This. A thousand times this! Even as a 10 year old when my pokemon got confused I failed to understand how it "hurt itself in its confusion". What the hell? Did he just run into a tree for fun? Even worse though is when your strongest party member get confused and wails on your mage who has a healing spell lined up for the affected character and then dies from the confused one's attack. Then you check your items and you're out of the cure. I have dropped my controller in disgust many times at this. I'm looking at you FF-X. (Shame on me for playing that game, I know)Hikaru CF said:Confusion effects that make you or allied AI attack eachother/themselves like retards. The most annoying example is Pokemon because it means you waste your turn as well as getting damaged. Many a ragequit was had because of confusion on Pokemon when I was 10-14 years old.
I also share your pain, especially in Diablo.[/quote]Antari said:Repair effects ... damaged armor and weapons. Would have to be my biggest hate in RPG's.
So THAT'S why all my AI partners run straight into my line of fire in Modern Warfare....I was wondering about that.Hikaru CF said:Confusion effects that make you or allied AI attack eachother/themselves like retards.
Well, if you want to include magic effects, sure most mesmer shutdown skills are annoying, but they can be dealt with easily if you're paying attention, however, with disease, once one person has it, everyone does if you're playing with heroes, and you can't bother trying to get rid of the condition unless you have a mass remove spell, which typically aren't brought in normal builds, otherwise it just gets reapplied.Gustof26 said:Nah, backfire was by far the most annoying. Cast a spell, half dead. Wonder why your half dead, heal spell, your no longer half dead. Your now dead. Damn you MESMERS!Berenzen said:Guild Wars' disease. Holy hell that was annoying, you get hit with it, your entire party then shares it, and it'll last the whole damned battle and for a time afterward as the disease retriggers on people that the person hasn't passed it to.