehe, I bought a copy of normal Oblivion and borrowed the extra disk from a friend. Go $12!
 

Kelthurin

New member
Jun 18, 2009
204
0
0
phwbt said:
I hate to say it, but maybe he thought they meant "rad" as in "radical". *sigh* Some people are that slow...
No. Radical roaches wear 80's sunglasses, shoes, and have mullets.
 

Tattaglia

New member
Aug 12, 2008
1,444
0
0
You don't hate Fallout 3. It didn't live up to your expectations, so you don't like it.

I hate it when people use the word 'hate' poorly.
(Geddit?)
 

FatRobot64

New member
Jun 16, 2009
28
0
0
Something about the graphics..

They were boring as. Nothing but crappy brown wasteland and ugly character design. The only part I did like about the game, even though it made no sense was the 1950's design of the mascot, music and trailers.
 

Wargamer

New member
Apr 2, 2008
973
0
0
DeadlyYellow said:
Probably been picked over to death but I'll have my go, if only to ward off boredom for a bit. Be warned, I'm vindictive and condescending.
DalekJaas said:
I am completely unfamiliar with other Fallout games.
First problem. Correctly stated. I feel you do need a background of the games to really know what's going on, such being THE POINT OF A SEQUEL. But nevertheless...
Bollocks. Fallout 3 is a sequel to Fallout 2 in the sense it shares its universe. No prior knowledge is required.

Super mutants look absurd and speak ridiculously. There are crab things and giants. I thought hundreds of years of radiation would have made things look, well, more deadspacey. Not make them stronger.
Prior knowledge required. Super mutants are spawned from FEV (hooray for Mariposa,) which enhances muscle mass but lower intelligence.
No prior knowledge required. Radiation turns people into HULK = SMASH! monsters.

2. Retrofuturism: This is purely personal taste but the I can't stand the 1950s theme of the game. I mean, I understood it, I figured the bombs fell in the 1950s. But when I was informed the bombs sometime in our future in made no sense whatsoever. I just don't get the 1950's theme when culture developed way more past the 50s.
I'm going to laugh when you say you like Bioshock.
I'll call him a hypocrite and One-Two him like a trespassing Splicer.
 

BolognaBaloney

New member
Mar 17, 2009
2,672
0
0
phwbt said:
CountFenring said:
Now the only reason I don't still own Fallout 3 was not mentioned, the fact there will most likely be $60 worth of DLC out for it, which I can get with the game of the year edition (which will probably be $60 anyway).
Ah yes. The game of the year edition. That's how I got Oblivion. It was really a deal that couldn't be beat. I think it was only $30 too.

edit:
Kelthurin said:
Ah yes. Rad Roaches.
Alright let me see if I can see your point here.. They're roaches. And they're irradiated to the point where some 200 years of exposure to nuclear radiation has left them "slightly" mutated. To the point where bugspray is more like hairspray to them.
Yeah. Rad Roach just doesn't fit the bill here. Yup. So poorly named. Let's go with.. "Big effin roaches." Or maybe "Maximus Roachus El horriblè."

They're irradiated, mutant cockroaches. How are they poorly named?
I hate to say it, but maybe he thought they meant "rad" as in "radical". *sigh* Some people are that slow...
Rad as in Rad-iation, because nuclear FALLOUTs will generate a lot of radiation.
 

reviewmad

New member
Jun 12, 2009
17
0
0
Fallout 3 needs more cities/towns. It's boring walking around the capital wasteland to somewhere you haven't been before.
 

BolognaBaloney

New member
Mar 17, 2009
2,672
0
0
reviewmad said:
Fallout 3 needs more cities/towns. It's boring walking around the capital wasteland to somewhere you haven't been before.
Keep in mind, this is after a nuclear FALLOUT so the population has decreased vastly. If there were more towns, it would be very strange, seeing as only a handful of people survived.
 

Staehrminator

New member
May 7, 2008
16
0
0
RAKtheUndead said:
So, right, let me get this straight: You've never played the originals, correct? Then your view is invalid, and you're not entitled to complain about the game, unlike myself, who has played Fallout 1 and 2 in depth, and therefore has the entitlement to complain about the third game in the series.

Until you've played the originals, you really haven't got much of a clue about where Bethesda went wrong (and indeed, where it got things right). I hereby rescind the validity of your rant against the series until you've played 1 and 2, and realised exactly why they're retrofuturistic, and where the Brotherhood of Steel actually came from.
Absolutely correct. I personally love Oblivion, love Fallout 1 and 2 and hate Fallout 3. Here are my reasons for hating the latter:

1. There is absolutely no humour in the game. I played through the entire thing and did not laugh once. Fallout 1 at least made me snigger in a few places, Fallout 2 had me rolling on the floor most of the time.

2. They did the Plasma Rifle wrong.

3. They did the stats on the power armor wrong, and it requires training to operate.

4. They didn't include the Gauss weapons.

5. The outcome of combat is determined by reaction time and hand-eye coordination, rather than probability calculations and strategy.

6. There is no option for full turn-based combat.

6. The game has one interesting city out of a total of 2, which you can blow up or not, and that's the only choice you get to make. In Fallout 2 you could abolish slavery or become a slaver yourself and roll in money, you could save a town from starvation or turn all the inhabitants into callous murderers, you could repair and optimize a nuclear plant or blow it up with the entire town around it, you could become a mafia boss and drug lord or wipe out the drug distribution entirely, you could help form a new government or assassinate the only ones in it who weren't corrupt, you could marry a 17 year old girl (or boy if you're gay) and then sell her to slavers, you could gamble in casinos, you could overdose on drugs, you had over 15 different prostitutes to sleep with, you could shoot children in the groin with a minigun and quite literally watch their lungs and guts fly out, you could DRIVE A CAR and get it pimped, you could play with an Intelligence below 4 and thus be unable to talk to people, you could complete the entire game in 5 weeks or 20 minutes. And no, there were no irritating radio stations.

7. The game won't run on any of my 3 computers IF I install the official patch.

8. The game is too forgiving. Drug addiction can be cured, I can defeat any enemy with just a Combat Shotgun, my primary Special stats don't matter, I can still talk to people even with a low Intelligence, the entire town doesn't turn hostile if I fail a Steal check, and on and on.
 

DeadlyYellow

New member
Jun 18, 2008
5,141
0
0
Wargamer said:
Bollocks. Fallout 3 is a sequel to Fallout 2 in the sense it shares its universe. No prior knowledge is required.
It helps picking up all the dropped references. Not to mention having pre-established knowledge of said universe does help you understand it better. There is a bit of consistency here, as compared to something like Final Fantasy where the rules are prone to changing game to game.

Besides, I feel 3 does a rather poor job portraying the Enclave as evil. You hear everyone (aside some resident in Megaton) talk about how bad they are. Yet for the most part they act exactly like everyone else. You just get shoehorned into fighting them.

No prior knowledge required. Radiation turns people into HULK = SMASH! monsters.
The Yao Guai, Feral Ghouls, Mirelurks, and the insects all are caused by radiation. Although it can cause slight increase in size with insects, that seems to be greatly exaggerated. On mammals, it can cause loss of teeth and hair. A very high dose is needed to damage the brain (5000 REM or more for humans.) Never mind the fact that it causes sterility. Or quick mortality.

The Deathclaws and Molerats were experimental bio-weapons developed by the pre-war government. All the Super Mutants and Centaurs are spawned from FEV, not radiation, which is learned through the main quest. Or you could, you know ACTUALLY have prior knowledge about the game universe.
 

Reg0

Dead Eye
Jun 15, 2009
132
0
0
What i dont understand with your complaint of fallout 3 is, you assume that oblivions shooting fire out of ones hand slaying tiger people etc etc, acceptable but radiation making crab people and mutants unacceptable, is a game not supposed to invoke imagination? ... i dont see the logic in the complaint, true oblivion is nicer to look at but if thats your only point i dont see why you are saying you 'hate fallout 3' other games have made a greater cock of graphics, surroundings etc.
 

daviejjd

New member
Apr 1, 2009
183
0
0
sorry, but I don't agree with any of your points, at all, sorry can't be bothered to go into detail
 

[V.2]

New member
Apr 21, 2009
58
0
0
I agree with most of that, I just didn't like the game that much either... to be honest, games should be fun... nothing about Fallout 3 was fun
 

flare09

New member
Aug 6, 2008
726
0
0
Around number 5 it kind of sounded like you were getting desperate for reasons to hate the game.