Saw 2 flesh and blood. yes, i knew the rules on movie based games, but i thought it was an interesting idea.
It wasnt. Looked like a ps2 game, repeated the same 5 puzzles the entire game, and replaced the old combat system with QTE'S. meant that instead of improving on the last games combat system, they just got rid of any kind of tension entirely.
Shadow the Hedgehog -
a game that turned a fresh faced 6th grade boy into the twisted creature speaking before you. i paid $50 for this game back in the day, and it was a good lesson in fiscal responsibility. what i'm basically saying is, i'd sooner swallow a container of bottle caps than play this again. terrible story, gameplay, combat, level layouts, graphics, and is about as jarring a shift of tone for a sonic team game as you can get without splicing porn into movies like Tyler fucking Durden. i was determined not to let a game that i paid 50 bones for beat me though, so i sat and played until i 100%-ed the game. then i shut it off, threw it in the case, chucked the case on a shelf and never looked back. i ended up just giving it away.
FarCry Vengeance for the Wii was another one.
i recieved this game as a gift one year from my brother, so i thought i'd try it out. within 20 minutes i had to shut it off and walk away. This game would only pass on the N64, NOTHING MORE. i normally don't give much of a toss about graphics, i can forgive bad graphics most of the time, but when leaves on trees are rendered as BITS i start to take issue. the gunplay was glitchy, the gameplay mechanic of beast mode was luckluster, and there was never really a clear explanation of where to go. glitches frequently cause random death, particularily in a tank-driving sequence where the tank fell under the map itself with me still trapped inside. i ended up beating the game, and the ending was so bad i actually had a good laugh at it; it's basically just the main character reaching the bad guy and female support character who betrayed, then he beats the main boss, basically just tells them both to fuck off, and walks away without doing anything.
Black 2 and White 2 ARE NOT sequels or third installments, but instead REBOOTS as they fix all the issues of the previous games by adding content from the previous 4 Gens and fixing most issues from their predecessors.
I just unlocked all I could as quickly as possible and buried that mess under my mess of things.
I'm not going to bother you with the rest because opinions and all that but B2 & W2 are sequels. The story takes place 2 years after the first game and the game makes reference to what happened in Black and White.
Pokemon Gold, Silver, and Crystal version are the only true sequels to any handheld installment, as they also take place 3 years after Pokemon Red, Blue, and Yellow version while adding many new features and Pokemon.
Or was Black 2 & White 2 suppose to be homages to those titles?
Compare them and see which seems more like a sequel.
Grand theft auto IV. Horrid,boring game. i seriously don't see how anyone could enjoy it, horrid control of your character, sluggish responses and movement, boring missions and combat, even the free-play is far from enjoyable.
I completely forgot about this game when making my list! I managed to get it cheap second hand with an unused month of Xbox Live, so that made me a bit happier about my purchase after I'd completed it.
When a game is said to include 90 story missions, that makes me happy. What DOESN'T make me happy is when driving your cousin to a random building or throwing a brick through a window counts as a mission. That is NOT a mission, that is a part of a mission. The story was also pretty crap, constant phone calls due to the social interaction stuff, and not-too-great driving mechanics for a GTA game, made this wholly disappointing.
The only part I really, really liked was the Three Leaf Clover mission, because it was genuinely amazing to play. That was 30 minutes in a 25 hour game. That is not worth £15.
If it wasn't for Red Dead Redemption being my favourite game ever, I probably wouldn't have preordered GTA5.
I had a similar story to the creator of this post. I had a friend who played alot of JRPG games for awhile and i despised them(playing as a 12-16 year old hero taking out ancient demons and way more experienced foes felt silly, amd the hairstyle and look of the charachters, its not my style).
But he made a fair point "how do you know you hate them if you dont test one?". So i made a deal and borrowed The Last Remnant from him and promised to play the entire game, god when i think back into the wasted hours into that game it almost makes me sick. All my fears and dread over JRPG games came true and more. *shivers*
Assassin's Creed: Revelations - Soooo bloody boring. Boring setting, the same tired characters and all new ones are boring, boring gameplay with boring additions that are pointless and boring.
Fable 2 - I actually played this twice all the way through just in case I missed something that actually made it a good game. Nope, just as shit the second time.
Silent Hill: Homecoming - Seemed to be made by people who had never played a Silent Hill game and had watched only pieces of the movie for reference. A truly god awful game by any standard.
Clive Barker's Jericho (by Clive Barker) - Oh god why? Why did I play the whole damn thing? In case it got better? Because I was so horrified I couldn't look away? Who knows. A waste of my precious life though.
Eat Lead: The Return of Matt Hazard - Boring and repetitive gameplay. I was only in it for the pop culture references and the video game parodies, none of which were that entertaining anyway.
Shenmue 2, though i wish i didn't. I kept my Dreamcast meaning to come back to it, and one weekend the family went away and so i had time to kill. What a total waste of my life. The last disk was an excruciating experience, you had to escort some girl through the woods and talk about every flower and waterfall you passed. It was pretentious wank and i hope Ryu dies of exposure in that bloody cave
Splinter Cell Conviction.
The game devolved into a third person shooter (due to cramped areas and an over abundance of enemies) despite the terrible shooting mechanics, all of the levels were small, you were railroaded into using certain gadgets, the weapon followed a liner pattern of shit-good-better-best, and mark and execute felt like a cheat code. The story was idiotic, and it was just an overall bad stealth game and a worse TPS.
Conviction felt more like a betrayal to me then Colonial Marines.
At least in marines I knew I would be shooting aliens, and it did that.
Conviction decided it was just done being a half-decent stealth game and would hide behind Mark and Execute halfway through.
Black 2 and White 2 ARE NOT sequels or third installments, but instead REBOOTS as they fix all the issues of the previous games by adding content from the previous 4 Gens and fixing most issues from their predecessors.
I just unlocked all I could as quickly as possible and buried that mess under my mess of things.
I'm not going to bother you with the rest because opinions and all that but B2 & W2 are sequels. The story takes place 2 years after the first game and the game makes reference to what happened in Black and White.
Pokemon Gold, Silver, and Crystal version are the only true sequels to any handheld installment, as they also take place 3 years after Pokemon Red, Blue, and Yellow version while adding many new features and Pokemon.
Or was Black 2 & White 2 suppose to be homages to those titles?
Compare them and see which seems more like a sequel.
B&W 2 are a continuation of Black & Whites stories within the same generation. The story takes place 2 years after the M.C. from the last game beat Ghetsis and the game itself makes repeated references to it. If it were a reboot then they would have tossed out any mention of the last game.
The game itself also introduced new features such as Pokestar studios and Funfest missions at the entralink.
The first game was meant to be an homeage to Gen 1 so I guess B&W2 could be in the same vein. I really don't understand why you can't see them as sequels, especially since they are a far more direct sequel than S/G/C was.
Good to know that someone else here shared in my pain.
The worst part for me is I bought into all the nonsense surrounding the development, and up until release and two weeks of playing I was convinced it was the best game ever.
So every time I read a post getting all hyped for a game that has 'disaster' written all over it, my chuckles have a ting of sympathy, because I know how easy it is to believe.
Far Cry 3.
Haven't "completed" it as such, but i've basically completed it and i'm at the second island. So many reasons as to why i don't like this game.
It's incredibly buggy, you can barely play the game without running into several bugs. I've just finished the co-op and in one small section, my friends and i found about 6 bugs. in a tiny 5 minute segment of the game.
The story is, to put it bluntly, shit. You're supposed to be some normal teens/young adults, lost in an island. The second you get a gun, all of the character build up is broken and he immediately turns into a rambo character after being terrified of killing anybody about 5 minutes ago. His friends are all pretty shitty characters as well, they don't really seem like humans, and they're not really very likable.
The AI in the game is really bad. Even on the hardest difficulty, the AI is still sort of broken. Sneaking is dull and annoying, and pointless to do past the first mission and the mission involving stealth on the second island.
The textures in the game look sort of melted and just not good in general. Character models especially in the game look really ugly and horrible. That's playing on high graphics quality.
The side missions and activities in the game are boring and just borderline broken. The missions at an allied camp are pretty much the same every time, usually just "kill a bear" or "assassination". Finding the radio towers and recapturing the bases around the world is also not interesting and just tedious after the third or fourth time you've done it.
It also has some terrible pacing, you become overpowered about 3 or 4 hours in. The crafting system is mostly not needed because of this- i managed to get to the second island just fine with one weapon, basic loot sack.. etc. The only thing i upgraded was my wallet, because i wanted to buy the revolver that i unlocked from achievements on uplay. Money is pretty much useless in the game, since you unlock just about everything that requires money, very quickly. Even if it was useful, the misc. items that you find which you sell are also useless because of how little money they give you, that and they take up space in the loot rucksack which you also need for skins and such. You don't really need health needles considering after you get a few skill points, the healing that you can do without any syringes will bring you back up to almost full health, and syringes are barely any quicker than that.
You're far from completing it if you're on the second island. As for the story, having the main character and his friends be unlikable self absorbed twats is intentional. It's a classic horror movie trope and a way to play with expectations. The audience is introduced to pretty self-absorbed rich young ne'er do wells so that we actually cry for their blood, and at first take pleasure when they start getting suffering. But as time moves forward we start to get uncomfortable and feel sorry for these sad souls. As for Jason Brody suddenly gaining superhuman abilities it's part of the story. Since you don't care enough to continue here's a spoiler.
None of the story is actually happening. Brody is crazy
It might be a compatibility issue if you're getting poor models and textures. I can understand the rest of your grievances even if I don't agree with them. My recommendation is not to do side quests if you don't enjoy them.
--------------------------------
The worst game I finished?
A point and click puzzle adventure game called Dracula: The Last Sanctuary that made me quit point and click puzzle adventure games forever. You couldn't finish it without reading a walkthrough every step of the way because of the crazy moon logic that carried the entire
way through.
One of its puzzles that will forever be ingrained in my head in this game goes like this:
*The player has to take out a big furry monster.
*The monster sees you and can leap like the Hunters from L4D but politely waits for you to kill it.
*There is a cannon next to several barrels of what could be gunpowder in it and you have matches.
What do you do? Open the barrels of gunpowder, place it in the cannon and light it? Nope. Instead the puzzle goes like this.
*You must gather up snow, a bucket, and planks of wood.
*Fill the bucket with snow, then pour it into the cannon barrel along with the cannonball.
*Place wood underneath the cannon and light it.
*Wait for snow to melt into water and for the water to boil.
*Boiling water causes a Steam explosion that fires the cannonball into the monster and kills it.
In the universe the developers live on, a gallon of boiling water is a superexplosive that rivals C4, gunpowder, and AMPO and has enough energy to send a 80 pound object hundreds of feet away. Keep in mind that this monster can leap like the Hunters from Left 4 Dead and sees you. Yet it patiently waits for you to point a cannon at it, gather up materials to load said cannon, and for water to boil.
Venetica.... yes I actually wasted the money on it. Not only is the voice acting deplorable, but the glitches in this game make games like Skyrim seem like glitch-less wonders. While the story line didn't drive me up the wall the morality system really didn't exist outside of trophies. Most of the so called 'villains' I could have beaten with a wet rolled up newspaper, there was absolutely no strategy in defeating them regular minion fights were harder. Oh by the way even if these things don't bother you here's the kicker, it takes 10 minutes and 47 seconds to save AND that's if it saves; 90% of the time half way through the saving process the whole system would freeze not just the game everything, brand new game to; no damage to the disc and the system working just fine.
The actual answer to this question is forgotten in a sea of poor games I owned on Commodore 64 or rented for the NES as a child. Back then a game could be bad but it didn't matter. This might be the only form of entertainment for the next 6 months so it'll be beaten eventually. I'm sure just going down the list of AVGN game reviews would name over a dozen of them.
The more current and interesting answer would be: Skyrim
Now Skyrim isn't a bad game, it's just a boring one. Having put over 1000 hours into Oblivion I just couldn't wait to experience Skyrim's world. I wanted the game so bad that it's my first and only ever Steam game bought at full price.
I played the game and was impressed by the environments but bored stiff by the gameplay and story. Sadly, the combat was barely tweaked from Oblvion and felt dated the instant I used them. Skyrim quickly became a game about grinding through minimal combat to experience the content. Before long the world and quests became largely underwhelming for me as well.
I feel like I'm playing a game 1-2 generations old but with no nostalgic element to keep me invested.
Forums and reviews kept telling me this was the game of the year.
Even the Escapist had a poll declaring it the BEST GAME OF ALL TIME!
I couldn't just put the game down due to boredom. I was clearly missing something. I forced myself through almost 70 hours of gameplay and through to the end of the game but never found the love others did.
I'd be wrong in calling Skyrim a bad game. It's just a game style I've outgrown.
I can't get around how little impact I have on the world in this RPG.
I can't get around how boring combat is when compared to other western RPG's or even JRPG's.
The fact that the game is (or was) very buggy like all Bethesda projects only added to the frustration of playing.
Venetica.... yes I actually wasted the money on it. Not only is the voice acting deplorable, but the glitches in this game make games like Skyrim seem like glitch-less wonders. While the story line didn't drive me up the wall the morality system really didn't exist outside of trophies. Most of the so called 'villains' I could have beaten with a wet rolled up newspaper, there was absolutely no strategy in defeating them regular minion fights were harder. Oh by the way even if these things don't bother you here's the kicker, it takes 10 minutes and 47 seconds to save AND that's if it saves; 90% of the time half way through the saving process the whole system would freeze not just the game everything, brand new game to; no damage to the disc and the system working just fine.
You're not the only one who wasted money on Venetica! I have it too. I only persevered with it for a few hours mind you, some parts of that game are just plain broken!
The worst game I've ever completed:
Underworld: The Eternal War.
It's a game based upon the Underworld film series and whilst I can't remember it much I can remember it being terrible but very short. The only reason I completed it was because it was so short - I have a terrible record when it comes to completing games in general, let alone bad ones.
This is odd because it'll be the second time I've mentioned it one these forums today, the third time in total.
The Elder Scrolls IV: Oblivion. God is that game bad. I played the main story through the first time on an old laptop from 2004, when it ran at somewhere around 12 frames per second. After some time though, I picked it up again and found out about TESNexus, and now I play the game with Morroblivion + a gigantic pile of other mods (most of them modifying the gameplay in some slight way) and have a reasonable amount of fun in Morrowind (TES III is just broken from today's standpoint, which is why I refuse to play it. I only own it for Morroblivion).
This might sound strange: I actually enjoyed Venetica. For some reason, I just like this type of ARPG (I also like Sacred 2: Fallen Angel and Kingdoms of Amalur: Reckoning). I absolutely hate how it crashes to desktop during boss fights, but otherwise I like it.
EDIT: I play all of my games on PC, usually with Mouse+KB. Only recently did I start learning how to configure X360CE correctly and how to actually aim with a controller.
I have an unusally fast HDD (WD Black 1002FAEX) as well as a good GFX card (HD6670 2GB), a good CPU (Intel i3-3220, 3.3GHz) and 8GB RAM, with a 16GB page file on a separate HDD (which is also the system HDD).
Shadow the Hedgehog- Responsible for ruining Shadow completely and for wasting an interesting opportunity to see more of arguably the most well developed character in the videogames by taking away everything that made him interesting. This game had one job....ONE FUCKING JOB! Is shadow an Android or not, and if not how did he survive the fall from the arc? This is answered in a single throw-away line...THE OVERARCHING QUESTION OF THE FUCKING GAME IS ANSWERED IN A THROW-AWAY LINE! That's not even getting into the copy-paste endings, artificial padding and horrendous gameplay..
SOnic 06- Don't need to even explain why this one sucks.
Dirge of Cerberus- A game-maker promised to turn his thirteen year old ff7 fanfic into a game, this is the result. The gun mechanics and upgrades are pretty cool, although needed some more polish. Gameplay definitely needed to go through some more testing and ironing out of mechanics to try to make it a funner experience. Then, the plot happened....and Final Fantasy 7 has never recovered.
Anathrax said:
DrakenGard. Horrible combat, horrible story, horrible characters, horrible endings. Horrible "how am I supposed to figure this out" weapon unlocks, and after all 60+ weapon unlocks... what do I get?
THAT'S RIGHT KIDS! A TERRIBLE RHYTHM GAME END BOSS!
And the ending is a big screw you moment as well. Damn you Cavia.
And that was ending E. This friggen PoS has 5 damned endings. All of them suck butt.
I admit this game had ALOT of faults, but i still kind of enjoy it in a way. I liked the fact it subverted the ever-loving fuck out of the more typical Final Fantasy protagonist archtypes that started to become the norm around this era, and i still think Caim is a really cool character that should be put in Kingdom Hearts.
On the subject of the ending...agreed. Although, the developers did outright say they were completely trolling with that ending. Yet, even that ending gave birth to Nier so i think it's fair to forgive them at this point.
And hey, could have been worse...you could have played Drakengard 2 -shudders-
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