The point is MS launched GfWL as being the saviour of PC gaming. Instead it locked the platform down by forcing people to login to a digital service (at least once to register) and not exactly being mod-friendly for it's games. Aside from that MS introduced Silver and Gold subscriptions (simmilar to Xbox) which were later dropped because nobody bothered to buy gold.Ephraim J. Witchwood said:Nope. I've had zero issues with GFWL (mainly because I fucking UPDATE MY COMPUTER), and would love to see a true cross platform environment, as I have many friends on the 360, but there aren't too many games that I'm interested in for it (anymore). Give me party chat on the PC across to the 360, and they can charge me as much as they want to per year.Cocamaster said:Color me uninformed, but what exactly is all this hate towards Games for Windows Live stemming from?
To me the Games for Windows client is just a crappy digital download service, but the GFWL elements implemented in the games is actually a good thing to me.
I would LOVE to have this being part of the entire gaming environment on PC, a-la Xbox Live, rather than the way it is now (game dependant).
Am I alone on this?
Aside from that, devs apparently don't really like it either as what I've heard MS charges them (or used to) for updates/patches after the first few... which comes back onto the gamers because they just don't get much fixes.