Xbox One Backlash Was "Unfair," Molyneux Says

NiPah

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May 8, 2009
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I wish he followed up:
Molyneux said Microsoft failed to properly explain to gamers the benefits of being online and interacting with other people
by actually explaining the benefits of being forced to be always online.
Oh I know the benefits of being online and interacting with people, it's the benefits of taking the ability of playing offline that has me stumped.
Hell at this point Molyneux sounds as bad as those people who make the "don't hate on Xbox 1" threads.
 

Lightknight

Mugwamp Supreme
Nov 26, 2008
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"Whether as consumers we like it or not, just like every form of technology interaction, there's an inevitability of online," he said. "We know that online is so much a part of our existence now that we're going to be in a world very soon where we have to be online all the time."
Yes, we get it, always online DRM is VERY attractive to developers as it all but gets rid of pirating.

However, this is exactly what Microsoft wanted to do and we saw that reaction. If consumers remain adverse enough to always online games then offline games will continue to exist. The only inevitability of it would mean that everyone has to get on board all at once. It also means that our (the world's) internet infrastructure is going to need to get a lot more reliable and affordable than it is right now. Otherwise you're just screwing the little guy.
 

mad825

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Mar 28, 2010
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Sorry, is this news? We all know that Molyneux has an agenda with Microsoft, he was the middle man for Lionhead. Molyneux defending MS? By gosh, he did work for them at an executive level.
 

Screamarie

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Mar 16, 2008
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Yeah...I'm gonna go with "No" Molyneux. I mean, isn't this the same guy that makes big promises and has grand ideas for games...and then fucks people over with them by not delivering? Don't get me wrong, I played Fable 2 and 3, I liked them, they were okay, but the world and my character didn't change around me near as much as Molyneux said it would.

It sounds kind of like Molyneux is seeing a bit of himself in Microsoft. Microsoft makes big sweeping promises about what their new product is going to be like just like he does. The only difference was we saw through the bullshit and did something about it, whereas when it comes to Molyneux's games there's not much to be done cause you're not quite sure how he's lying to you until you get the game.

Not to mention the fact that Microsoft wasn't being unfairly treated. They were being downright insulting to their fans. I mean if you don't want or can't have backwards compatibility on your console, fine, but pretty much saying I'm an idiot because I want it...not a way to make friends microsoft. And didn't one of their reps essentially say that because HE had an always connection everyone else should or something like that?

You treat your consumers like shit and sooner or later they're going to get tired of it and they're going to tell you to stop.
 

Griffolion

Elite Member
Aug 18, 2009
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faefrost said:
Yes, I understand that, but I just tailored my response to how Peter was talking about MS having a long term "always online" vision. Hence why I said that last part about not even beginning to get into the consumer rights stuff. I get that the backlash's main constituent was regarding consumer rights.

I'm not really happy about MS' overall corporate philosophy either. They're trying to apply a vertical licensing model to a horizontal product. It makes no sense, and will bite them when they finally realise that people are flocking away from them into the arms of Apple (and a relative scant few into Linux). Seriously, MS have only one company to look good in comparison to, Apple. Apple. And they're managing to screw that up. How can you look bad compared to them?

I'm waiting for the day that support for Linux becomes much more viable in regards to games. I just need major support from the hardware companies (and proper support from the two GPU makers), and then game dev interest outside of Valve and indie, and I'm set to switch.
 

Vhite

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Aug 17, 2009
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Peter please stick to making games and avoid opening your mouth in public because whenever you do, something wrong or just outright false comes out.
 

SeventhSigil

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Jun 24, 2013
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You know, it's not just the fact that Microsoft backtracked that was of interest; it was how they literally put so much, and yet so little, fight into defending the old ones. When I say so much, I mean that it seemed like literally right up until they announced the reversal, you wouldn't have found a scrap of quotation on any Microsoft employee mentioning that, okay, maybe it wasn't such a hot idea. All the interviews were Future of Gaming this, the Cloud that, Digital Is Inevitable this, which made it nothing short of a wide-eyed shock when they randomly announced; "Okay, FINE, forget it."

But what I mean by so little is that, essentially, all they DID was talk. There were so many other things they could have done, concrete steps to set them apart from the competition, but they simply didn't because, well, it would have cost more money. Family Share was pretty much the only sizable pro they mentioned (with the fuzzy communication leaving unanswered questions even for that) and everything else was vague Eventually claims. Like how promoting a digital marketplace might eventually lead to new modes of licensing- the only suggestions I could find were things like renting digital games, and Microsoft never actually suggested them, was usually whatever media was interviewing them- and other benefits that 'Could' happen. Comparisons to Steam only began after a self-proclaimed 'Xbox One Engineer' wrote about it on a text dump on Pastebin (a text dump that, to clarify, could have been written by ANYONE and offered no accountability or liability to Microsoft in terms of carrying any of this out,)

Now, if Microsoft was convinced that this was indeed going to be a huge improvement for gamers, and bring them cool, justifiable features that totally made up for what was being taken or restricted, then frankly they should have stuck to their guns and kept the policies as they were. Sure, the pre-orders would have been an unmitigated disaster, sure it probably would have meant the launch period would have given the competition a huge boost, but if they had complete and utter faith that this Future they touted so enthusiastically was 100%, undeniably beneficial to the gamer, and for mystic monkey reasons they couldn't actually come out and list all these awesome qualities- the most detail about Family Share, for example, only came out after they had cancelled it in the wake of reversing the original policies- then okay! Launch the console. Let glowing reviews speak for themselves. If the product is shown to be objectively better- providing greater freedom of use and quality features than the competition- then they would have made up for lost ground pretty quickly. Heck, I know I would have bought it the day digital games became noticeably cheaper than disc-based counterparts, the day you could sell used digital games as someone on this site claimed they were planning, etc, etc.

I was not, however, going to buy it BEFORE that happened, and certainly not because I was told it 'Could' happen.

That they instead backtracked a week after their initial announcement suggests that, no, they didn't have a great deal of faith on the new policies being objectively superior in terms of customer benefit; that even when the consoles were out, and people had the concrete list of pros and cons for each system, the cons of the One would still prove heavier in the eyes of a sizable chunk of their consumer base.
 

Fox12

AccursedT- see you space cowboy
Jun 6, 2013
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I was unaware that the corporate world was supposed to be fair. On behalf of gamers everywhere, we're sorry.

Now please, charge us $100 for games we won't own while spying on us with your evil camera. May I be the first to offer up my first born child to your corporate greed?

This sounds like the same message we've heard before. "Deal with it."
 

fwiffo

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Sep 12, 2011
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Or Microsoft could've done an offline mode, like somebody else did. It seems to be possible to have cake(DRM online), and eat it too(offline mode). They never explained why offline was impossible, cuz its not.

Looking towards the future is one thing, but forcing it on people before it happens is another.
 

Hazy

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Jun 29, 2008
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Here's what I gathered from this: "Please obey Microsoft, that way I can keep making money on my games. Please?"

Since, you know, his games as of late have been released exclusively on the Xbox, and will probably be for years to come.
 

mirage202

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Mar 13, 2012
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Dear Mr Nevermetapromiseinhislife.

If I can find no reason myself that I would want to constantly be connected and monitored by a faceless corporation, no amount of bull and/or PR they can throw out into the world is going to suddenly convince me otherwise.

Perhaps your own "vision" has clouded your judgement, the same vision you could never deliver on. Mine however is clear. I know what I want and what I am willing to compromise and accept as a reasonable alternative. Microsoft went oh so very far over that line.
 

ZZoMBiE13

Ate My Neighbors
Oct 10, 2007
1,908
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Smeatza said:
Why does an always online world necessitate always online consoles and games?
Are we going to end up with always online toasters?
My toaster constantly sends me tweets about English Muffins.

It drove me so crazy I had to smash it and leave it at the bottom of a closet.

;)
 

jklinders

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Sep 21, 2010
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From the lips of one of the biggest con men in gaming folks.

Now I feel real bad at treating poor old Microsoft so poorly in the launch of the x-bone. Seriously, do people still listen to this lying old fart? If they do then God help them in the Herculean task of remembering to breathe.
 

BloodSquirrel

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Jun 23, 2008
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Enough with this "Didn't explain the benefits" bullshit.

I know what the "benefits" are. I prefer ownership of my games. End of story.
 

chozo_hybrid

What is a man? A miserable little pile of secrets.
Jul 15, 2009
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I think Microsoft got exactly what was coming to them, treat people like crap and eventually they won't take it.
 

Subscriptism

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May 5, 2012
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Molyneux seems ever more touched in the head as he talks. Seriously, every word out of his mouth makes me wonder what strange race he belongs to.