Your gaming "kryptonite"

JochemDude

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Nov 23, 2010
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Chaos, If there's anything that destroys me, it's chaos. If I don't know what's going on, I'm going down.
 

DrGhost

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Apr 20, 2011
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games that require you to play certain things in multiplayer for a achievement/trophy. Hate em.
 

ParkourMcGhee

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Jan 4, 2008
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I'd have to go wiiith... Jumping around in shooters a la Unreal style. Could NEVER pull it off. And it CRIPPLED me.

After that I'd say the fact that every RTS seems completely different and I just can't be bothered to stick with one long or seriously enough to learn to play.

Extragorey said:
Games that you can't manually save in (or at least, it only saves to the last checkpoint) and checkpoints are a long time before each extremely difficult boss or something.
Die on the boss? Don't worry, you only need to spend an hour playing up to the part where you get to die again.
Oh yeah, that too. Bastards. But I can get over this somewhat, it isn't entirely gamebreaking - unlike MeeWee2's superweapons, and ridiculous combos.

Edit:

Russian_Assassin said:
Escort missions with the subject being a hemophiliac NPC with brittle bone disease and underdeveloped leg muscles that make him move at a snail's speed.
Don't forget the brain damage preventing them from ducking into cover... ever! - again, had potential to be beaten if you get up the skill and learn where enemies spawn :p
 

SweEscaspist

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Oct 13, 2010
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Other People on an MMORPG that calls you a noob everytime you loose a duel and doesn't give a damn about heal you or say "TY for the duel" or something. That bugs me like hell!

And when you are suppose to go to a place and the game or NPC dosen't even give you a hint of were the frakin place is!
 

Jyggalag

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Jan 21, 2011
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BATS!!!! Holy crap they're annoying. They can move in areas the player can't, (they can fly and they can squeeze in tight areas, sometimes even through walls) they're usually faster than the player, and they come in swarms. Because of this, they widdle away my health faster than some "tougher" enemies and I consider them one of the larger threats in videogames. "Forget the blood sucking vampire, the bats gave me 7 gameovers so far!"
 

Jelly ^.^

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Mar 11, 2010
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Ice Levels.

OH GOD STOP SLIDING! STOP SLIDING! SNOWMAN AHEAD! POLAR BEAR! PENGUIN! GIANT SQUISHING SNOWBALL! AT-AT!

NOW GO FASTER, NOW SLOWER, OH SHIT I'VE LOST CONTROL AGAIN SHIIIIIIII-

Nope. They're everywhere, but I don't like them.
 

Jinnwarior

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Feb 24, 2011
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getting shot from behind for the 170th time, because the designers thought 65 FOV was sufficient in a realistic game.
 

Tax_Document

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Mar 13, 2011
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People online who go out of their to say, "Got back from a Smoke." "Just had some booze."
"God this pot is good."




NO ONE CARES DAMN YOU!
 

AnAngryMoose

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Nov 12, 2009
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Extremely Short Quick Time events. Normally, I don't mind them, but I despise them when the time allotted to the particular event is just enough to only see what button you need to hit. *Coughcough* Vanquish.
 

Piorn

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Dec 26, 2007
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The one minigame that has no relevance to the plot, completely unrelated gameplay, and is still required to advance in the story.
See Dead Space turrets, Zelda:OoA/OoS dancing, etc.
 

deshorty

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Dec 30, 2010
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When a game suddenly becomes absurdly hard all of a sudden for no apparent reason. Can't think of a game atm that fits this description, but I know its happened before. I'm ok with games that are hard to begin with and get progressively harder (monster hunter). kryptonite number 2: fighting game combos that are hard to pull off. Love fighting games, but if I can't pull off a special move, it will just degrade into a mash-fest that I get bored of quickly. Last kryptonite: ESCORT MISSIONS. Seriously. NO. GODDAMN. ESOCRT. MISSIONS. IN. ANY. GAME. EVER. AGAIN.
 

popa_qwerty

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Dec 21, 2010
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My kryptonite is games when the player does not have a role to play in the story I'm looking at you White Knight Chronicles and poor character development I'm looking at you Final Fantasy 13
 

norwegian-guy

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Jan 17, 2011
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Bad characters, bad story and bad development of the mentioned. White knight Chronicles is guilty of all of these.
 

AnAngryMoose

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Nov 12, 2009
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Tim Mazzola said:
Fake difficulty and the excessive necessity for grinding (or just unnecessarily repetitive gameplay in general). Also, kind of under the "fake difficulty" but not exactly, enemies that have stupid amounts of health for no reason tend to piss me off, especially when they come at you in waves and they're more annoying than challenging.
Combat Training in BlOps is a perfect example of fake difficulty. Giving AI Aimbots at higher difficulties is not challenging, it's irritating.
 

Lewg999

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Jan 30, 2011
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yours character walking towards a vehicle only to find yourself stuck in the gunners seat i mean come on if you want to make a rail shooter then just tell us its a rail shooter please don't give us the illusion of something else