I must've been on second grade or something when my mother brought a game with her she had bought on a cruise or something, go figure. The
box art wasn't exactly thrilling or terribly describing of the game, but I played it anyways.
I didn't speak any English at the time, but I still managed to get maybe one fifths through the game before getting stuck at this one puzzle. I tried and I tried, until I finally gave up. I forgot all about the game for a long time, but every now and then I'd pick it up and try again, only to fail miserably.
I must've been on 8th or 9th grade when I stumbled upon the disc again, and I started playing it. When I finally got past the damn puzzle, it was like discovering a new world. I loved every single part of the game, but the very beginning is only now starting to feel fun to play, as the memories of grinding and trying to beat the damn puzzle finally start to fade.
For me, this game was larger than life. When I finally beat the final boss, I was not happy at all. I felt, instead, empty. As if beating the game had been this hidden, forgotten driving force that I had now depleted. I eventually got over it when Breath of Fire IV came along, but for me number three still is the greatest game ever made, and I still make it a point to complete the game once a year.
For those of you interested, the game received an enhanced PSP
remake. And the puzzle I was stuck on was the
cube puzzle in Momo's Tower.