Your most hated RPG status effect

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Dexiro

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Dec 23, 2009
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The Cursed effect on Dark Souls.

First it kills you instantly, and when you respawn you permanently have your health halved, or atleast until you fish out 3000 souls for the item to cure the effect, the less informed may end up paying 6000 souls.

Early in the game 3000 souls can be a ton, and it's even harder to earn when you have your health halved. Not to mention that you'll have lost all of your souls because you got killed instantly, to get them back you'd have to run back to where you died and hope you don't die on the way (which is likely), and also hope you don't get cursed a second time.

The effect stacks too, if you get cursed a second time your health is brought down to 1/4, and a 3rd time brings it to 1/8.
 

Skoosh

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Jun 19, 2009
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Confusion/charm is terrible. I'm my own worst enemy, hate hitting myself. Kills me more than anything else.

Second one though is sort of a buff: reflect. It annoys me, I don't like dealing with it. What I really hate is a big, late-game boss that casts reflect on you at the end so your instant-heals bounce off to him. The 50 million HP monstrosity in FF12 (Yaizmat, I think) did that and I still hate him for it. Made for a 4 hour battle or something ridiculous like that. I just dislike reflect in general though. Yeah, I can use it to my advantage, but it's a pain.
 

Maleb

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Apr 22, 2010
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Oblivion: being unworthy to wear the knights of the nine armor -status

the gods are really just a bunch of jerks when they make me walk 7th time around cyrodiil praying my ass off/ cleaning off my innocence at some hard-to-find shrine. Damn karma.
 

ReinWeisserRitter

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Nov 15, 2011
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Paralysis and other things that prevent you from acting and don't wear off on their own can go straight to hell.

Sleep would fall into this category, but being hit usually cancels it. Those that don't can also jump in front of a bus.
 

Biafra Republic

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Mar 12, 2010
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For me, it's a tie between Frog from FFVII (pansy 1 attack against an enemy), and Curse from Castlevania: SotN (can't hit, but can be hit back, and can be cursed 25 times before you get the heck away...)
 

Sealpower

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Jun 7, 2010
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Fear - It's highly frustrating to just sit there and watch your character run helplessly away from one weak mage and into that mage's mightier friends.
 

Scars Unseen

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May 7, 2009
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Aircross said:
Death Effects.

They never work on the enemy and they always work on you.
Unless you're playing Star Ocean: The Second Story. In that game, death effects have a chance on working on any enemy, including unkillable opponents protected by plot armor.
 

Mauso88

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Feb 3, 2011
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Level 5 Death in Final Fantasy 8. The spell kills any of your party if his/her level is a multiple of 5 and the highest level is 100, not 99 as it was with FF7. The most galling part is that an enemy in the last castle, which by the way I always found a pain, uses level 5 death. So, if you don't have 100 death magics junctioned to your status defence on every character, the spell can insta-wipe your party. A friend of mine found out about this the hard way, when he was literally 5 minutes away from the last boss encounters.
 

Zen Toombs

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Nov 7, 2011
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I DESPISE sleep effects. Hate hate hate hate hate.

Scratch that, any status effect that completely removes my ability to act. I like doing things.
 

ms_sunlight

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Jun 6, 2011
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Mauso88 said:
Level 5 Death in Final Fantasy 8. The spell kills any of your party if his/her level is a multiple of 5 and the highest level is 100, not 99 as it was with FF7. The most galling part is that an enemy in the last castle, which by the way I always found a pain, uses level 5 death. So, if you don't have 100 death magics junctioned to your status defence on every character, the spell can insta-wipe your party. A friend of mine found out about this the hard way, when he was literally 5 minutes away from the last boss encounters.
That, my friend, is why you stagger your character's levels in Final Fantasy games that have these spells. Otherwise, the Level X spells can wipe you out. (L3 Flare is another nightmare if you come across it at the wrong time.)
 

Agente L

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Apr 4, 2010
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Zombie in FF9. Not only I can't be healed anymore, but I don't get XP. And some times it's so early in game, or they use it some many times that I don't have any more remedies left.
 

ThePurpleStuff

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Apr 30, 2010
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Aircross said:
Death Effects.

They never work on the enemy and they always work on you.
This, definitely this, it just adds nothing but frustration, especially if its one of those rpgs where if your main characters dies its game over.
 

Supah

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Oct 22, 2011
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Charm(Persona 3) - Stop HEALING the enemy with only ONE weakness while you are the only one who can attack them with said weakness damnit!

Cursed Death (Dark Souls) - Not only do I instantly die when this itty bitty meter fills, but I revive with HALF health...? AND THIS CAN STACK!?

Petrify - Any game where the main character's death = game over, petrify is the worst, not like the party can cure you with the petrify curing items or anything...

Silence in everything else, mages are my favorite damnit!

EDIT: Confusion in pokemon, as the guy above so perfectly stated...
 

Smeggs

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Oct 21, 2008
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Ando85 said:
Poison, silence, stone, charm, berserk, and a multitude of others. What is your most hated RPG negative status effect and why?
Fucking Silence, makes my Black Mages/Warlocks/Whateveryouwannacallthem nearly useless and my White Mages/Clerics/Whateverelseyouwannacallthem TOTALLY useless.

Although the most frustrating status has to be CONFUSED.

The most rage-inducing status affliction ever; not only does this make it possible that your character will not damage the enemy, oh no, that isn't enough, it also gives a strong possibility that the afflicted character will either damage themself or one of your other characters. GOD FORBID A LATE-GAME ENEMY CAN USE IT!

"Spike-Haired Heroguy is confused! Hits Healing Mage for 99999999999999999999999 DAMAGE!"
"FUUUUUUUUUUUUU-"*Killed by boss because I couldn't heal in time*

"Enemy Golbat used Confuse-Ray! Typhlosion is confused! Typhlosion hurt itself in its confusion!"
"Come on, damnit!"
"Typhlosion hurt itself in its confusion!"
"COME ON! HIT THE GOLBAT!"
"Typhlosion hurt itself in its confusion!"
"Golbat used Wing Attack! Critical Hit! Typhlosion fainted!"
"FFFFFFFFFFFFUUUUUUUUUUUUUU-"

Justanothergamer300 said:


POKEMON.... and the Confusion status
I find it hilarious I just now noticed this after posting my example of Typhlosion and Golbat.
 

shadyh8er

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Apr 28, 2010
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Tazzy da Devil said:
Sleep. Doesn't make sense to me, you'd think that being attacked by monsters or whatever would wake them the hell up.
I know right? I actually remember an episode of Pokemon where Ash's Corphish slept through getting pummeled by a gym leader's attacks. I was like "WTF?!"

But my most hated is Poisoning. It continues killing your Pokemon even after the battle is done. (Except for the newer games, right? Seriously, I don't remember).
 

NuclearPenguin

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Oct 29, 2009
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Dark Souls Curse/Petrify
All my hate.
I know its a Hack & Slash game according to move but I'm going to go ahead and say its an RPG.
Otherwise, being that I play a lot of MMOs, I find all other effects to be fair and obviously, to have their counters.