Worst game(s) you've ever completed

Brown_Coat117

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The one that comes to mind is Aliens: Colonial Marine. Texture, AI, framerate, sound and animation problems. Shit story, lame characters, all on top of the potential for greatness.
 

Jolly Co-operator

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Mar 10, 2012
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an annoyed writer said:
Shax said:
an annoyed writer said:
Some of the responses that I'm seeing here make me laugh my ass off. Halo? Assassin's Creed? Dragon Age? Come on man! You really haven't touched some of the deeper, darker depths of gaming hell. Here, let me present one of the worst ones I've played, and it's not even the worst I've touched:



Everything was broke as fuck, the levels were poorly designed, the character models resembled a kid's mediocre drawing of the toys, the music was looped as fuck, the textures were dated, it had aneurism-inducing voice acting, etc. It was so bad that I developed harsher standards for my games. It also helped develop a more critical eye towards EA for me. This was around 2003.
Sweet spider-monkey Jesus, you've just brought back some terrible gaming memories. I played the GBA port of this game, so maybe it was different enough from the PS2 version not to be quite as bad . . . but it was still SO. FUCKING. BAD. And to think, I'd forgotten about this game until you brought it up. Curse you, my psyche isn't prepared for this!
And that is exactly why I find these people calling Halo, COD, Ass Creed, Dragon Age, and other big AAA releases to be their worst. I mean, at least those games have SOME sort of production values. Sure, they're hardly flawless, but worst ever? You must be a bunch of rich bastards, because this is like calling a Cadillac "THE WORST CAR EVAR" when you've only been driving Bentleys and Rolls Royces. You haven't seen the shit that fucking Chery Automobile Company puts out, with blatant copying, disregarding of safety, and overall poor craftsmanship which is not too dissimilar to these cheap cash-ins. They're created to get a quick buck, and it shows. That's why that game is my worst-ever.
I see your point, and I agree with it completely. Some chunks of this thread seem a little samey, because so many people are using the same handful of AAA titles, many of which, despite not liking them, I wouldn't consider as the worst I've ever completed. But, to each their own, and besides, it is possible that they've started games that were much worse, but didn't finish them.

I remember that I played a lot of crappy licensed games when I was a kid (though I didn't know they were crappy at the time, having yet to really develop a sense for quality), so Bionicle might not even be my worst. What other crappy games have I repressed? On second thought, I don't want to know.
 

CrimsonBlaze

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werewolfsfury said:
CrimsonBlaze said:
werewolfsfury said:
CrimsonBlaze said:
Pokemon Black Version.

Black 2 and White 2 ARE NOT sequels or third installments, but instead REBOOTS as they fix all the issues of the previous games by adding content from the previous 4 Gens and fixing most issues from their predecessors.

I just unlocked all I could as quickly as possible and buried that mess under my mess of things.
I'm not going to bother you with the rest because opinions and all that but B2 & W2 are sequels. The story takes place 2 years after the first game and the game makes reference to what happened in Black and White.
Time skips do not constitute a sequel.

Pokemon Gold, Silver, and Crystal version are the only true sequels to any handheld installment, as they also take place 3 years after Pokemon Red, Blue, and Yellow version while adding many new features and Pokemon.

Or was Black 2 & White 2 suppose to be homages to those titles?

Compare them and see which seems more like a sequel.
B&W 2 are a continuation of Black & Whites stories within the same generation. The story takes place 2 years after the M.C. from the last game beat Ghetsis and the game itself makes repeated references to it. If it were a reboot then they would have tossed out any mention of the last game.

The game itself also introduced new features such as Pokestar studios and Funfest missions at the entralink.
The first game was meant to be an homeage to Gen 1 so I guess B&W2 could be in the same vein. I really don't understand why you can't see them as sequels, especially since they are a far more direct sequel than S/G/C was.
I don't see them as sequels because, as I've said, they don't introduce anything new and any additions are only to supplement to the mess that was laid in Black and White. I'm aware of the features you mentioned, but why couldn't they add them in the first game? Why instead remove the Pokemon Contests and instead add the Pokemon Musical?

Also, why would I play a sequel to a game in the same region, with them same starters, and not think that this is a third installment? I say that it is a REBOOT in a metaphoric sense; the same game, told from a different perspective, with some new features while still having some of the same issues from its predecessors (namely the 150+ Gen 5 Pokemon).
 

bug_of_war

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mechalynx said:
But the prime award goes to Mass Effect 3.
HEY! 30 posts! we're slowly getting there!

OT:
Far Cry 3: Hated the characters, found the game really repetitive, and I'm sorry, but when a bullet enters any creatures head they should die, not continue to pounce at me.

Borderlands 1: Too many missions were clearly made for multiplayer (doesn't help when a giant moth that shoots fire focuses solely on you, 2 giant powerful Skags, etc), didn't like the whole, "This area has 2 missions, afterwards you'll never comeback" thing, and while some people love a bajillion guns I hate it because 90% of them are useless.

Oblivion: Too many gates to Oblivion...
 

Silly Hats

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Dec 26, 2012
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I normally just stop playing games that I dislike after about 2-4 hours.

The most miserable I have been while playing a game was Final Fantasy XIII. It was just terrible, I forced myself to play 20 minutes twice a week and took me around 4-5 months to finish it. It's a damned if you do, damned if you don't sort of game. You need to level up, but I wanted to avoid fighting the same enemies over and over. The story was horrendously bad, tedious and contradictory.

I don't know why I forced myself to play though it, I haven't been so unhappy playing a game.
 

Hemlet

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The worst game that I've ever completed?

Quest 64 without question. I've played my share of bad games, hell I've even rented and played Superman 64 for about 5 days, but Quest 64 is the bad game that I actually sat and saw through to the end because my grandma bought it for me for Christmas.

How is it bad? Well it's an RPG where:

-there is no currency, everything is just freely given to you for no adequate reason
-talking to NPCs other than the one that continues the game is a completely fruitless activity
-the "cities" are tiny with only 3 places of interest per location (inn, "shop", and the one NPC that continues the game)
-the shops only have one item, which they give to you for free. They will not give you more until you use the one item they gave you.
-there is ONE road. ONE. This ONE road can be followed from the beginning of the game straight to the end.
-the combat system is iffy at best and bullshit at worst.
-the people who made the game had absolutely no idea how a difficulty curve works.
-the story makes absolutely positively no sense whatsoever.
-I can count on one hand how many games I've played where the camera is as bad, if not worse, than the one in Quest 64
-the storyline starts off with you going to find your missing dad. Your dad is never mentioned again after the beginning area.

Credit where credit is due though, the music in the game was pretty okay. Not great, but it was decent.
 

Randomperson9999999

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Sep 16, 2010
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I don't know why a lot of you people are all naming hitman absolution as one of your worst games you've played, its not a bad game, but it's a bad hitman game. It's a decent stealth game but it's not a hitman game.

The game I hated but I still completed was Kane and Lynch 2: dog shit. It was a decent shooter, and I might have liked it a bit more if the game wasn't over in 3 and a half hours. It also had all these annoying camera affects and shaky cam. The story was also shitty.
 

neppakyo

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Apr 3, 2011
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otakon17 said:
neppakyo said:
Dragon Age 2

The combat was horrible, repetitive, and boring. The world it self was bland and empty. The story itself blew chunks. I had to force myself to complete the fucking game, and when i was done I used the disc as a coaster for awhile till I finally just snapped it and threw it away.

It felt like a shittier mass effect.
And thank you for finally reminding me of a game I disliked/hated and played to completion anyway. Dear GOD DAII, WHY BIOWARE WHY!? And I have to replay it AGAIN to get my "perfect" run in for Inquisition... Goddammit.
I played it to completion too. I wanted the time I wasted on it back. :( Felt the same with ME3, just as bad as DA2.
 

Skoldpadda

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Jan 13, 2010
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an annoyed writer said:
You must be a bunch of rich bastards, because this is like calling a Cadillac "THE WORST CAR EVAR" when you've only been driving Bentleys and Rolls Royces. You haven't seen the shit that fucking Chery Automobile Company puts out, with blatant copying, disregarding of safety, and overall poor craftsmanship which is not too dissimilar to these cheap cash-ins. They're created to get a quick buck, and it shows. That's why that game is my worst-ever.
No, we are a bunch of poor bastards, which is why we only get to buy games we're relatively sure of beforehand there'll be some quality there, which is why these games often are the worst we've completed (not played).

Why does this go over so many heads? Christ, either I'm a genius or you people are incredibly dense.

Anyway, some of mine:

Dragon Age. Yeah, the first one. Didn't bother with the second. Look, I'm what you spotty snotheads call an "oldfag", okay? You claim your game to be the spiritual successor to Baldur's Gate, you better come up with something better than this endlessly padded out and shallow exercise in patience. It had some qualities, enough for me to persevere with it, but at the end it really shits in your face for your trouble. First a laughable excuse for an endboss (*click click click click click click...*), then, as a reward, the worst thing you can afflict me with: 30 Seconds To Mars. I'd say "Fuck this game", but that sounds a bit hollow when you've actually completed it, n'est-ce pas? Oh, and I actually also beat the expansion Awakening (in less than a day)! And that was even more crap. What can I say, I was unemployed and had time.

Spiderman: Friend or Foe. Can't even remember how this game came into my possession. It's short and ridiculously easy, which is probably the only reason why I got through it, as it's also boring and stupid.

Timeshift: It had potential, but it sat on it picking its nose. I went through it hoping the endgame would be at least interesting. Of course it bloody wasn't.

I think that's about it. I seldom complete games I don't like. Once in a while I fire it up again, desperately hoping to like it, like only yesterday with Gears of War, but alas.
 

MrBaskerville

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Mar 15, 2011
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I completed Cyberia (in german...) it was really really bad, but it was kinda hilarious, which is why i made it to the end.

https://www.youtube.com/watch?v=7tLmbzZa808
It´s hard to pinpoint what was worst about it. The graphics are awful, the music sucks and the controls are some of the weirdest i have ever tried. It even changes gameplay at times, where everyhing just gets worse. It´s one of those games where you die constantly (that´s the hilarious part) but because it loads so quickly it just seems really odd.

I also completed Whizz for the ps1, a terrible platformer from flair software. I don´t really know why...

https://www.youtube.com/watch?v=Z0LRF-3inSc

It´s just a bland game with a terrible artstyle. And to make matters worse, the whole isometric platforming concept is kinda annoying because it makes it hard to do jumps. The best thing about it? Hilarious and yet terrifying cutscenes.
 

Blunderboy

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Apr 26, 2011
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I honestly can't think of any. If they're that bad I don't play them.
Why play when it's not fun?
 

an annoyed writer

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Jun 21, 2012
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Skoldpadda said:
No, we are a bunch of poor bastards, which is why we only get to buy games we're relatively sure of beforehand there'll be some quality there, which is why these games often are the worst we've completed (not played).

Why does this go over so many heads? Christ, either I'm a genius or you people are incredibly dense.
High horses ho!

Look pal, I think there's a concept that's passing your oh-so-glorious genius brain up here: have you ever thought that maybe, just maybe, the people who have completed these sub-par games might be...GASP!...Not in control of their buying decisions at the time? I say this because I got that Bionicle game for Christmas, and I didn't get a ton of games then I was 12. I took what I got. Did my uncle and aunt read game reviews? Hell to the fuck no! They just heard my brother and I liked Bionicles. When it's all you get for a long time, you tend to play the crap out of it, regardless of quality. And that's another reason a truly bad game is my worst-completed.
 

SD-Fiend

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CrimsonBlaze said:
werewolfsfury said:
CrimsonBlaze said:
werewolfsfury said:
CrimsonBlaze said:
Pokemon Black Version.

Black 2 and White 2 ARE NOT sequels or third installments, but instead REBOOTS as they fix all the issues of the previous games by adding content from the previous 4 Gens and fixing most issues from their predecessors.

I just unlocked all I could as quickly as possible and buried that mess under my mess of things.
I'm not going to bother you with the rest because opinions and all that but B2 & W2 are sequels. The story takes place 2 years after the first game and the game makes reference to what happened in Black and White.
Time skips do not constitute a sequel.

Pokemon Gold, Silver, and Crystal version are the only true sequels to any handheld installment, as they also take place 3 years after Pokemon Red, Blue, and Yellow version while adding many new features and Pokemon.

Or was Black 2 & White 2 suppose to be homages to those titles?

Compare them and see which seems more like a sequel.
B&W 2 are a continuation of Black & Whites stories within the same generation. The story takes place 2 years after the M.C. from the last game beat Ghetsis and the game itself makes repeated references to it. If it were a reboot then they would have tossed out any mention of the last game.

The game itself also introduced new features such as Pokestar studios and Funfest missions at the entralink.
The first game was meant to be an homeage to Gen 1 so I guess B&W2 could be in the same vein. I really don't understand why you can't see them as sequels, especially since they are a far more direct sequel than S/G/C was.
I don't see them as sequels because, as I've said, they don't introduce anything new and any additions are only to supplement to the mess that was laid in Black and White. I'm aware of the features you mentioned, but why couldn't they add them in the first game? Why instead remove the Pokemon Contests and instead add the Pokemon Musical?

Also, why would I play a sequel to a game in the same region, with them same starters, and not think that this is a third installment? I say that it is a REBOOT in a metaphoric sense; the same game, told from a different perspective, with some new features while still having some of the same issues from its predecessors (namely the 150+ Gen 5 Pokemon).
Maybe they didn't have the idea for Pokestar studios until later? And they probably added the musical simply so that they could add something new. I remember reading an interview where the developers claimed that they were trying to make Unova feel seperated from the other gens so they probably removed the pokemon contests to show that they weren't popular in Unova.
I also wouldn't say it's a reboot in the metaphorical sense either. By that definition every game in the series is a reboot
From Wikipedia:
(Simple) sequel
The most common approach is for the events of the second work to directly follow the events of the first, either picking up dangling plot threads or introducing a new conflict to drive the events of a second story.
By definition this game is a sequel since it continues the story of the previous game and explains what became of Ghetsis,N and other characters.The game did in fact introduce new features but you choose to ignore them for some reason.

And I never actually said that they weren't third installments you did. it's undeniable that they are the standard third game but it breaks the mold by having a different story instead of copying the first installments story and adding a few tweeks near the end.

This game is a direct sequel taking place in the same region that (as you said) plays from a different perspective. For it to be a reboot in any sense it would have to completely ignore what happened in the last game (which it doesn't. Especially if you used the Unova link feature).
You can argue all you want that this game isn't a continuation of the last games story but it is in fact a sequel.
And before I forget: G/S/C are defined as stand alone sequels since it makes little mention of the last game other than the rockets attacking some years ago.
 

rob_simple

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Darksiders II. I loved the original, (and I use the word 'original' sparingly, in the case of Darksiders,) but while the first game borrowed/stole ideas from other games it always remained tight and focused; you always felt like there was a purpose to what you were doing.

I honestly still don't know what the fuck I was supposed to have achieved by the end of Darksiders II. Every single time I completed the task at hand it was revealed to be a red herring and there were several times during the game where I was halfway through a dungeon and I suddenly realised I had no idea what I was even doing there.

It felt like the whole game spunked it's load early on with a massive colossus fight and then could never really top that so it instead settled on padding the shit out of the campaign by constantly making you fetch three of something. And it was always three, to the point where I actually started to wonder if Darksiders II was meant to be a sattire instead of just hollow and shite.
 

MercurySteam

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Star Wars: The Force Unleashed 2. Lazy game design and an all around produced a shining example of mediocrity. Also the endings were shit.
 

BartyMae

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Apr 20, 2012
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Mass Effect series. The only reason I did it was for a few of the characters. Awful gameplay pretty much all the way through.

I want to say Binding of Isaac...but Binding of Isaac itself is a great game. It just becomes completely awful if you try to "beat it" beat it. The real, true, final, last ending only occurs after you the game around 30 times...and every time you beat it, you have to start from scratch. Consequently, if you just want to get to the point where all the content is unlocked, it's pretty awful. Would've preferred everything to be open at the very beginning. Would've made it a lot better on my end.