Your gaming weakness

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Kawatoo

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Feb 13, 2009
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Co-op will always peak my interests since playing with friends is mostly what I do nowadays.
 

Kuroneko97

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Aug 1, 2010
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Scary dungeons. The reason I never finished Majora's Mask, Twilight Princess, and a few other unnamed. I have to gather a lot of courage to get through scary dungeons.

Or difficulty. I'm a pussy.
 

RuralGamer

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Jan 1, 2011
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If its singleplayer, a story or a skirmish mode that immediately draws me in, be it by gameplay, plot or voice actors (there are a few I KNOW are always in good/acceptable games). If multiplayer, at least 2 friends that don't know each other have recommended it; that's how I ended up getting Battlefield Bad Company 2 and liking it. I used to be immediately drawn to a game if it was part of a series I'd liked in the past, but after the disappointments of the Call of Duty series, no, just no; I also don't do 'spiritual successors', because ever 'spiritual successor' makes the original look even better because of its crappiness.
 

Chase Yojimbo

The Samurai Sage
Sep 1, 2009
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Choice, Depth, Story, Immersion, things that will make me lost in any game will work wonderfully. If the developer shows me that they worked hard on this game, I will love it and play it no matter what, so games like Mass Effect, or TES: Skyrim (CAN'T FUCKING WAIT! RAWR!), will make me very excitable.
 

stutheninja

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Oct 27, 2009
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if something looks or sounds like something ive never seen or heard of before, thats a must buy for me, but it has to actually be original, a perfect example would be the oddworld games, sure the later ones might not have lived up to their forerunners, but they were all nothing like anything else on the market in their time in terms of atmosphere and overall weird awesomeness
 

Sabinfrost

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Mar 2, 2011
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Instantly interested? Who is making it. I find with all the games being released purely as product, knowing the pedigree of a production company and their love for their craft makes their next installment at least worthy of interest.
 

Vilcus

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Jun 29, 2009
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I will give any real time strategy game a chance, no matter how lame it looks.

Also anything with a level up system in it will hook me instantly.

Combine the two of these, and you're just not playing fair (Damn you Warcraft 3! I burned too much of my life on you).
 

EHKOS

Madness to my Methods
Feb 28, 2010
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Superpower variety. Prototype was awesome for this. If you are an OPed monster that can cross the whole game world in three minutes I'm in.
 

Kraj

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Jan 21, 2008
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If it's a concept or a viewpoint I haven't considered, I'll usually check out the game.
Hmm... Metascore is something I check for sequels, even if I really want it I'll take more time exploring it before shelling out the cash if the metascore is very low.
 

Jaeger_CDN

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Aug 9, 2010
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Anything Battletech/Mechwarrior related or games like FO3 or the S.T.A.L.K.E.R. series which are sorta post apocolyptica
 

Fightgarr

Concept Artist
Dec 3, 2008
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Really, I find myself attracted most to games that antithesize the triple A games industry. That isn't to say I don't enjoy certain big-budget games, but I find myself more and more interested in games which don't necessarily involving shooting, killing, and fighting in any way. Probably my biggest attractor to a game is clever puzzles. Games which let me think, and give me a real sense of accomplishment from the completion of each task, due to the fact that I had to think. If the art style is unique, with decent art direction, if the soundtrack is nice an atmospheric and if the gameplay is a good reflection of the art direction, I'll be more inclined towards the game as well. I'm continuing to find that I pick up a shooter or a fighter or a third person action game, and get bored pretty quickly, and continuing to find that point-and-click adventures attract me more.

If we're talking about a weakness as in something that causes me to break down, within games, it's sandboxes. I can't deal with sandboxes. The reason is that I have a long list of games I have to get through, and it continually grows as new games come out. When I'm playing a game, if I'm not immediately invested in it, I find myself stressed about how much I still "have to play". The thing is that I get stressed out if I'm not doing everything available to me in a game, because I feel like I'm missing out on a lot, but I also get stressed out when I'm not progressing fast enough in a given game, so I end up just frustrated playing any kind of open world game. Most recently it happened with Assassin's Creed 2, before that it was Arcanum... I guess I just like linear games more?
 

The Code

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Mar 9, 2010
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Giant customizable robots that jet around the battlefield like a 200 ton steel-plated physics-defying ice skater, From Software being one of my favorite game developers in this viewpoint.

Armored Core and Chromehounds kicked ass, and I'd do anything to be able to own a copy of Metal Wolf Chaos. That is some crazy shit right there.
 

Proverbial Jon

Not evil, just mildly malevolent
Nov 10, 2009
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-If it has a solid single player campaign with a thought provoking or generally interesting storyline. (Bioshock/Alan Wake/Heavy Rain)
-If it has a massive open world where you can do what the hell you like in whatever way you like. (Oblivion/Fallout)
-If it's set in space (Halo/Mass Effect)

These three do it for me every time.
 

thejackyl

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Apr 16, 2008
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CheckD3 said:
An emphases on humor.

I preordered Duke Nukem never playing it because it looked comically awesome. Bulletstorm, same thing. New franchise, yes by People Can fly, but I bought it new because it looked to have good humor, same with Saint's Row 2.

Also Sucker Punch, that team is GOD
I'm going to agree with this, but rephrase it a little bit, and say: "Game's that remember they're games." Also, I love games that break the 4th wall, and games with stories that aren't meant to be taken too seriously.

Duke 3D
Serious Sam
Bullet Storm
No More Heroes
God Hand
Eat Lead: The Return of Matt Hazard - Had potential, but the game play was mediocre

I forget what game it was, but I remember an RPG that when it was explaining how to do things, it would basically say: Imagine a "B button" and press that to run. I think it was Mother 3.

Also, Horror games that go beyond jump scares, though I'm not sure this qualifies, since I usually do watch trailers or game play of horror games before I buy them. Also games with a heavy atmosphere.

Amnesia
Penumbra: Overture and Dark Plague
Dead Space (The atmosphere is pretty good, but is killed by the constant enemies)
The first Condemned
Silent Hill 1 and 2 (haven't played the others)
 

kickassfrog

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Jan 17, 2011
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Killing, I suppose. And sandbox mode.

I also love Assassin's Creed: Brotherhood with it's ability to order assassin recruits around. In my opinion, the weakest feature of Just Cause 2 is it's god awful friendly AI
 

rodain

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Jan 22, 2011
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dammit - i knew this thread would frustrate me - i see so many things i consider bad reasons and cringe, and actually get hot around the ears. my own fault.

i like a myriad of things - and usually nothing specific - short of customisation (gameplay wise, not visually), i just really enjoy finding loopholes that allow me to become ridiculously overpowered, even if only in certain scenarios.

i sugest that you guys try things that is outside your comfort zone, yet appealing - this most often means puzzle games, or indie games, but the feeling of pleasant surprise is one of the best.